/* authentik Making authentication simple. API version: 2026.5.0-rc1 Contact: hello@goauthentik.io */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package api import ( "encoding/json" "fmt" ) // checks if the UserSelf type satisfies the MappedNullable interface at compile time var _ MappedNullable = &UserSelf{} // UserSelf User Serializer for information a user can retrieve about themselves type UserSelf struct { Pk int32 `json:"pk"` // Required. 150 characters or fewer. Letters, digits and @/./+/-/_ only. Username string `json:"username" validate:"regexp=^[\\\\w.@+-]+$"` // User's display name. Name string `json:"name"` // Designates whether this user should be treated as active. Unselect this instead of deleting accounts. IsActive bool `json:"is_active"` IsSuperuser bool `json:"is_superuser"` Groups []UserSelfGroups `json:"groups"` Roles []UserSelfRoles `json:"roles"` Email *string `json:"email,omitempty"` // User's avatar, either a http/https URL or a data URI Avatar string `json:"avatar"` Uid string `json:"uid"` // Get user settings with brand and group settings applied Settings map[string]interface{} `json:"settings"` Type *UserTypeEnum `json:"type,omitempty"` // Get all system permissions assigned to the user SystemPermissions []string `json:"system_permissions"` AdditionalProperties map[string]interface{} } type _UserSelf UserSelf // NewUserSelf instantiates a new UserSelf object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewUserSelf(pk int32, username string, name string, isActive bool, isSuperuser bool, groups []UserSelfGroups, roles []UserSelfRoles, avatar string, uid string, settings map[string]interface{}, systemPermissions []string) *UserSelf { this := UserSelf{} this.Pk = pk this.Username = username this.Name = name this.IsActive = isActive this.IsSuperuser = isSuperuser this.Groups = groups this.Roles = roles this.Avatar = avatar this.Uid = uid this.Settings = settings this.SystemPermissions = systemPermissions return &this } // NewUserSelfWithDefaults instantiates a new UserSelf object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewUserSelfWithDefaults() *UserSelf { this := UserSelf{} return &this } // GetPk returns the Pk field value func (o *UserSelf) GetPk() int32 { if o == nil { var ret int32 return ret } return o.Pk } // GetPkOk returns a tuple with the Pk field value // and a boolean to check if the value has been set. func (o *UserSelf) GetPkOk() (*int32, bool) { if o == nil { return nil, false } return &o.Pk, true } // SetPk sets field value func (o *UserSelf) SetPk(v int32) { o.Pk = v } // GetUsername returns the Username field value func (o *UserSelf) GetUsername() string { if o == nil { var ret string return ret } return o.Username } // GetUsernameOk returns a tuple with the Username field value // and a boolean to check if the value has been set. func (o *UserSelf) GetUsernameOk() (*string, bool) { if o == nil { return nil, false } return &o.Username, true } // SetUsername sets field value func (o *UserSelf) SetUsername(v string) { o.Username = v } // GetName returns the Name field value func (o *UserSelf) GetName() string { if o == nil { var ret string return ret } return o.Name } // GetNameOk returns a tuple with the Name field value // and a boolean to check if the value has been set. func (o *UserSelf) GetNameOk() (*string, bool) { if o == nil { return nil, false } return &o.Name, true } // SetName sets field value func (o *UserSelf) SetName(v string) { o.Name = v } // GetIsActive returns the IsActive field value func (o *UserSelf) GetIsActive() bool { if o == nil { var ret bool return ret } return o.IsActive } // GetIsActiveOk returns a tuple with the IsActive field value // and a boolean to check if the value has been set. func (o *UserSelf) GetIsActiveOk() (*bool, bool) { if o == nil { return nil, false } return &o.IsActive, true } // SetIsActive sets field value func (o *UserSelf) SetIsActive(v bool) { o.IsActive = v } // GetIsSuperuser returns the IsSuperuser field value func (o *UserSelf) GetIsSuperuser() bool { if o == nil { var ret bool return ret } return o.IsSuperuser } // GetIsSuperuserOk returns a tuple with the IsSuperuser field value // and a boolean to check if the value has been set. func (o *UserSelf) GetIsSuperuserOk() (*bool, bool) { if o == nil { return nil, false } return &o.IsSuperuser, true } // SetIsSuperuser sets field value func (o *UserSelf) SetIsSuperuser(v bool) { o.IsSuperuser = v } // GetGroups returns the Groups field value func (o *UserSelf) GetGroups() []UserSelfGroups { if o == nil { var ret []UserSelfGroups return ret } return o.Groups } // GetGroupsOk returns a tuple with the Groups field value // and a boolean to check if the value has been set. func (o *UserSelf) GetGroupsOk() ([]UserSelfGroups, bool) { if o == nil { return nil, false } return o.Groups, true } // SetGroups sets field value func (o *UserSelf) SetGroups(v []UserSelfGroups) { o.Groups = v } // GetRoles returns the Roles field value func (o *UserSelf) GetRoles() []UserSelfRoles { if o == nil { var ret []UserSelfRoles return ret } return o.Roles } // GetRolesOk returns a tuple with the Roles field value // and a boolean to check if the value has been set. func (o *UserSelf) GetRolesOk() ([]UserSelfRoles, bool) { if o == nil { return nil, false } return o.Roles, true } // SetRoles sets field value func (o *UserSelf) SetRoles(v []UserSelfRoles) { o.Roles = v } // GetEmail returns the Email field value if set, zero value otherwise. func (o *UserSelf) GetEmail() string { if o == nil || IsNil(o.Email) { var ret string return ret } return *o.Email } // GetEmailOk returns a tuple with the Email field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *UserSelf) GetEmailOk() (*string, bool) { if o == nil || IsNil(o.Email) { return nil, false } return o.Email, true } // HasEmail returns a boolean if a field has been set. func (o *UserSelf) HasEmail() bool { if o != nil && !IsNil(o.Email) { return true } return false } // SetEmail gets a reference to the given string and assigns it to the Email field. func (o *UserSelf) SetEmail(v string) { o.Email = &v } // GetAvatar returns the Avatar field value func (o *UserSelf) GetAvatar() string { if o == nil { var ret string return ret } return o.Avatar } // GetAvatarOk returns a tuple with the Avatar field value // and a boolean to check if the value has been set. func (o *UserSelf) GetAvatarOk() (*string, bool) { if o == nil { return nil, false } return &o.Avatar, true } // SetAvatar sets field value func (o *UserSelf) SetAvatar(v string) { o.Avatar = v } // GetUid returns the Uid field value func (o *UserSelf) GetUid() string { if o == nil { var ret string return ret } return o.Uid } // GetUidOk returns a tuple with the Uid field value // and a boolean to check if the value has been set. func (o *UserSelf) GetUidOk() (*string, bool) { if o == nil { return nil, false } return &o.Uid, true } // SetUid sets field value func (o *UserSelf) SetUid(v string) { o.Uid = v } // GetSettings returns the Settings field value func (o *UserSelf) GetSettings() map[string]interface{} { if o == nil { var ret map[string]interface{} return ret } return o.Settings } // GetSettingsOk returns a tuple with the Settings field value // and a boolean to check if the value has been set. func (o *UserSelf) GetSettingsOk() (map[string]interface{}, bool) { if o == nil { return map[string]interface{}{}, false } return o.Settings, true } // SetSettings sets field value func (o *UserSelf) SetSettings(v map[string]interface{}) { o.Settings = v } // GetType returns the Type field value if set, zero value otherwise. func (o *UserSelf) GetType() UserTypeEnum { if o == nil || IsNil(o.Type) { var ret UserTypeEnum return ret } return *o.Type } // GetTypeOk returns a tuple with the Type field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *UserSelf) GetTypeOk() (*UserTypeEnum, bool) { if