/* authentik Making authentication simple. API version: 2026.5.0-rc1 Contact: hello@goauthentik.io */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package api import ( "encoding/json" "fmt" ) // checks if the Role type satisfies the MappedNullable interface at compile time var _ MappedNullable = &Role{} // Role Role serializer type Role struct { Pk string `json:"pk"` Name string `json:"name"` AdditionalProperties map[string]interface{} } type _Role Role // NewRole instantiates a new Role object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewRole(pk string, name string) *Role { this := Role{} this.Pk = pk this.Name = name return &this } // NewRoleWithDefaults instantiates a new Role object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewRoleWithDefaults() *Role { this := Role{} return &this } // GetPk returns the Pk field value func (o *Role) GetPk() string { if o == nil { var ret string return ret } return o.Pk } // GetPkOk returns a tuple with the Pk field value // and a boolean to check if the value has been set. func (o *Role) GetPkOk() (*string, bool) { if o == nil { return nil, false } return &o.Pk, true } // SetPk sets field value func (o *Role) SetPk(v string) { o.Pk = v } // GetName returns the Name field value func (o *Role) GetName() string { if o == nil { var ret string return ret } return o.Name } // GetNameOk returns a tuple with the Name field value // and a boolean to check if the value has been set. func (o *Role) GetNameOk() (*string, bool) { if o == nil { return nil, false } return &o.Name, true } // SetName sets field value func (o *Role) SetName(v string) { o.Name = v } func (o Role) MarshalJSON() ([]byte, error) { toSerialize, err := o.ToMap() if err != nil { return []byte{}, err } return json.Marshal(toSerialize) } func (o Role) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} toSerialize["pk"] = o.Pk toSerialize["name"] = o.Name for key, value := range o.AdditionalProperties { toSerialize[key] = value } return toSerialize, nil } func (o *Role) UnmarshalJSON(data []byte) (err error) { // This validates that all required properties are included in the JSON object // by unmarshalling the object into a generic map with string keys and checking // that every required field exists as a key in the generic map. requiredProperties := []string{ "pk", "name", } allProperties := make(map[string]interface{}) err = json.Unmarshal(data, &allProperties) if err != nil { return err } for _, requiredProperty := range requiredProperties { if _, exists := allProperties[requiredProperty]; !exists { return fmt.Errorf("no value given for required property %v", requiredProperty) } } varRole := _Role{} err = json.Unmarshal(data, &varRole) if err != nil { return err } *o = Role(varRole) additionalProperties := make(map[string]interface{}) if err = json.Unmarshal(data, &additionalProperties); err == nil { delete(additionalProperties, "pk") delete(additionalProperties, "name") o.AdditionalProperties = additionalProperties } return err } type NullableRole struct { value *Role isSet bool } func (v NullableRole) Get() *Role { return v.value } func (v *NullableRole) Set(val *Role) { v.value = val v.isSet = true } func (v NullableRole) IsSet() bool { return v.isSet } func (v *NullableRole) Unset() { v.value = nil v.isSet = false } func NewNullableRole(val *Role) *NullableRole { return &NullableRole{value: val, isSet: true} } func (v NullableRole) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableRole) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }