Files
authentik/packages/client-go/model_password_challenge.go
Marc 'risson' Schmitt 2f70351c90 packages/client-go: init (#21139)
* packages/client-go: init

Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space>

* format

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* remove mod/sum

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* fix translate

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* no go replace

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* update rust makefile with pwd

Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space>

* fix build

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* fix docs

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* don't need a version ig?

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* exclude go client from cspell

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* fix main docker build

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

---------

Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space>
Signed-off-by: Jens Langhammer <jens@goauthentik.io>
Co-authored-by: Jens Langhammer <jens@goauthentik.io>
2026-03-25 15:26:50 +01:00

390 lines
11 KiB
Go
Generated

/*
authentik
Making authentication simple.
API version: 2026.5.0-rc1
Contact: hello@goauthentik.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
"fmt"
)
// checks if the PasswordChallenge type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &PasswordChallenge{}
// PasswordChallenge Password challenge UI fields
type PasswordChallenge struct {
FlowInfo *ContextualFlowInfo `json:"flow_info,omitempty"`
Component *string `json:"component,omitempty"`
ResponseErrors *map[string][]ErrorDetail `json:"response_errors,omitempty"`
PendingUser string `json:"pending_user"`
PendingUserAvatar string `json:"pending_user_avatar"`
RecoveryUrl *string `json:"recovery_url,omitempty"`
AllowShowPassword *bool `json:"allow_show_password,omitempty"`
AdditionalProperties map[string]interface{}
}
type _PasswordChallenge PasswordChallenge
// NewPasswordChallenge instantiates a new PasswordChallenge object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPasswordChallenge(pendingUser string, pendingUserAvatar string) *PasswordChallenge {
this := PasswordChallenge{}
var component string = "ak-stage-password"
this.Component = &component
this.PendingUser = pendingUser
this.PendingUserAvatar = pendingUserAvatar
var allowShowPassword bool = false
this.AllowShowPassword = &allowShowPassword
return &this
}
// NewPasswordChallengeWithDefaults instantiates a new PasswordChallenge object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPasswordChallengeWithDefaults() *PasswordChallenge {
this := PasswordChallenge{}
var component string = "ak-stage-password"
this.Component = &component
var allowShowPassword bool = false
this.AllowShowPassword = &allowShowPassword
return &this
}
// GetFlowInfo returns the FlowInfo field value if set, zero value otherwise.
func (o *PasswordChallenge) GetFlowInfo() ContextualFlowInfo {
if o == nil || IsNil(o.FlowInfo) {
var ret ContextualFlowInfo
return ret
}
return *o.FlowInfo
}
// GetFlowInfoOk returns a tuple with the FlowInfo field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PasswordChallenge) GetFlowInfoOk() (*ContextualFlowInfo, bool) {
if o == nil || IsNil(o.FlowInfo) {
return nil, false
}
return o.FlowInfo, true
}
// HasFlowInfo returns a boolean if a field has been set.
func (o *PasswordChallenge) HasFlowInfo() bool {
if o != nil && !IsNil(o.FlowInfo) {
return true
}
return false
}
// SetFlowInfo gets a reference to the given ContextualFlowInfo and assigns it to the FlowInfo field.
func (o *PasswordChallenge) SetFlowInfo(v ContextualFlowInfo) {
o.FlowInfo = &v
}
// GetComponent returns the Component field value if set, zero value otherwise.
func (o *PasswordChallenge) GetComponent() string {
if o == nil || IsNil(o.Component) {
var ret string
return ret
}
return *o.Component
}
// GetComponentOk returns a tuple with the Component field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PasswordChallenge) GetComponentOk() (*string, bool) {
if o == nil || IsNil(o.Component) {
return nil, false
}
return o.Component, true
}
// HasComponent returns a boolean if a field has been set.
func (o *PasswordChallenge) HasComponent() bool {
if o != nil && !IsNil(o.Component) {
return true
}
return false
}
// SetComponent gets a reference to the given string and assigns it to the Component field.
func (o *PasswordChallenge) SetComponent(v string) {
o.Component = &v
}
// GetResponseErrors returns the ResponseErrors field value if set, zero value otherwise.
func (o *PasswordChallenge) GetResponseErrors() map[string][]ErrorDetail {
if o == nil || IsNil(o.ResponseErrors) {
var ret map[string][]ErrorDetail
return ret
}
return *o.ResponseErrors
}
// GetResponseErrorsOk returns a tuple with the ResponseErrors field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PasswordChallenge) GetResponseErrorsOk() (*map[string][]ErrorDetail, bool) {
if o == nil || IsNil(o.ResponseErrors) {
return nil, false
}
return o.ResponseErrors, true
}
// HasResponseErrors returns a boolean if a field has been set.
func (o *PasswordChallenge) HasResponseErrors() bool {
if o != nil && !IsNil(o.ResponseErrors) {
return true
}
return false
}
// SetResponseErrors gets a reference to the given map[string][]ErrorDetail and assigns it to the ResponseErrors field.
func (o *PasswordChallenge) SetResponseErrors(v map[string][]ErrorDetail) {
o.ResponseErrors = &v
}
// GetPendingUser returns the PendingUser field value
func (o *PasswordChallenge) GetPendingUser() string {
if o == nil {
var ret string
return ret
}
return o.PendingUser
}
// GetPendingUserOk returns a tuple with the PendingUser field value
// and a boolean to check if the value has been set.
func (o *PasswordChallenge) GetPendingUserOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.PendingUser, true
}
// SetPendingUser sets field value
func (o *PasswordChallenge) SetPendingUser(v string) {
o.PendingUser = v
}
// GetPendingUserAvatar returns the PendingUserAvatar field value
func (o *PasswordChallenge) GetPendingUserAvatar() string {
if o == nil {
var ret string
return ret
}
return o.PendingUserAvatar
}
// GetPendingUserAvatarOk returns a tuple with the PendingUserAvatar field value
// and a boolean to check if the value has been set.
func (o *PasswordChallenge) GetPendingUserAvatarOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.PendingUserAvatar, true
}
// SetPendingUserAvatar sets field value
func (o *PasswordChallenge) SetPendingUserAvatar(v string) {
o.PendingUserAvatar = v
}
// GetRecoveryUrl returns the RecoveryUrl field value if set, zero value otherwise.
func (o *PasswordChallenge) GetRecoveryUrl() string {
if o == nil || IsNil(o.RecoveryUrl) {
var ret string
return ret
}
return *o.RecoveryUrl
}
// GetRecoveryUrlOk returns a tuple with the RecoveryUrl field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PasswordChallenge) GetRecoveryUrlOk() (*string, bool) {
if o == nil || IsNil(o.RecoveryUrl) {
return nil, false
}
return o.RecoveryUrl, true
}
// HasRecoveryUrl returns a boolean if a field has been set.
func (o *PasswordChallenge) HasRecoveryUrl() bool {
if o != nil && !IsNil(o.RecoveryUrl) {
return true
}
return false
}
// SetRecoveryUrl gets a reference to the given string and assigns it to the RecoveryUrl field.
func (o *PasswordChallenge) SetRecoveryUrl(v string) {
o.RecoveryUrl = &v
}
// GetAllowShowPassword returns the AllowShowPassword field value if set, zero value otherwise.
func (o *PasswordChallenge) GetAllowShowPassword() bool {
if o == nil || IsNil(o.AllowShowPassword) {
var ret bool
return ret
}
return *o.AllowShowPassword
}
// GetAllowShowPasswordOk returns a tuple with the AllowShowPassword field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PasswordChallenge) GetAllowShowPasswordOk() (*bool, bool) {
if o == nil || IsNil(o.AllowShowPassword) {
return nil, false
}
return o.AllowShowPassword, true
}
// HasAllowShowPassword returns a boolean if a field has been set.
func (o *PasswordChallenge) HasAllowShowPassword() bool {
if o != nil && !IsNil(o.AllowShowPassword) {
return true
}
return false
}
// SetAllowShowPassword gets a reference to the given bool and assigns it to the AllowShowPassword field.
func (o *PasswordChallenge) SetAllowShowPassword(v bool) {
o.AllowShowPassword = &v
}
func (o PasswordChallenge) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o PasswordChallenge) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.FlowInfo) {
toSerialize["flow_info"] = o.FlowInfo
}
if !IsNil(o.Component) {
toSerialize["component"] = o.Component
}
if !IsNil(o.ResponseErrors) {
toSerialize["response_errors"] = o.ResponseErrors
}
toSerialize["pending_user"] = o.PendingUser
toSerialize["pending_user_avatar"] = o.PendingUserAvatar
if !IsNil(o.RecoveryUrl) {
toSerialize["recovery_url"] = o.RecoveryUrl
}
if !IsNil(o.AllowShowPassword) {
toSerialize["allow_show_password"] = o.AllowShowPassword
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *PasswordChallenge) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"pending_user",
"pending_user_avatar",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varPasswordChallenge := _PasswordChallenge{}
err = json.Unmarshal(data, &varPasswordChallenge)
if err != nil {
return err
}
*o = PasswordChallenge(varPasswordChallenge)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "flow_info")
delete(additionalProperties, "component")
delete(additionalProperties, "response_errors")
delete(additionalProperties, "pending_user")
delete(additionalProperties, "pending_user_avatar")
delete(additionalProperties, "recovery_url")
delete(additionalProperties, "allow_show_password")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullablePasswordChallenge struct {
value *PasswordChallenge
isSet bool
}
func (v NullablePasswordChallenge) Get() *PasswordChallenge {
return v.value
}
func (v *NullablePasswordChallenge) Set(val *PasswordChallenge) {
v.value = val
v.isSet = true
}
func (v NullablePasswordChallenge) IsSet() bool {
return v.isSet
}
func (v *NullablePasswordChallenge) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePasswordChallenge(val *PasswordChallenge) *NullablePasswordChallenge {
return &NullablePasswordChallenge{value: val, isSet: true}
}
func (v NullablePasswordChallenge) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePasswordChallenge) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}