/* authentik Making authentication simple. API version: 2026.5.0-rc1 Contact: hello@goauthentik.io */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package api import ( "encoding/json" "fmt" ) // checks if the EndpointAgentChallenge type satisfies the MappedNullable interface at compile time var _ MappedNullable = &EndpointAgentChallenge{} // EndpointAgentChallenge Signed challenge for authentik agent to respond to type EndpointAgentChallenge struct { FlowInfo *ContextualFlowInfo `json:"flow_info,omitempty"` Component *string `json:"component,omitempty"` ResponseErrors *map[string][]ErrorDetail `json:"response_errors,omitempty"` Challenge string `json:"challenge"` ChallengeIdleTimeout int32 `json:"challenge_idle_timeout"` AdditionalProperties map[string]interface{} } type _EndpointAgentChallenge EndpointAgentChallenge // NewEndpointAgentChallenge instantiates a new EndpointAgentChallenge object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewEndpointAgentChallenge(challenge string, challengeIdleTimeout int32) *EndpointAgentChallenge { this := EndpointAgentChallenge{} var component string = "ak-stage-endpoint-agent" this.Component = &component this.Challenge = challenge this.ChallengeIdleTimeout = challengeIdleTimeout return &this } // NewEndpointAgentChallengeWithDefaults instantiates a new EndpointAgentChallenge object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewEndpointAgentChallengeWithDefaults() *EndpointAgentChallenge { this := EndpointAgentChallenge{} var component string = "ak-stage-endpoint-agent" this.Component = &component return &this } // GetFlowInfo returns the FlowInfo field value if set, zero value otherwise. func (o *EndpointAgentChallenge) GetFlowInfo() ContextualFlowInfo { if o == nil || IsNil(o.FlowInfo) { var ret ContextualFlowInfo return ret } return *o.FlowInfo } // GetFlowInfoOk returns a tuple with the FlowInfo field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *EndpointAgentChallenge) GetFlowInfoOk() (*ContextualFlowInfo, bool) { if o == nil || IsNil(o.FlowInfo) { return nil, false } return o.FlowInfo, true } // HasFlowInfo returns a boolean if a field has been set. func (o *EndpointAgentChallenge) HasFlowInfo() bool { if o != nil && !IsNil(o.FlowInfo) { return true } return false } // SetFlowInfo gets a reference to the given ContextualFlowInfo and assigns it to the FlowInfo field. func (o *EndpointAgentChallenge) SetFlowInfo(v ContextualFlowInfo) { o.FlowInfo = &v } // GetComponent returns the Component field value if set, zero value otherwise. func (o *EndpointAgentChallenge) GetComponent() string { if o == nil || IsNil(o.Component) { var ret string return ret } return *o.Component } // GetComponentOk returns a tuple with the Component field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *EndpointAgentChallenge) GetComponentOk() (*string, bool) { if o == nil || IsNil(o.Component) { return nil, false } return o.Component, true } // HasComponent returns a boolean if a field has been set. func (o *EndpointAgentChallenge) HasComponent() bool { if o != nil && !IsNil(o.Component) { return true } return false } // SetComponent gets a reference to the given string and assigns it to the Component field. func (o *EndpointAgentChallenge) SetComponent(v string) { o.Component = &v } // GetResponseErrors returns the ResponseErrors field value if set, zero value otherwise. func (o *EndpointAgentChallenge) GetResponseErrors() map[string][]ErrorDetail { if o == nil || IsNil(o.ResponseErrors) { var ret map[string][]ErrorDetail return ret } return *o.ResponseErrors } // GetResponseErrorsOk returns a tuple with the ResponseErrors field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *EndpointAgentChallenge) GetResponseErrorsOk() (*map[string][]ErrorDetail, bool) { if o == nil || IsNil(o.ResponseErrors) { return nil, false } return o.ResponseErrors, true } // HasResponseErrors returns a boolean if a field has been set. func (o *EndpointAgentChallenge) HasResponseErrors() bool { if o != nil && !IsNil(o.ResponseErrors) { return true } return false } // SetResponseErrors gets a reference to the given map[string][]ErrorDetail and assigns it to the ResponseErrors field. func (o *EndpointAgentChallenge) SetResponseErrors(v map[string][]ErrorDetail) { o.ResponseErrors = &v } // GetChallenge returns the Challenge field value func (o *EndpointAgentChallenge) GetChallenge() string { if o == nil { var ret string return ret } return o.Challenge } // GetChallengeOk returns a tuple with the Challenge field value // and a boolean to check if the value has been set. func (o *EndpointAgentChallenge) GetChallengeOk() (*string, bool) { if o == nil { return nil, false } return &o.Challenge, true } // SetChallenge sets field value func (o *EndpointAgentChallenge) SetChallenge(v string) { o.Challenge = v } // GetChallengeIdleTimeout returns the ChallengeIdleTimeout field value func (o *EndpointAgentChallenge) GetChallengeIdleTimeout() int32 { if o == nil { var ret int32 return ret } return o.ChallengeIdleTimeout } // GetChallengeIdleTimeoutOk returns a tuple with the ChallengeIdleTimeout field value // and a boolean to check if the value has been set. func (o *EndpointAgentChallenge) GetChallengeIdleTimeoutOk() (*int32, bool) { if o == nil { return nil, false } return &o.ChallengeIdleTimeout, true } // SetChallengeIdleTimeout sets field value func (o *EndpointAgentChallenge) SetChallengeIdleTimeout(v int32) { o.ChallengeIdleTimeout = v } func (o EndpointAgentChallenge) MarshalJSON() ([]byte, error) { toSerialize, err := o.ToMap() if err != nil { return []byte{}, err } return json.Marshal(toSerialize) } func (o EndpointAgentChallenge) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} if !IsNil(o.FlowInfo) { toSerialize["flow_info"] = o.FlowInfo } if !IsNil(o.Component) { toSerialize["component"] = o.Component } if !IsNil(o.ResponseErrors) { toSerialize["response_errors"] = o.ResponseErrors } toSerialize["challenge"] = o.Challenge toSerialize["challenge_idle_timeout"] = o.ChallengeIdleTimeout for key, value := range o.AdditionalProperties { toSerialize[key] = value } return toSerialize, nil } func (o *EndpointAgentChallenge) UnmarshalJSON(data []byte) (err error) { // This validates that all required properties are included in the JSON object // by unmarshalling the object into a generic map with string keys and checking // that every required field exists as a key in the generic map. requiredProperties := []string{ "challenge", "challenge_idle_timeout", } allProperties := make(map[string]interface{}) err = json.Unmarshal(data, &allProperties) if err != nil { return err } for _, requiredProperty := range requiredProperties { if _, exists := allProperties[requiredProperty]; !exists { return fmt.Errorf("no value given for required property %v", requiredProperty) } } varEndpointAgentChallenge := _EndpointAgentChallenge{} err = json.Unmarshal(data, &varEndpointAgentChallenge) if err != nil { return err } *o = EndpointAgentChallenge(varEndpointAgentChallenge) additionalProperties := make(map[string]interface{}) if err = json.Unmarshal(data, &additionalProperties); err == nil { delete(additionalProperties, "flow_info") delete(additionalProperties, "component") delete(additionalProperties, "response_errors") delete(additionalProperties, "challenge") delete(additionalProperties, "challenge_idle_timeout") o.AdditionalProperties = additionalProperties } return err } type NullableEndpointAgentChallenge struct { value *EndpointAgentChallenge isSet bool } func (v NullableEndpointAgentChallenge) Get() *EndpointAgentChallenge { return v.value } func (v *NullableEndpointAgentChallenge) Set(val *EndpointAgentChallenge) { v.value = val v.isSet = true } func (v NullableEndpointAgentChallenge) IsSet() bool { return v.isSet } func (v *NullableEndpointAgentChallenge) Unset() { v.value = nil v.isSet = false } func NewNullableEndpointAgentChallenge(val *EndpointAgentChallenge) *NullableEndpointAgentChallenge { return &NullableEndpointAgentChallenge{value: val, isSet: true} } func (v NullableEndpointAgentChallenge) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableEndpointAgentChallenge) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }