/* authentik Making authentication simple. API version: 2026.5.0-rc1 Contact: hello@goauthentik.io */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package api import ( "encoding/json" "fmt" ) // checks if the AuthenticatorStaticChallenge type satisfies the MappedNullable interface at compile time var _ MappedNullable = &AuthenticatorStaticChallenge{} // AuthenticatorStaticChallenge Static authenticator challenge type AuthenticatorStaticChallenge struct { FlowInfo *ContextualFlowInfo `json:"flow_info,omitempty"` Component *string `json:"component,omitempty"` ResponseErrors *map[string][]ErrorDetail `json:"response_errors,omitempty"` PendingUser string `json:"pending_user"` PendingUserAvatar string `json:"pending_user_avatar"` Codes []string `json:"codes"` AdditionalProperties map[string]interface{} } type _AuthenticatorStaticChallenge AuthenticatorStaticChallenge // NewAuthenticatorStaticChallenge instantiates a new AuthenticatorStaticChallenge object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewAuthenticatorStaticChallenge(pendingUser string, pendingUserAvatar string, codes []string) *AuthenticatorStaticChallenge { this := AuthenticatorStaticChallenge{} var component string = "ak-stage-authenticator-static" this.Component = &component this.PendingUser = pendingUser this.PendingUserAvatar = pendingUserAvatar this.Codes = codes return &this } // NewAuthenticatorStaticChallengeWithDefaults instantiates a new AuthenticatorStaticChallenge object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewAuthenticatorStaticChallengeWithDefaults() *AuthenticatorStaticChallenge { this := AuthenticatorStaticChallenge{} var component string = "ak-stage-authenticator-static" this.Component = &component return &this } // GetFlowInfo returns the FlowInfo field value if set, zero value otherwise. func (o *AuthenticatorStaticChallenge) GetFlowInfo() ContextualFlowInfo { if o == nil || IsNil(o.FlowInfo) { var ret ContextualFlowInfo return ret } return *o.FlowInfo } // GetFlowInfoOk returns a tuple with the FlowInfo field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *AuthenticatorStaticChallenge) GetFlowInfoOk() (*ContextualFlowInfo, bool) { if o == nil || IsNil(o.FlowInfo) { return nil, false } return o.FlowInfo, true } // HasFlowInfo returns a boolean if a field has been set. func (o *AuthenticatorStaticChallenge) HasFlowInfo() bool { if o != nil && !IsNil(o.FlowInfo) { return true } return false } // SetFlowInfo gets a reference to the given ContextualFlowInfo and assigns it to the FlowInfo field. func (o *AuthenticatorStaticChallenge) SetFlowInfo(v ContextualFlowInfo) { o.FlowInfo = &v } // GetComponent returns the Component field value if set, zero value otherwise. func (o *AuthenticatorStaticChallenge) GetComponent() string { if o == nil || IsNil(o.Component) { var ret string return ret } return *o.Component } // GetComponentOk returns a tuple with the Component field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *AuthenticatorStaticChallenge) GetComponentOk() (*string, bool) { if o == nil || IsNil(o.Component) { return nil, false } return o.Component, true } // HasComponent returns a boolean if a field has been set. func (o *AuthenticatorStaticChallenge) HasComponent() bool { if o != nil && !IsNil(o.Component) { return true } return false } // SetComponent gets a reference to the given string and assigns it to the Component field. func (o *AuthenticatorStaticChallenge) SetComponent(v string) { o.Component = &v } // GetResponseErrors returns the ResponseErrors field value if set, zero value otherwise. func (o *AuthenticatorStaticChallenge) GetResponseErrors() map[string][]ErrorDetail { if o == nil || IsNil(o.ResponseErrors) { var ret map[string][]ErrorDetail return ret } return *o.ResponseErrors } // GetResponseErrorsOk returns a tuple with the ResponseErrors field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *AuthenticatorStaticChallenge) GetResponseErrorsOk() (*map[string][]ErrorDetail, bool) { if o == nil || IsNil(o.ResponseErrors) { return nil, false } return o.ResponseErrors, true } // HasResponseErrors returns a boolean if a field has been set. func (o *AuthenticatorStaticChallenge) HasResponseErrors() bool { if o != nil && !IsNil(o.ResponseErrors) { return true } return false } // SetResponseErrors gets a reference to the given map[string][]ErrorDetail and assigns it to the ResponseErrors field. func (o *AuthenticatorStaticChallenge) SetResponseErrors(v map[string][]ErrorDetail) { o.ResponseErrors = &v } // GetPendingUser returns the PendingUser field value func (o *AuthenticatorStaticChallenge) GetPendingUser() string { if o == nil { var ret string return ret } return o.PendingUser } // GetPendingUserOk returns a tuple with the PendingUser field value // and a boolean to check if the value has been set. func (o *AuthenticatorStaticChallenge) GetPendingUserOk() (*string, bool) { if o == nil { return nil, false } return &o.PendingUser, true } // SetPendingUser sets field value func (o *AuthenticatorStaticChallenge) SetPendingUser(v string) { o.PendingUser = v } // GetPendingUserAvatar returns the PendingUserAvatar field value func (o *AuthenticatorStaticChallenge) GetPendingUserAvatar() string { if o == nil { var ret string return ret } return o.PendingUserAvatar } // GetPendingUserAvatarOk returns a tuple with the PendingUserAvatar field value // and a boolean to check if the value has been set. func (o *AuthenticatorStaticChallenge) GetPendingUserAvatarOk() (*string, bool) { if o == nil { return nil, false } return &o.PendingUserAvatar, true } // SetPendingUserAvatar sets field value func (o *AuthenticatorStaticChallenge) SetPendingUserAvatar(v string) { o.PendingUserAvatar = v } // GetCodes returns the Codes field value func (o *AuthenticatorStaticChallenge) GetCodes() []string { if o == nil { var ret []string return ret } return o.Codes } // GetCodesOk returns a tuple with the Codes field value // and a boolean to check if the value has been set. func (o *AuthenticatorStaticChallenge) GetCodesOk() ([]string, bool) { if o == nil { return nil, false } return o.Codes, true } // SetCodes sets field value func (o *AuthenticatorStaticChallenge) SetCodes(v []string) { o.Codes = v } func (o AuthenticatorStaticChallenge) MarshalJSON() ([]byte, error) { toSerialize, err := o.ToMap() if err != nil { return []byte{}, err } return json.Marshal(toSerialize) } func (o AuthenticatorStaticChallenge) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} if !IsNil(o.FlowInfo) { toSerialize["flow_info"] = o.FlowInfo } if !IsNil(o.Component) { toSerialize["component"] = o.Component } if !IsNil(o.ResponseErrors) { toSerialize["response_errors"] = o.ResponseErrors } toSerialize["pending_user"] = o.PendingUser toSerialize["pending_user_avatar"] = o.PendingUserAvatar toSerialize["codes"] = o.Codes for key, value := range o.AdditionalProperties { toSerialize[key] = value } return toSerialize, nil } func (o *AuthenticatorStaticChallenge) UnmarshalJSON(data []byte) (err error) { // This validates that all required properties are included in the JSON object // by unmarshalling the object into a generic map with string keys and checking // that every required field exists as a key in the generic map. requiredProperties := []string{ "pending_user", "pending_user_avatar", "codes", } allProperties := make(map[string]interface{}) err = json.Unmarshal(data, &allProperties) if err != nil { return err } for _, requiredProperty := range requiredProperties { if _, exists := allProperties[requiredProperty]; !exists { return fmt.Errorf("no value given for required property %v", requiredProperty) } } varAuthenticatorStaticChallenge := _AuthenticatorStaticChallenge{} err = json.Unmarshal(data, &varAuthenticatorStaticChallenge) if err != nil { return err } *o = AuthenticatorStaticChallenge(varAuthenticatorStaticChallenge) additionalProperties := make(map[string]interface{}) if err = json.Unmarshal(data, &additionalProperties); err == nil { delete(additionalProperties, "flow_info") delete(additionalProperties, "component") delete(additionalProperties, "response_errors") delete(additionalProperties, "pending_user") delete(additionalProperties, "pending_user_avatar") delete(additionalProperties, "codes") o.AdditionalProperties = additionalProperties } return err } type NullableAuthenticatorStaticChallenge struct { value *AuthenticatorStaticChallenge isSet bool } func (v NullableAuthenticatorStaticChallenge) Get() *AuthenticatorStaticChallenge { return v.value } func (v *NullableAuthenticatorStaticChallenge) Set(val *AuthenticatorStaticChallenge) { v.value = val v.isSet = true } func (v NullableAuthenticatorStaticChallenge) IsSet() bool { return v.isSet } func (v *NullableAuthenticatorStaticChallenge) Unset() { v.value = nil v.isSet = false } func NewNullableAuthenticatorStaticChallenge(val *AuthenticatorStaticChallenge) *NullableAuthenticatorStaticChallenge { return &NullableAuthenticatorStaticChallenge{value: val, isSet: true} } func (v NullableAuthenticatorStaticChallenge) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableAuthenticatorStaticChallenge) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }