Files
authentik/packages/client-go/model_identification_challenge.go
Marc 'risson' Schmitt 2f70351c90 packages/client-go: init (#21139)
* packages/client-go: init

Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space>

* format

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* remove mod/sum

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* fix translate

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* no go replace

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* update rust makefile with pwd

Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space>

* fix build

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* fix docs

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* don't need a version ig?

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* exclude go client from cspell

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* fix main docker build

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

---------

Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space>
Signed-off-by: Jens Langhammer <jens@goauthentik.io>
Co-authored-by: Jens Langhammer <jens@goauthentik.io>
2026-03-25 15:26:50 +01:00

841 lines
26 KiB
Go
Generated

/*
authentik
Making authentication simple.
API version: 2026.5.0-rc1
Contact: hello@goauthentik.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
"fmt"
)
// checks if the IdentificationChallenge type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &IdentificationChallenge{}
// IdentificationChallenge Identification challenges with all UI elements
type IdentificationChallenge struct {
FlowInfo *ContextualFlowInfo `json:"flow_info,omitempty"`
Component *string `json:"component,omitempty"`
ResponseErrors *map[string][]ErrorDetail `json:"response_errors,omitempty"`
UserFields []string `json:"user_fields"`
PendingUserIdentifier NullableString `json:"pending_user_identifier,omitempty"`
PasswordFields bool `json:"password_fields"`
AllowShowPassword *bool `json:"allow_show_password,omitempty"`
ApplicationPre *string `json:"application_pre,omitempty"`
ApplicationPreLaunch *string `json:"application_pre_launch,omitempty"`
FlowDesignation FlowDesignationEnum `json:"flow_designation"`
CaptchaStage NullableCaptchaChallenge `json:"captcha_stage,omitempty"`
EnrollUrl *string `json:"enroll_url,omitempty"`
RecoveryUrl *string `json:"recovery_url,omitempty"`
PasswordlessUrl *string `json:"passwordless_url,omitempty"`
PrimaryAction string `json:"primary_action"`
Sources []LoginSource `json:"sources,omitempty"`
ShowSourceLabels bool `json:"show_source_labels"`
EnableRememberMe *bool `json:"enable_remember_me,omitempty"`
PasskeyChallenge map[string]interface{} `json:"passkey_challenge,omitempty"`
AdditionalProperties map[string]interface{}
}
type _IdentificationChallenge IdentificationChallenge
// NewIdentificationChallenge instantiates a new IdentificationChallenge object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewIdentificationChallenge(userFields []string, passwordFields bool, flowDesignation FlowDesignationEnum, primaryAction string, showSourceLabels bool) *IdentificationChallenge {
this := IdentificationChallenge{}
var component string = "ak-stage-identification"
this.Component = &component
this.UserFields = userFields
this.PasswordFields = passwordFields
var allowShowPassword bool = false
this.AllowShowPassword = &allowShowPassword
this.FlowDesignation = flowDesignation
this.PrimaryAction = primaryAction
this.ShowSourceLabels = showSourceLabels
var enableRememberMe bool = true
this.EnableRememberMe = &enableRememberMe
return &this
}
// NewIdentificationChallengeWithDefaults instantiates a new IdentificationChallenge object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewIdentificationChallengeWithDefaults() *IdentificationChallenge {
this := IdentificationChallenge{}
var component string = "ak-stage-identification"
this.Component = &component
var allowShowPassword bool = false
this.AllowShowPassword = &allowShowPassword
var enableRememberMe bool = true
this.EnableRememberMe = &enableRememberMe
return &this
}
// GetFlowInfo returns the FlowInfo field value if set, zero value otherwise.
func (o *IdentificationChallenge) GetFlowInfo() ContextualFlowInfo {
if o == nil || IsNil(o.FlowInfo) {
var ret ContextualFlowInfo
return ret
}
return *o.FlowInfo
}
// GetFlowInfoOk returns a tuple with the FlowInfo field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IdentificationChallenge) GetFlowInfoOk() (*ContextualFlowInfo, bool) {
if o == nil || IsNil(o.FlowInfo) {
return nil, false
}
return o.FlowInfo, true
}
// HasFlowInfo returns a boolean if a field has been set.
func (o *IdentificationChallenge) HasFlowInfo() bool {
if o != nil && !IsNil(o.FlowInfo) {
return true
}
return false
}
// SetFlowInfo gets a reference to the given ContextualFlowInfo and assigns it to the FlowInfo field.
func (o *IdentificationChallenge) SetFlowInfo(v ContextualFlowInfo) {
o.FlowInfo = &v
}
// GetComponent returns the Component field value if set, zero value otherwise.
func (o *IdentificationChallenge) GetComponent() string {
if o == nil || IsNil(o.Component) {
var ret string
return ret
}
return *o.Component
}
// GetComponentOk returns a tuple with the Component field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IdentificationChallenge) GetComponentOk() (*string, bool) {
if o == nil || IsNil(o.Component) {
return nil, false
}
return o.Component, true
}
// HasComponent returns a boolean if a field has been set.
func (o *IdentificationChallenge) HasComponent() bool {
if o != nil && !IsNil(o.Component) {
return true
}
return false
}
// SetComponent gets a reference to the given string and assigns it to the Component field.
func (o *IdentificationChallenge) SetComponent(v string) {
o.Component = &v
}
// GetResponseErrors returns the ResponseErrors field value if set, zero value otherwise.
func (o *IdentificationChallenge) GetResponseErrors() map[string][]ErrorDetail {
if o == nil || IsNil(o.ResponseErrors) {
var ret map[string][]ErrorDetail
return ret
}
return *o.ResponseErrors
}
// GetResponseErrorsOk returns a tuple with the ResponseErrors field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IdentificationChallenge) GetResponseErrorsOk() (*map[string][]ErrorDetail, bool) {
if o == nil || IsNil(o.ResponseErrors) {
return nil, false
}
return o.ResponseErrors, true
}
// HasResponseErrors returns a boolean if a field has been set.
func (o *IdentificationChallenge) HasResponseErrors() bool {
if o != nil && !IsNil(o.ResponseErrors) {
return true
}
return false
}
// SetResponseErrors gets a reference to the given map[string][]ErrorDetail and assigns it to the ResponseErrors field.
func (o *IdentificationChallenge) SetResponseErrors(v map[string][]ErrorDetail) {
o.ResponseErrors = &v
}
// GetUserFields returns the UserFields field value
// If the value is explicit nil, the zero value for []string will be returned
func (o *IdentificationChallenge) GetUserFields() []string {
if o == nil {
var ret []string
return ret
}
return o.UserFields
}
// GetUserFieldsOk returns a tuple with the UserFields field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *IdentificationChallenge) GetUserFieldsOk() ([]string, bool) {
if o == nil || IsNil(o.UserFields) {
return nil, false
}
return o.UserFields, true
}
// SetUserFields sets field value
func (o *IdentificationChallenge) SetUserFields(v []string) {
o.UserFields = v
}
// GetPendingUserIdentifier returns the PendingUserIdentifier field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *IdentificationChallenge) GetPendingUserIdentifier() string {
if o == nil || IsNil(o.PendingUserIdentifier.Get()) {
var ret string
return ret
}
return *o.PendingUserIdentifier.Get()
}
// GetPendingUserIdentifierOk returns a tuple with the PendingUserIdentifier field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *IdentificationChallenge) GetPendingUserIdentifierOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.PendingUserIdentifier.Get(), o.PendingUserIdentifier.IsSet()
}
// HasPendingUserIdentifier returns a boolean if a field has been set.
func (o *IdentificationChallenge) HasPendingUserIdentifier() bool {
if o != nil && o.PendingUserIdentifier.IsSet() {
return true
}
return false
}
// SetPendingUserIdentifier gets a reference to the given NullableString and assigns it to the PendingUserIdentifier field.
func (o *IdentificationChallenge) SetPendingUserIdentifier(v string) {
o.PendingUserIdentifier.Set(&v)
}
// SetPendingUserIdentifierNil sets the value for PendingUserIdentifier to be an explicit nil
func (o *IdentificationChallenge) SetPendingUserIdentifierNil() {
o.PendingUserIdentifier.Set(nil)
}
// UnsetPendingUserIdentifier ensures that no value is present for PendingUserIdentifier, not even an explicit nil
func (o *IdentificationChallenge) UnsetPendingUserIdentifier() {
o.PendingUserIdentifier.Unset()
}
// GetPasswordFields returns the PasswordFields field value
func (o *IdentificationChallenge) GetPasswordFields() bool {
if o == nil {
var ret bool
return ret
}
return o.PasswordFields
}
// GetPasswordFieldsOk returns a tuple with the PasswordFields field value
// and a boolean to check if the value has been set.
func (o *IdentificationChallenge) GetPasswordFieldsOk() (*bool, bool) {
if o == nil {
return nil, false
}
return &o.PasswordFields, true
}
// SetPasswordFields sets field value
func (o *IdentificationChallenge) SetPasswordFields(v bool) {
o.PasswordFields = v
}
// GetAllowShowPassword returns the AllowShowPassword field value if set, zero value otherwise.
func (o *IdentificationChallenge) GetAllowShowPassword() bool {
if o == nil || IsNil(o.AllowShowPassword) {
var ret bool
return ret
}
return *o.AllowShowPassword
}
// GetAllowShowPasswordOk returns a tuple with the AllowShowPassword field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IdentificationChallenge) GetAllowShowPasswordOk() (*bool, bool) {
if o == nil || IsNil(o.AllowShowPassword) {
return nil, false
}
return o.AllowShowPassword, true
}
// HasAllowShowPassword returns a boolean if a field has been set.
func (o *IdentificationChallenge) HasAllowShowPassword() bool {
if o != nil && !IsNil(o.AllowShowPassword) {
return true
}
return false
}
// SetAllowShowPassword gets a reference to the given bool and assigns it to the AllowShowPassword field.
func (o *IdentificationChallenge) SetAllowShowPassword(v bool) {
o.AllowShowPassword = &v
}
// GetApplicationPre returns the ApplicationPre field value if set, zero value otherwise.
func (o *IdentificationChallenge) GetApplicationPre() string {
if o == nil || IsNil(o.ApplicationPre) {
var ret string
return ret
}
return *o.ApplicationPre
}
// GetApplicationPreOk returns a tuple with the ApplicationPre field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IdentificationChallenge) GetApplicationPreOk() (*string, bool) {
if o == nil || IsNil(o.ApplicationPre) {
return nil, false
}
return o.ApplicationPre, true
}
// HasApplicationPre returns a boolean if a field has been set.
func (o *IdentificationChallenge) HasApplicationPre() bool {
if o != nil && !IsNil(o.ApplicationPre) {
return true
}
return false
}
// SetApplicationPre gets a reference to the given string and assigns it to the ApplicationPre field.
func (o *IdentificationChallenge) SetApplicationPre(v string) {
o.ApplicationPre = &v
}
// GetApplicationPreLaunch returns the ApplicationPreLaunch field value if set, zero value otherwise.
func (o *IdentificationChallenge) GetApplicationPreLaunch() string {
if o == nil || IsNil(o.ApplicationPreLaunch) {
var ret string
return ret
}
return *o.ApplicationPreLaunch
}
// GetApplicationPreLaunchOk returns a tuple with the ApplicationPreLaunch field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IdentificationChallenge) GetApplicationPreLaunchOk() (*string, bool) {
if o == nil || IsNil(o.ApplicationPreLaunch) {
return nil, false
}
return o.ApplicationPreLaunch, true
}
// HasApplicationPreLaunch returns a boolean if a field has been set.
func (o *IdentificationChallenge) HasApplicationPreLaunch() bool {
if o != nil && !IsNil(o.ApplicationPreLaunch) {
return true
}
return false
}
// SetApplicationPreLaunch gets a reference to the given string and assigns it to the ApplicationPreLaunch field.
func (o *IdentificationChallenge) SetApplicationPreLaunch(v string) {
o.ApplicationPreLaunch = &v
}
// GetFlowDesignation returns the FlowDesignation field value
func (o *IdentificationChallenge) GetFlowDesignation() FlowDesignationEnum {
if o == nil {
var ret FlowDesignationEnum
return ret
}
return o.FlowDesignation
}
// GetFlowDesignationOk returns a tuple with the FlowDesignation field value
// and a boolean to check if the value has been set.
func (o *IdentificationChallenge) GetFlowDesignationOk() (*FlowDesignationEnum, bool) {
if o == nil {
return nil, false
}
return &o.FlowDesignation, true
}
// SetFlowDesignation sets field value
func (o *IdentificationChallenge) SetFlowDesignation(v FlowDesignationEnum) {
o.FlowDesignation = v
}
// GetCaptchaStage returns the CaptchaStage field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *IdentificationChallenge) GetCaptchaStage() CaptchaChallenge {
if o == nil || IsNil(o.CaptchaStage.Get()) {
var ret CaptchaChallenge
return ret
}
return *o.CaptchaStage.Get()
}
// GetCaptchaStageOk returns a tuple with the CaptchaStage field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *IdentificationChallenge) GetCaptchaStageOk() (*CaptchaChallenge, bool) {
if o == nil {
return nil, false
}
return o.CaptchaStage.Get(), o.CaptchaStage.IsSet()
}
// HasCaptchaStage returns a boolean if a field has been set.
func (o *IdentificationChallenge) HasCaptchaStage() bool {
if o != nil && o.CaptchaStage.IsSet() {
return true
}
return false
}
// SetCaptchaStage gets a reference to the given NullableCaptchaChallenge and assigns it to the CaptchaStage field.
func (o *IdentificationChallenge) SetCaptchaStage(v CaptchaChallenge) {
o.CaptchaStage.Set(&v)
}
// SetCaptchaStageNil sets the value for CaptchaStage to be an explicit nil
func (o *IdentificationChallenge) SetCaptchaStageNil() {
o.CaptchaStage.Set(nil)
}
// UnsetCaptchaStage ensures that no value is present for CaptchaStage, not even an explicit nil
func (o *IdentificationChallenge) UnsetCaptchaStage() {
o.CaptchaStage.Unset()
}
// GetEnrollUrl returns the EnrollUrl field value if set, zero value otherwise.
func (o *IdentificationChallenge) GetEnrollUrl() string {
if o == nil || IsNil(o.EnrollUrl) {
var ret string
return ret
}
return *o.EnrollUrl
}
// GetEnrollUrlOk returns a tuple with the EnrollUrl field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IdentificationChallenge) GetEnrollUrlOk() (*string, bool) {
if o == nil || IsNil(o.EnrollUrl) {
return nil, false
}
return o.EnrollUrl, true
}
// HasEnrollUrl returns a boolean if a field has been set.
func (o *IdentificationChallenge) HasEnrollUrl() bool {
if o != nil && !IsNil(o.EnrollUrl) {
return true
}
return false
}
// SetEnrollUrl gets a reference to the given string and assigns it to the EnrollUrl field.
func (o *IdentificationChallenge) SetEnrollUrl(v string) {
o.EnrollUrl = &v
}
// GetRecoveryUrl returns the RecoveryUrl field value if set, zero value otherwise.
func (o *IdentificationChallenge) GetRecoveryUrl() string {
if o == nil || IsNil(o.RecoveryUrl) {
var ret string
return ret
}
return *o.RecoveryUrl
}
// GetRecoveryUrlOk returns a tuple with the RecoveryUrl field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IdentificationChallenge) GetRecoveryUrlOk() (*string, bool) {
if o == nil || IsNil(o.RecoveryUrl) {
return nil, false
}
return o.RecoveryUrl, true
}
// HasRecoveryUrl returns a boolean if a field has been set.
func (o *IdentificationChallenge) HasRecoveryUrl() bool {
if o != nil && !IsNil(o.RecoveryUrl) {
return true
}
return false
}
// SetRecoveryUrl gets a reference to the given string and assigns it to the RecoveryUrl field.
func (o *IdentificationChallenge) SetRecoveryUrl(v string) {
o.RecoveryUrl = &v
}
// GetPasswordlessUrl returns the PasswordlessUrl field value if set, zero value otherwise.
func (o *IdentificationChallenge) GetPasswordlessUrl() string {
if o == nil || IsNil(o.PasswordlessUrl) {
var ret string
return ret
}
return *o.PasswordlessUrl
}
// GetPasswordlessUrlOk returns a tuple with the PasswordlessUrl field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IdentificationChallenge) GetPasswordlessUrlOk() (*string, bool) {
if o == nil || IsNil(o.PasswordlessUrl) {
return nil, false
}
return o.PasswordlessUrl, true
}
// HasPasswordlessUrl returns a boolean if a field has been set.
func (o *IdentificationChallenge) HasPasswordlessUrl() bool {
if o != nil && !IsNil(o.PasswordlessUrl) {
return true
}
return false
}
// SetPasswordlessUrl gets a reference to the given string and assigns it to the PasswordlessUrl field.
func (o *IdentificationChallenge) SetPasswordlessUrl(v string) {
o.PasswordlessUrl = &v
}
// GetPrimaryAction returns the PrimaryAction field value
func (o *IdentificationChallenge) GetPrimaryAction() string {
if o == nil {
var ret string
return ret
}
return o.PrimaryAction
}
// GetPrimaryActionOk returns a tuple with the PrimaryAction field value
// and a boolean to check if the value has been set.
func (o *IdentificationChallenge) GetPrimaryActionOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.PrimaryAction, true
}
// SetPrimaryAction sets field value
func (o *IdentificationChallenge) SetPrimaryAction(v string) {
o.PrimaryAction = v
}
// GetSources returns the Sources field value if set, zero value otherwise.
func (o *IdentificationChallenge) GetSources() []LoginSource {
if o == nil || IsNil(o.Sources) {
var ret []LoginSource
return ret
}
return o.Sources
}
// GetSourcesOk returns a tuple with the Sources field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IdentificationChallenge) GetSourcesOk() ([]LoginSource, bool) {
if o == nil || IsNil(o.Sources) {
return nil, false
}
return o.Sources, true
}
// HasSources returns a boolean if a field has been set.
func (o *IdentificationChallenge) HasSources() bool {
if o != nil && !IsNil(o.Sources) {
return true
}
return false
}
// SetSources gets a reference to the given []LoginSource and assigns it to the Sources field.
func (o *IdentificationChallenge) SetSources(v []LoginSource) {
o.Sources = v
}
// GetShowSourceLabels returns the ShowSourceLabels field value
func (o *IdentificationChallenge) GetShowSourceLabels() bool {
if o == nil {
var ret bool
return ret
}
return o.ShowSourceLabels
}
// GetShowSourceLabelsOk returns a tuple with the ShowSourceLabels field value
// and a boolean to check if the value has been set.
func (o *IdentificationChallenge) GetShowSourceLabelsOk() (*bool, bool) {
if o == nil {
return nil, false
}
return &o.ShowSourceLabels, true
}
// SetShowSourceLabels sets field value
func (o *IdentificationChallenge) SetShowSourceLabels(v bool) {
o.ShowSourceLabels = v
}
// GetEnableRememberMe returns the EnableRememberMe field value if set, zero value otherwise.
func (o *IdentificationChallenge) GetEnableRememberMe() bool {
if o == nil || IsNil(o.EnableRememberMe) {
var ret bool
return ret
}
return *o.EnableRememberMe
}
// GetEnableRememberMeOk returns a tuple with the EnableRememberMe field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IdentificationChallenge) GetEnableRememberMeOk() (*bool, bool) {
if o == nil || IsNil(o.EnableRememberMe) {
return nil, false
}
return o.EnableRememberMe, true
}
// HasEnableRememberMe returns a boolean if a field has been set.
func (o *IdentificationChallenge) HasEnableRememberMe() bool {
if o != nil && !IsNil(o.EnableRememberMe) {
return true
}
return false
}
// SetEnableRememberMe gets a reference to the given bool and assigns it to the EnableRememberMe field.
func (o *IdentificationChallenge) SetEnableRememberMe(v bool) {
o.EnableRememberMe = &v
}
// GetPasskeyChallenge returns the PasskeyChallenge field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *IdentificationChallenge) GetPasskeyChallenge() map[string]interface{} {
if o == nil {
var ret map[string]interface{}
return ret
}
return o.PasskeyChallenge
}
// GetPasskeyChallengeOk returns a tuple with the PasskeyChallenge field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *IdentificationChallenge) GetPasskeyChallengeOk() (map[string]interface{}, bool) {
if o == nil || IsNil(o.PasskeyChallenge) {
return map[string]interface{}{}, false
}
return o.PasskeyChallenge, true
}
// HasPasskeyChallenge returns a boolean if a field has been set.
func (o *IdentificationChallenge) HasPasskeyChallenge() bool {
if o != nil && !IsNil(o.PasskeyChallenge) {
return true
}
return false
}
// SetPasskeyChallenge gets a reference to the given map[string]interface{} and assigns it to the PasskeyChallenge field.
func (o *IdentificationChallenge) SetPasskeyChallenge(v map[string]interface{}) {
o.PasskeyChallenge = v
}
func (o IdentificationChallenge) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o IdentificationChallenge) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.FlowInfo) {
toSerialize["flow_info"] = o.FlowInfo
}
if !IsNil(o.Component) {
toSerialize["component"] = o.Component
}
if !IsNil(o.ResponseErrors) {
toSerialize["response_errors"] = o.ResponseErrors
}
if o.UserFields != nil {
toSerialize["user_fields"] = o.UserFields
}
if o.PendingUserIdentifier.IsSet() {
toSerialize["pending_user_identifier"] = o.PendingUserIdentifier.Get()
}
toSerialize["password_fields"] = o.PasswordFields
if !IsNil(o.AllowShowPassword) {
toSerialize["allow_show_password"] = o.AllowShowPassword
}
if !IsNil(o.ApplicationPre) {
toSerialize["application_pre"] = o.ApplicationPre
}
if !IsNil(o.ApplicationPreLaunch) {
toSerialize["application_pre_launch"] = o.ApplicationPreLaunch
}
toSerialize["flow_designation"] = o.FlowDesignation
if o.CaptchaStage.IsSet() {
toSerialize["captcha_stage"] = o.CaptchaStage.Get()
}
if !IsNil(o.EnrollUrl) {
toSerialize["enroll_url"] = o.EnrollUrl
}
if !IsNil(o.RecoveryUrl) {
toSerialize["recovery_url"] = o.RecoveryUrl
}
if !IsNil(o.PasswordlessUrl) {
toSerialize["passwordless_url"] = o.PasswordlessUrl
}
toSerialize["primary_action"] = o.PrimaryAction
if !IsNil(o.Sources) {
toSerialize["sources"] = o.Sources
}
toSerialize["show_source_labels"] = o.ShowSourceLabels
if !IsNil(o.EnableRememberMe) {
toSerialize["enable_remember_me"] = o.EnableRememberMe
}
if o.PasskeyChallenge != nil {
toSerialize["passkey_challenge"] = o.PasskeyChallenge
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *IdentificationChallenge) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"user_fields",
"password_fields",
"flow_designation",
"primary_action",
"show_source_labels",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varIdentificationChallenge := _IdentificationChallenge{}
err = json.Unmarshal(data, &varIdentificationChallenge)
if err != nil {
return err
}
*o = IdentificationChallenge(varIdentificationChallenge)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "flow_info")
delete(additionalProperties, "component")
delete(additionalProperties, "response_errors")
delete(additionalProperties, "user_fields")
delete(additionalProperties, "pending_user_identifier")
delete(additionalProperties, "password_fields")
delete(additionalProperties, "allow_show_password")
delete(additionalProperties, "application_pre")
delete(additionalProperties, "application_pre_launch")
delete(additionalProperties, "flow_designation")
delete(additionalProperties, "captcha_stage")
delete(additionalProperties, "enroll_url")
delete(additionalProperties, "recovery_url")
delete(additionalProperties, "passwordless_url")
delete(additionalProperties, "primary_action")
delete(additionalProperties, "sources")
delete(additionalProperties, "show_source_labels")
delete(additionalProperties, "enable_remember_me")
delete(additionalProperties, "passkey_challenge")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableIdentificationChallenge struct {
value *IdentificationChallenge
isSet bool
}
func (v NullableIdentificationChallenge) Get() *IdentificationChallenge {
return v.value
}
func (v *NullableIdentificationChallenge) Set(val *IdentificationChallenge) {
v.value = val
v.isSet = true
}
func (v NullableIdentificationChallenge) IsSet() bool {
return v.isSet
}
func (v *NullableIdentificationChallenge) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableIdentificationChallenge(val *IdentificationChallenge) *NullableIdentificationChallenge {
return &NullableIdentificationChallenge{value: val, isSet: true}
}
func (v NullableIdentificationChallenge) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableIdentificationChallenge) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}