mirror of
https://github.com/goauthentik/authentik
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* packages/client-go: init Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * format Signed-off-by: Jens Langhammer <jens@goauthentik.io> * remove mod/sum Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix translate Signed-off-by: Jens Langhammer <jens@goauthentik.io> * no go replace Signed-off-by: Jens Langhammer <jens@goauthentik.io> * update rust makefile with pwd Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * fix build Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix docs Signed-off-by: Jens Langhammer <jens@goauthentik.io> * don't need a version ig? Signed-off-by: Jens Langhammer <jens@goauthentik.io> * exclude go client from cspell Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix main docker build Signed-off-by: Jens Langhammer <jens@goauthentik.io> --------- Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> Signed-off-by: Jens Langhammer <jens@goauthentik.io> Co-authored-by: Jens Langhammer <jens@goauthentik.io>
390 lines
11 KiB
Go
Generated
390 lines
11 KiB
Go
Generated
/*
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authentik
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Making authentication simple.
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API version: 2026.5.0-rc1
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Contact: hello@goauthentik.io
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package api
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import (
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"encoding/json"
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"fmt"
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)
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// checks if the PasswordChallenge type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &PasswordChallenge{}
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// PasswordChallenge Password challenge UI fields
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type PasswordChallenge struct {
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FlowInfo *ContextualFlowInfo `json:"flow_info,omitempty"`
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Component *string `json:"component,omitempty"`
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ResponseErrors *map[string][]ErrorDetail `json:"response_errors,omitempty"`
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PendingUser string `json:"pending_user"`
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PendingUserAvatar string `json:"pending_user_avatar"`
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RecoveryUrl *string `json:"recovery_url,omitempty"`
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AllowShowPassword *bool `json:"allow_show_password,omitempty"`
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AdditionalProperties map[string]interface{}
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}
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type _PasswordChallenge PasswordChallenge
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// NewPasswordChallenge instantiates a new PasswordChallenge object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewPasswordChallenge(pendingUser string, pendingUserAvatar string) *PasswordChallenge {
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this := PasswordChallenge{}
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var component string = "ak-stage-password"
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this.Component = &component
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this.PendingUser = pendingUser
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this.PendingUserAvatar = pendingUserAvatar
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var allowShowPassword bool = false
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this.AllowShowPassword = &allowShowPassword
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return &this
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}
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// NewPasswordChallengeWithDefaults instantiates a new PasswordChallenge object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewPasswordChallengeWithDefaults() *PasswordChallenge {
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this := PasswordChallenge{}
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var component string = "ak-stage-password"
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this.Component = &component
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var allowShowPassword bool = false
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this.AllowShowPassword = &allowShowPassword
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return &this
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}
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// GetFlowInfo returns the FlowInfo field value if set, zero value otherwise.
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func (o *PasswordChallenge) GetFlowInfo() ContextualFlowInfo {
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if o == nil || IsNil(o.FlowInfo) {
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var ret ContextualFlowInfo
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return ret
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}
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return *o.FlowInfo
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}
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// GetFlowInfoOk returns a tuple with the FlowInfo field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *PasswordChallenge) GetFlowInfoOk() (*ContextualFlowInfo, bool) {
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if o == nil || IsNil(o.FlowInfo) {
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return nil, false
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}
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return o.FlowInfo, true
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}
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// HasFlowInfo returns a boolean if a field has been set.
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func (o *PasswordChallenge) HasFlowInfo() bool {
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if o != nil && !IsNil(o.FlowInfo) {
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return true
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}
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return false
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}
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// SetFlowInfo gets a reference to the given ContextualFlowInfo and assigns it to the FlowInfo field.
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func (o *PasswordChallenge) SetFlowInfo(v ContextualFlowInfo) {
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o.FlowInfo = &v
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}
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// GetComponent returns the Component field value if set, zero value otherwise.
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func (o *PasswordChallenge) GetComponent() string {
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if o == nil || IsNil(o.Component) {
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var ret string
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return ret
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}
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return *o.Component
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}
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// GetComponentOk returns a tuple with the Component field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *PasswordChallenge) GetComponentOk() (*string, bool) {
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if o == nil || IsNil(o.Component) {
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return nil, false
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}
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return o.Component, true
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}
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// HasComponent returns a boolean if a field has been set.
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func (o *PasswordChallenge) HasComponent() bool {
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if o != nil && !IsNil(o.Component) {
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return true
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}
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return false
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}
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// SetComponent gets a reference to the given string and assigns it to the Component field.
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func (o *PasswordChallenge) SetComponent(v string) {
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o.Component = &v
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}
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// GetResponseErrors returns the ResponseErrors field value if set, zero value otherwise.
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func (o *PasswordChallenge) GetResponseErrors() map[string][]ErrorDetail {
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if o == nil || IsNil(o.ResponseErrors) {
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var ret map[string][]ErrorDetail
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return ret
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}
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return *o.ResponseErrors
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}
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// GetResponseErrorsOk returns a tuple with the ResponseErrors field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *PasswordChallenge) GetResponseErrorsOk() (*map[string][]ErrorDetail, bool) {
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if o == nil || IsNil(o.ResponseErrors) {
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return nil, false
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}
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return o.ResponseErrors, true
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}
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// HasResponseErrors returns a boolean if a field has been set.
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func (o *PasswordChallenge) HasResponseErrors() bool {
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if o != nil && !IsNil(o.ResponseErrors) {
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return true
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}
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return false
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}
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// SetResponseErrors gets a reference to the given map[string][]ErrorDetail and assigns it to the ResponseErrors field.
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func (o *PasswordChallenge) SetResponseErrors(v map[string][]ErrorDetail) {
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o.ResponseErrors = &v
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}
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// GetPendingUser returns the PendingUser field value
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func (o *PasswordChallenge) GetPendingUser() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.PendingUser
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}
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// GetPendingUserOk returns a tuple with the PendingUser field value
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// and a boolean to check if the value has been set.
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func (o *PasswordChallenge) GetPendingUserOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.PendingUser, true
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}
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// SetPendingUser sets field value
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func (o *PasswordChallenge) SetPendingUser(v string) {
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o.PendingUser = v
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}
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// GetPendingUserAvatar returns the PendingUserAvatar field value
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func (o *PasswordChallenge) GetPendingUserAvatar() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.PendingUserAvatar
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}
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// GetPendingUserAvatarOk returns a tuple with the PendingUserAvatar field value
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// and a boolean to check if the value has been set.
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func (o *PasswordChallenge) GetPendingUserAvatarOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.PendingUserAvatar, true
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}
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// SetPendingUserAvatar sets field value
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func (o *PasswordChallenge) SetPendingUserAvatar(v string) {
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o.PendingUserAvatar = v
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}
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// GetRecoveryUrl returns the RecoveryUrl field value if set, zero value otherwise.
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func (o *PasswordChallenge) GetRecoveryUrl() string {
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if o == nil || IsNil(o.RecoveryUrl) {
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var ret string
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return ret
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}
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return *o.RecoveryUrl
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}
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// GetRecoveryUrlOk returns a tuple with the RecoveryUrl field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *PasswordChallenge) GetRecoveryUrlOk() (*string, bool) {
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if o == nil || IsNil(o.RecoveryUrl) {
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return nil, false
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}
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return o.RecoveryUrl, true
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}
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// HasRecoveryUrl returns a boolean if a field has been set.
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func (o *PasswordChallenge) HasRecoveryUrl() bool {
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if o != nil && !IsNil(o.RecoveryUrl) {
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return true
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}
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return false
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}
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// SetRecoveryUrl gets a reference to the given string and assigns it to the RecoveryUrl field.
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func (o *PasswordChallenge) SetRecoveryUrl(v string) {
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o.RecoveryUrl = &v
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}
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// GetAllowShowPassword returns the AllowShowPassword field value if set, zero value otherwise.
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func (o *PasswordChallenge) GetAllowShowPassword() bool {
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if o == nil || IsNil(o.AllowShowPassword) {
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var ret bool
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return ret
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}
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return *o.AllowShowPassword
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}
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// GetAllowShowPasswordOk returns a tuple with the AllowShowPassword field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *PasswordChallenge) GetAllowShowPasswordOk() (*bool, bool) {
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if o == nil || IsNil(o.AllowShowPassword) {
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return nil, false
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}
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return o.AllowShowPassword, true
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}
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// HasAllowShowPassword returns a boolean if a field has been set.
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func (o *PasswordChallenge) HasAllowShowPassword() bool {
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if o != nil && !IsNil(o.AllowShowPassword) {
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return true
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}
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return false
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}
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// SetAllowShowPassword gets a reference to the given bool and assigns it to the AllowShowPassword field.
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func (o *PasswordChallenge) SetAllowShowPassword(v bool) {
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o.AllowShowPassword = &v
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}
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func (o PasswordChallenge) MarshalJSON() ([]byte, error) {
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toSerialize, err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o PasswordChallenge) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if !IsNil(o.FlowInfo) {
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toSerialize["flow_info"] = o.FlowInfo
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}
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if !IsNil(o.Component) {
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toSerialize["component"] = o.Component
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}
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if !IsNil(o.ResponseErrors) {
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toSerialize["response_errors"] = o.ResponseErrors
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}
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toSerialize["pending_user"] = o.PendingUser
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toSerialize["pending_user_avatar"] = o.PendingUserAvatar
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if !IsNil(o.RecoveryUrl) {
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toSerialize["recovery_url"] = o.RecoveryUrl
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}
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if !IsNil(o.AllowShowPassword) {
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toSerialize["allow_show_password"] = o.AllowShowPassword
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}
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for key, value := range o.AdditionalProperties {
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toSerialize[key] = value
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}
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return toSerialize, nil
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}
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func (o *PasswordChallenge) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"pending_user",
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"pending_user_avatar",
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}
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allProperties := make(map[string]interface{})
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err = json.Unmarshal(data, &allProperties)
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if err != nil {
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return err
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}
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for _, requiredProperty := range requiredProperties {
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if _, exists := allProperties[requiredProperty]; !exists {
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return fmt.Errorf("no value given for required property %v", requiredProperty)
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}
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}
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varPasswordChallenge := _PasswordChallenge{}
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err = json.Unmarshal(data, &varPasswordChallenge)
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if err != nil {
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return err
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}
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*o = PasswordChallenge(varPasswordChallenge)
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additionalProperties := make(map[string]interface{})
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if err = json.Unmarshal(data, &additionalProperties); err == nil {
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delete(additionalProperties, "flow_info")
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delete(additionalProperties, "component")
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delete(additionalProperties, "response_errors")
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delete(additionalProperties, "pending_user")
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delete(additionalProperties, "pending_user_avatar")
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delete(additionalProperties, "recovery_url")
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delete(additionalProperties, "allow_show_password")
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o.AdditionalProperties = additionalProperties
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}
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return err
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}
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type NullablePasswordChallenge struct {
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value *PasswordChallenge
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isSet bool
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}
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func (v NullablePasswordChallenge) Get() *PasswordChallenge {
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return v.value
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}
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func (v *NullablePasswordChallenge) Set(val *PasswordChallenge) {
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v.value = val
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v.isSet = true
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}
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func (v NullablePasswordChallenge) IsSet() bool {
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return v.isSet
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}
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func (v *NullablePasswordChallenge) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullablePasswordChallenge(val *PasswordChallenge) *NullablePasswordChallenge {
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return &NullablePasswordChallenge{value: val, isSet: true}
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}
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func (v NullablePasswordChallenge) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullablePasswordChallenge) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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