/*
authentik

Making authentication simple.

API version: 2026.5.0-rc1
Contact: hello@goauthentik.io
*/

// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.

package api

import (
	"encoding/json"
	"fmt"
)

// checks if the EndpointAgentChallenge type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &EndpointAgentChallenge{}

// EndpointAgentChallenge Signed challenge for authentik agent to respond to
type EndpointAgentChallenge struct {
	FlowInfo             *ContextualFlowInfo       `json:"flow_info,omitempty"`
	Component            *string                   `json:"component,omitempty"`
	ResponseErrors       *map[string][]ErrorDetail `json:"response_errors,omitempty"`
	Challenge            string                    `json:"challenge"`
	ChallengeIdleTimeout int32                     `json:"challenge_idle_timeout"`
	AdditionalProperties map[string]interface{}
}

type _EndpointAgentChallenge EndpointAgentChallenge

// NewEndpointAgentChallenge instantiates a new EndpointAgentChallenge object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewEndpointAgentChallenge(challenge string, challengeIdleTimeout int32) *EndpointAgentChallenge {
	this := EndpointAgentChallenge{}
	var component string = "ak-stage-endpoint-agent"
	this.Component = &component
	this.Challenge = challenge
	this.ChallengeIdleTimeout = challengeIdleTimeout
	return &this
}

// NewEndpointAgentChallengeWithDefaults instantiates a new EndpointAgentChallenge object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewEndpointAgentChallengeWithDefaults() *EndpointAgentChallenge {
	this := EndpointAgentChallenge{}
	var component string = "ak-stage-endpoint-agent"
	this.Component = &component
	return &this
}

// GetFlowInfo returns the FlowInfo field value if set, zero value otherwise.
func (o *EndpointAgentChallenge) GetFlowInfo() ContextualFlowInfo {
	if o == nil || IsNil(o.FlowInfo) {
		var ret ContextualFlowInfo
		return ret
	}
	return *o.FlowInfo
}

// GetFlowInfoOk returns a tuple with the FlowInfo field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EndpointAgentChallenge) GetFlowInfoOk() (*ContextualFlowInfo, bool) {
	if o == nil || IsNil(o.FlowInfo) {
		return nil, false
	}
	return o.FlowInfo, true
}

// HasFlowInfo returns a boolean if a field has been set.
func (o *EndpointAgentChallenge) HasFlowInfo() bool {
	if o != nil && !IsNil(o.FlowInfo) {
		return true
	}

	return false
}

// SetFlowInfo gets a reference to the given ContextualFlowInfo and assigns it to the FlowInfo field.
func (o *EndpointAgentChallenge) SetFlowInfo(v ContextualFlowInfo) {
	o.FlowInfo = &v
}

// GetComponent returns the Component field value if set, zero value otherwise.
func (o *EndpointAgentChallenge) GetComponent() string {
	if o == nil || IsNil(o.Component) {
		var ret string
		return ret
	}
	return *o.Component
}

// GetComponentOk returns a tuple with the Component field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EndpointAgentChallenge) GetComponentOk() (*string, bool) {
	if o == nil || IsNil(o.Component) {
		return nil, false
	}
	return o.Component, true
}

// HasComponent returns a boolean if a field has been set.
func (o *EndpointAgentChallenge) HasComponent() bool {
	if o != nil && !IsNil(o.Component) {
		return true
	}

	return false
}

// SetComponent gets a reference to the given string and assigns it to the Component field.
func (o *EndpointAgentChallenge) SetComponent(v string) {
	o.Component = &v
}

// GetResponseErrors returns the ResponseErrors field value if set, zero value otherwise.
func (o *EndpointAgentChallenge) GetResponseErrors() map[string][]ErrorDetail {
	if o == nil || IsNil(o.ResponseErrors) {
		var ret map[string][]ErrorDetail
		return ret
	}
	return *o.ResponseErrors
}

// GetResponseErrorsOk returns a tuple with the ResponseErrors field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EndpointAgentChallenge) GetResponseErrorsOk() (*map[string][]ErrorDetail, bool) {
	if o == nil || IsNil(o.ResponseErrors) {
		return nil, false
	}
	return o.ResponseErrors, true
}

// HasResponseErrors returns a boolean if a field has been set.
func (o *EndpointAgentChallenge) HasResponseErrors() bool {
	if o != nil && !IsNil(o.ResponseErrors) {
		return true
	}

	return false
}

// SetResponseErrors gets a reference to the given map[string][]ErrorDetail and assigns it to the ResponseErrors field.
func (o *EndpointAgentChallenge) SetResponseErrors(v map[string][]ErrorDetail) {
	o.ResponseErrors = &v
}

// GetChallenge returns the Challenge field value
func (o *EndpointAgentChallenge) GetChallenge() string {
	if o == nil {
		var ret string
		return ret
	}

	return o.Challenge
}

// GetChallengeOk returns a tuple with the Challenge field value
// and a boolean to check if the value has been set.
func (o *EndpointAgentChallenge) GetChallengeOk() (*string, bool) {
	if o == nil {
		return nil, false
	}
	return &o.Challenge, true
}

// SetChallenge sets field value
func (o *EndpointAgentChallenge) SetChallenge(v string) {
	o.Challenge = v
}

// GetChallengeIdleTimeout returns the ChallengeIdleTimeout field value
func (o *EndpointAgentChallenge) GetChallengeIdleTimeout() int32 {
	if o == nil {
		var ret int32
		return ret
	}

	return o.ChallengeIdleTimeout
}

// GetChallengeIdleTimeoutOk returns a tuple with the ChallengeIdleTimeout field value
// and a boolean to check if the value has been set.
func (o *EndpointAgentChallenge) GetChallengeIdleTimeoutOk() (*int32, bool) {
	if o == nil {
		return nil, false
	}
	return &o.ChallengeIdleTimeout, true
}

// SetChallengeIdleTimeout sets field value
func (o *EndpointAgentChallenge) SetChallengeIdleTimeout(v int32) {
	o.ChallengeIdleTimeout = v
}

func (o EndpointAgentChallenge) MarshalJSON() ([]byte, error) {
	toSerialize, err := o.ToMap()
	if err != nil {
		return []byte{}, err
	}
	return json.Marshal(toSerialize)
}

func (o EndpointAgentChallenge) ToMap() (map[string]interface{}, error) {
	toSerialize := map[string]interface{}{}
	if !IsNil(o.FlowInfo) {
		toSerialize["flow_info"] = o.FlowInfo
	}
	if !IsNil(o.Component) {
		toSerialize["component"] = o.Component
	}
	if !IsNil(o.ResponseErrors) {
		toSerialize["response_errors"] = o.ResponseErrors
	}
	toSerialize["challenge"] = o.Challenge
	toSerialize["challenge_idle_timeout"] = o.ChallengeIdleTimeout

	for key, value := range o.AdditionalProperties {
		toSerialize[key] = value
	}

	return toSerialize, nil
}

func (o *EndpointAgentChallenge) UnmarshalJSON(data []byte) (err error) {
	// This validates that all required properties are included in the JSON object
	// by unmarshalling the object into a generic map with string keys and checking
	// that every required field exists as a key in the generic map.
	requiredProperties := []string{
		"challenge",
		"challenge_idle_timeout",
	}

	allProperties := make(map[string]interface{})

	err = json.Unmarshal(data, &allProperties)

	if err != nil {
		return err
	}

	for _, requiredProperty := range requiredProperties {
		if _, exists := allProperties[requiredProperty]; !exists {
			return fmt.Errorf("no value given for required property %v", requiredProperty)
		}
	}

	varEndpointAgentChallenge := _EndpointAgentChallenge{}

	err = json.Unmarshal(data, &varEndpointAgentChallenge)

	if err != nil {
		return err
	}

	*o = EndpointAgentChallenge(varEndpointAgentChallenge)

	additionalProperties := make(map[string]interface{})

	if err = json.Unmarshal(data, &additionalProperties); err == nil {
		delete(additionalProperties, "flow_info")
		delete(additionalProperties, "component")
		delete(additionalProperties, "response_errors")
		delete(additionalProperties, "challenge")
		delete(additionalProperties, "challenge_idle_timeout")
		o.AdditionalProperties = additionalProperties
	}

	return err
}

type NullableEndpointAgentChallenge struct {
	value *EndpointAgentChallenge
	isSet bool
}

func (v NullableEndpointAgentChallenge) Get() *EndpointAgentChallenge {
	return v.value
}

func (v *NullableEndpointAgentChallenge) Set(val *EndpointAgentChallenge) {
	v.value = val
	v.isSet = true
}

func (v NullableEndpointAgentChallenge) IsSet() bool {
	return v.isSet
}

func (v *NullableEndpointAgentChallenge) Unset() {
	v.value = nil
	v.isSet = false
}

func NewNullableEndpointAgentChallenge(val *EndpointAgentChallenge) *NullableEndpointAgentChallenge {
	return &NullableEndpointAgentChallenge{value: val, isSet: true}
}

func (v NullableEndpointAgentChallenge) MarshalJSON() ([]byte, error) {
	return json.Marshal(v.value)
}

func (v *NullableEndpointAgentChallenge) UnmarshalJSON(src []byte) error {
	v.isSet = true
	return json.Unmarshal(src, &v.value)
}