o == nil || IsNil(o.Type) { return nil, false } return o.Type, true } // HasType returns a boolean if a field has been set. func (o *UserSelf) HasType() bool { if o != nil && !IsNil(o.Type) { return true } return false } // SetType gets a reference to the given UserTypeEnum and assigns it to the Type field. func (o *UserSelf) SetType(v UserTypeEnum) { o.Type = &v } // GetSystemPermissions returns the SystemPermissions field value func (o *UserSelf) GetSystemPermissions() []string { if o == nil { var ret []string return ret } return o.SystemPermissions } // GetSystemPermissionsOk returns a tuple with the SystemPermissions field value // and a boolean to check if the value has been set. func (o *UserSelf) GetSystemPermissionsOk() ([]string, bool) { if o == nil { return nil, false } return o.SystemPermissions, true } // SetSystemPermissions sets field value func (o *UserSelf) SetSystemPermissions(v []string) { o.SystemPermissions = v } func (o UserSelf) MarshalJSON() ([]byte, error) { toSerialize, err := o.ToMap() if err != nil { return []byte{}, err } return json.Marshal(toSerialize) } func (o UserSelf) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} toSerialize["pk"] = o.Pk toSerialize["username"] = o.Username toSerialize["name"] = o.Name toSerialize["is_active"] = o.IsActive toSerialize["is_superuser"] = o.IsSuperuser toSerialize["groups"] = o.Groups toSerialize["roles"] = o.Roles if !IsNil(o.Email) { toSerialize["email"] = o.Email } toSerialize["avatar"] = o.Avatar toSerialize["uid"] = o.Uid toSerialize["settings"] = o.Settings if !IsNil(o.Type) { toSerialize["type"] = o.Type } toSerialize["system_permissions"] = o.SystemPermissions for key, value := range o.AdditionalProperties { toSerialize[key] = value } return toSerialize, nil } func (o *UserSelf) UnmarshalJSON(data []byte) (err error) { // This validates that all required properties are included in the JSON object // by unmarshalling the object into a generic map with string keys and checking // that every required field exists as a key in the generic map. requiredProperties := []string{ "pk", "username", "name", "is_active", "is_superuser", "groups", "roles", "avatar", "uid", "settings", "system_permissions", } allProperties := make(map[string]interface{}) err = json.Unmarshal(data, &allProperties) if err != nil { return err } for _, requiredProperty := range requiredProperties { if _, exists := allProperties[requiredProperty]; !exists { return fmt.Errorf("no value given for required property %v", requiredProperty) } } varUserSelf := _UserSelf{} err = json.Unmarshal(data, &varUserSelf) if err != nil { return err } *o = UserSelf(varUserSelf) additionalProperties := make(map[string]interface{}) if err = json.Unmarshal(data, &additionalProperties); err == nil { delete(additionalProperties, "pk") delete(additionalProperties, "username") delete(additionalProperties, "name") delete(additionalProperties, "is_active") delete(additionalProperties, "is_superuser") delete(additionalProperties, "groups") delete(additionalProperties, "roles") delete(additionalProperties, "email") delete(additionalProperties, "avatar") delete(additionalProperties, "uid") delete(additionalProperties, "settings") delete(additionalProperties, "type") delete(additionalProperties, "system_permissions") o.AdditionalProperties = additionalProperties } return err } type NullableUserSelf struct { value *UserSelf isSet bool } func (v NullableUserSelf) Get() *UserSelf { return v.value } func (v *NullableUserSelf) Set(val *UserSelf) { v.value = val v.isSet = true } func (v NullableUserSelf) IsSet() bool { return v.isSet } func (v *NullableUserSelf) Unset() { v.value = nil v.isSet = false } func NewNullableUserSelf(val *UserSelf) *NullableUserSelf { return &NullableUserSelf{value: val, isSet: true} } func (v NullableUserSelf) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableUserSelf) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }