/*
authentik

Making authentication simple.

API version: 2026.5.0-rc1
Contact: hello@goauthentik.io
*/

// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.

package api

import (
	"encoding/json"
	"fmt"
)

// checks if the AuthenticatorValidationChallenge type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &AuthenticatorValidationChallenge{}

// AuthenticatorValidationChallenge Authenticator challenge
type AuthenticatorValidationChallenge struct {
	FlowInfo             *ContextualFlowInfo       `json:"flow_info,omitempty"`
	Component            *string                   `json:"component,omitempty"`
	ResponseErrors       *map[string][]ErrorDetail `json:"response_errors,omitempty"`
	PendingUser          string                    `json:"pending_user"`
	PendingUserAvatar    string                    `json:"pending_user_avatar"`
	DeviceChallenges     []DeviceChallenge         `json:"device_challenges"`
	ConfigurationStages  []SelectableStage         `json:"configuration_stages"`
	AdditionalProperties map[string]interface{}
}

type _AuthenticatorValidationChallenge AuthenticatorValidationChallenge

// NewAuthenticatorValidationChallenge instantiates a new AuthenticatorValidationChallenge object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAuthenticatorValidationChallenge(pendingUser string, pendingUserAvatar string, deviceChallenges []DeviceChallenge, configurationStages []SelectableStage) *AuthenticatorValidationChallenge {
	this := AuthenticatorValidationChallenge{}
	var component string = "ak-stage-authenticator-validate"
	this.Component = &component
	this.PendingUser = pendingUser
	this.PendingUserAvatar = pendingUserAvatar
	this.DeviceChallenges = deviceChallenges
	this.ConfigurationStages = configurationStages
	return &this
}

// NewAuthenticatorValidationChallengeWithDefaults instantiates a new AuthenticatorValidationChallenge object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAuthenticatorValidationChallengeWithDefaults() *AuthenticatorValidationChallenge {
	this := AuthenticatorValidationChallenge{}
	var component string = "ak-stage-authenticator-validate"
	this.Component = &component
	return &this
}

// GetFlowInfo returns the FlowInfo field value if set, zero value otherwise.
func (o *AuthenticatorValidationChallenge) GetFlowInfo() ContextualFlowInfo {
	if o == nil || IsNil(o.FlowInfo) {
		var ret ContextualFlowInfo
		return ret
	}
	return *o.FlowInfo
}

// GetFlowInfoOk returns a tuple with the FlowInfo field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AuthenticatorValidationChallenge) GetFlowInfoOk() (*ContextualFlowInfo, bool) {
	if o == nil || IsNil(o.FlowInfo) {
		return nil, false
	}
	return o.FlowInfo, true
}

// HasFlowInfo returns a boolean if a field has been set.
func (o *AuthenticatorValidationChallenge) HasFlowInfo() bool {
	if o != nil && !IsNil(o.FlowInfo) {
		return true
	}

	return false
}

// SetFlowInfo gets a reference to the given ContextualFlowInfo and assigns it to the FlowInfo field.
func (o *AuthenticatorValidationChallenge) SetFlowInfo(v ContextualFlowInfo) {
	o.FlowInfo = &v
}

// GetComponent returns the Component field value if set, zero value otherwise.
func (o *AuthenticatorValidationChallenge) GetComponent() string {
	if o == nil || IsNil(o.Component) {
		var ret string
		return ret
	}
	return *o.Component
}

// GetComponentOk returns a tuple with the Component field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AuthenticatorValidationChallenge) GetComponentOk() (*string, bool) {
	if o == nil || IsNil(o.Component) {
		return nil, false
	}
	return o.Component, true
}

// HasComponent returns a boolean if a field has been set.
func (o *AuthenticatorValidationChallenge) HasComponent() bool {
	if o != nil && !IsNil(o.Component) {
		return true
	}

	return false
}

// SetComponent gets a reference to the given string and assigns it to the Component field.
func (o *AuthenticatorValidationChallenge) SetComponent(v string) {
	o.Component = &v
}

// GetResponseErrors returns the ResponseErrors field value if set, zero value otherwise.
func (o *AuthenticatorValidationChallenge) GetResponseErrors() map[string][]ErrorDetail {
	if o == nil || IsNil(o.ResponseErrors) {
		var ret map[string][]ErrorDetail
		return ret
	}
	return *o.ResponseErrors
}

// GetResponseErrorsOk returns a tuple with the ResponseErrors field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AuthenticatorValidationChallenge) GetResponseErrorsOk() (*map[string][]ErrorDetail, bool) {
	if o == nil || IsNil(o.ResponseErrors) {
		return nil, false
	}
	return o.ResponseErrors, true
}

// HasResponseErrors returns a boolean if a field has been set.
func (o *AuthenticatorValidationChallenge) HasResponseErrors() bool {
	if o != nil && !IsNil(o.ResponseErrors) {
		return true
	}

	return false
}

// SetResponseErrors gets a reference to the given map[string][]ErrorDetail and assigns it to the ResponseErrors field.
func (o *AuthenticatorValidationChallenge) SetResponseErrors(v map[string][]ErrorDetail) {
	o.ResponseErrors = &v
}

// GetPendingUser returns the PendingUser field value
func (o *AuthenticatorValidationChallenge) GetPendingUser() string {
	if o == nil {
		var ret string
		return ret
	}

	return o.PendingUser
}

// GetPendingUserOk returns a tuple with the PendingUser field value
// and a boolean to check if the value has been set.
func (o *AuthenticatorValidationChallenge) GetPendingUserOk() (*string, bool) {
	if o == nil {
		return nil, false
	}
	return &o.PendingUser, true
}

// SetPendingUser sets field value
func (o *AuthenticatorValidationChallenge) SetPendingUser(v string) {
	o.PendingUser = v
}

// GetPendingUserAvatar returns the PendingUserAvatar field value
func (o *AuthenticatorValidationChallenge) GetPendingUserAvatar() string {
	if o == nil {
		var ret string
		return ret
	}

	return o.PendingUserAvatar
}

// GetPendingUserAvatarOk returns a tuple with the PendingUserAvatar field value
// and a boolean to check if the value has been set.
func (o *AuthenticatorValidationChallenge) GetPendingUserAvatarOk() (*string, bool) {
	if o == nil {
		return nil, false
	}
	return &o.PendingUserAvatar, true
}

// SetPendingUserAvatar sets field value
func (o *AuthenticatorValidationChallenge) SetPendingUserAvatar(v string) {
	o.PendingUserAvatar = v
}

// GetDeviceChallenges returns the DeviceChallenges field value
func (o *AuthenticatorValidationChallenge) GetDeviceChallenges() []DeviceChallenge {
	if o == nil {
		var ret []DeviceChallenge
		return ret
	}

	return o.DeviceChallenges
}

// GetDeviceChallengesOk returns a tuple with the DeviceChallenges field value
// and a boolean to check if the value has been set.
func (o *AuthenticatorValidationChallenge) GetDeviceChallengesOk() ([]DeviceChallenge, bool) {
	if o == nil {
		return nil, false
	}
	return o.DeviceChallenges, true
}

// SetDeviceChallenges sets field value
func (o *AuthenticatorValidationChallenge) SetDeviceChallenges(v []DeviceChallenge) {
	o.DeviceChallenges = v
}

// GetConfigurationStages returns the ConfigurationStages field value
func (o *AuthenticatorValidationChallenge) GetConfigurationStages() []SelectableStage {
	if o == nil {
		var ret []SelectableStage
		return ret
	}

	return o.ConfigurationStages
}

// GetConfigurationStagesOk returns a tuple with the ConfigurationStages field value
// and a boolean to check if the value has been set.
func (o *AuthenticatorValidationChallenge) GetConfigurationStagesOk() ([]SelectableStage, bool) {
	if o == nil {
		return nil, false
	}
	return o.ConfigurationStages, true
}

// SetConfigurationStages sets field value
func (o *AuthenticatorValidationChallenge) SetConfigurationStages(v []SelectableStage) {
	o.ConfigurationStages = v
}

func (o AuthenticatorValidationChallenge) MarshalJSON() ([]byte, error) {
	toSerialize, err := o.ToMap()
	if err != nil {
		return []byte{}, err
	}
	return json.Marshal(toSerialize)
}

func (o AuthenticatorValidationChallenge) ToMap() (map[string]interface{}, error) {
	toSerialize := map[string]interface{}{}
	if !IsNil(o.FlowInfo) {
		toSerialize["flow_info"] = o.FlowInfo
	}
	if !IsNil(o.Component) {
		toSerialize["component"] = o.Component
	}
	if !IsNil(o.ResponseErrors) {
		toSerialize["response_errors"] = o.ResponseErrors
	}
	toSerialize["pending_user"] = o.PendingUser
	toSerialize["pending_user_avatar"] = o.PendingUserAvatar
	toSerialize["device_challenges"] = o.DeviceChallenges
	toSerialize["configuration_stages"] = o.ConfigurationStages

	for key, value := range o.AdditionalProperties {
		toSerialize[key] = value
	}

	return toSerialize, nil
}

func (o *AuthenticatorValidationChallenge) UnmarshalJSON(data []byte) (err error) {
	// This validates that all required properties are included in the JSON object
	// by unmarshalling the object into a generic map with string keys and checking
	// that every required field exists as a key in the generic map.
	requiredProperties := []string{
		"pending_user",
		"pending_user_avatar",
		"device_challenges",
		"configuration_stages",
	}

	allProperties := make(map[string]interface{})

	err = json.Unmarshal(data, &allProperties)

	if err != nil {
		return err
	}

	for _, requiredProperty := range requiredProperties {
		if _, exists := allProperties[requiredProperty]; !exists {
			return fmt.Errorf("no value given for required property %v", requiredProperty)
		}
	}

	varAuthenticatorValidationChallenge := _AuthenticatorValidationChallenge{}

	err = json.Unmarshal(data, &varAuthenticatorValidationChallenge)

	if err != nil {
		return err
	}

	*o = AuthenticatorValidationChallenge(varAuthenticatorValidationChallenge)

	additionalProperties := make(map[string]interface{})

	if err = json.Unmarshal(data, &additionalProperties); err == nil {
		delete(additionalProperties, "flow_info")
		delete(additionalProperties, "component")
		delete(additionalProperties, "response_errors")
		delete(additionalProperties, "pending_user")
		delete(additionalProperties, "pending_user_avatar")
		delete(additionalProperties, "device_challenges")
		delete(additionalProperties, "configuration_stages")
		o.AdditionalProperties = additionalProperties
	}

	return err
}

type NullableAuthenticatorValidationChallenge struct {
	value *AuthenticatorValidationChallenge
	isSet bool
}

func (v NullableAuthenticatorValidationChallenge) Get() *AuthenticatorValidationChallenge {
	return v.value
}

func (v *NullableAuthenticatorValidationChallenge) Set(val *AuthenticatorValidationChallenge) {
	v.value = val
	v.isSet = true
}

func (v NullableAuthenticatorValidationChallenge) IsSet() bool {
	return v.isSet
}

func (v *NullableAuthenticatorValidationChallenge) Unset() {
	v.value = nil
	v.isSet = false
}

func NewNullableAuthenticatorValidationChallenge(val *AuthenticatorValidationChallenge) *NullableAuthenticatorValidationChallenge {
	return &NullableAuthenticatorValidationChallenge{value: val, isSet: true}
}

func (v NullableAuthenticatorValidationChallenge) MarshalJSON() ([]byte, error) {
	return json.Marshal(v.value)
}

func (v *NullableAuthenticatorValidationChallenge) UnmarshalJSON(src []byte) error {
	v.isSet = true
	return json.Unmarshal(src, &v.value)
}
