mirror of
https://github.com/goauthentik/authentik
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* packages/client-go: init Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * format Signed-off-by: Jens Langhammer <jens@goauthentik.io> * remove mod/sum Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix translate Signed-off-by: Jens Langhammer <jens@goauthentik.io> * no go replace Signed-off-by: Jens Langhammer <jens@goauthentik.io> * update rust makefile with pwd Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * fix build Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix docs Signed-off-by: Jens Langhammer <jens@goauthentik.io> * don't need a version ig? Signed-off-by: Jens Langhammer <jens@goauthentik.io> * exclude go client from cspell Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix main docker build Signed-off-by: Jens Langhammer <jens@goauthentik.io> --------- Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> Signed-off-by: Jens Langhammer <jens@goauthentik.io> Co-authored-by: Jens Langhammer <jens@goauthentik.io>
301 lines
7.3 KiB
Go
Generated
301 lines
7.3 KiB
Go
Generated
/*
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authentik
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Making authentication simple.
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API version: 2026.5.0-rc1
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Contact: hello@goauthentik.io
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package api
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import (
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"encoding/json"
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"fmt"
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)
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// checks if the RelatedGroup type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &RelatedGroup{}
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// RelatedGroup Stripped down group serializer to show relevant children/parents for groups
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type RelatedGroup struct {
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Pk string `json:"pk"`
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Name string `json:"name"`
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// Users added to this group will be superusers.
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IsSuperuser *bool `json:"is_superuser,omitempty"`
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Attributes map[string]interface{} `json:"attributes,omitempty"`
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GroupUuid string `json:"group_uuid"`
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AdditionalProperties map[string]interface{}
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}
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type _RelatedGroup RelatedGroup
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// NewRelatedGroup instantiates a new RelatedGroup object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewRelatedGroup(pk string, name string, groupUuid string) *RelatedGroup {
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this := RelatedGroup{}
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this.Pk = pk
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this.Name = name
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this.GroupUuid = groupUuid
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return &this
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}
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// NewRelatedGroupWithDefaults instantiates a new RelatedGroup object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewRelatedGroupWithDefaults() *RelatedGroup {
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this := RelatedGroup{}
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return &this
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}
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// GetPk returns the Pk field value
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func (o *RelatedGroup) GetPk() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Pk
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}
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// GetPkOk returns a tuple with the Pk field value
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// and a boolean to check if the value has been set.
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func (o *RelatedGroup) GetPkOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Pk, true
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}
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// SetPk sets field value
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func (o *RelatedGroup) SetPk(v string) {
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o.Pk = v
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}
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// GetName returns the Name field value
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func (o *RelatedGroup) GetName() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Name
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}
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// GetNameOk returns a tuple with the Name field value
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// and a boolean to check if the value has been set.
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func (o *RelatedGroup) GetNameOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Name, true
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}
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// SetName sets field value
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func (o *RelatedGroup) SetName(v string) {
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o.Name = v
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}
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// GetIsSuperuser returns the IsSuperuser field value if set, zero value otherwise.
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func (o *RelatedGroup) GetIsSuperuser() bool {
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if o == nil || IsNil(o.IsSuperuser) {
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var ret bool
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return ret
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}
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return *o.IsSuperuser
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}
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// GetIsSuperuserOk returns a tuple with the IsSuperuser field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *RelatedGroup) GetIsSuperuserOk() (*bool, bool) {
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if o == nil || IsNil(o.IsSuperuser) {
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return nil, false
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}
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return o.IsSuperuser, true
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}
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// HasIsSuperuser returns a boolean if a field has been set.
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func (o *RelatedGroup) HasIsSuperuser() bool {
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if o != nil && !IsNil(o.IsSuperuser) {
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return true
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}
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return false
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}
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// SetIsSuperuser gets a reference to the given bool and assigns it to the IsSuperuser field.
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func (o *RelatedGroup) SetIsSuperuser(v bool) {
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o.IsSuperuser = &v
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}
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// GetAttributes returns the Attributes field value if set, zero value otherwise.
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func (o *RelatedGroup) GetAttributes() map[string]interface{} {
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if o == nil || IsNil(o.Attributes) {
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var ret map[string]interface{}
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return ret
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}
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return o.Attributes
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}
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// GetAttributesOk returns a tuple with the Attributes field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *RelatedGroup) GetAttributesOk() (map[string]interface{}, bool) {
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if o == nil || IsNil(o.Attributes) {
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return map[string]interface{}{}, false
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}
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return o.Attributes, true
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}
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// HasAttributes returns a boolean if a field has been set.
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func (o *RelatedGroup) HasAttributes() bool {
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if o != nil && !IsNil(o.Attributes) {
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return true
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}
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return false
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}
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// SetAttributes gets a reference to the given map[string]interface{} and assigns it to the Attributes field.
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func (o *RelatedGroup) SetAttributes(v map[string]interface{}) {
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o.Attributes = v
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}
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// GetGroupUuid returns the GroupUuid field value
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func (o *RelatedGroup) GetGroupUuid() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.GroupUuid
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}
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// GetGroupUuidOk returns a tuple with the GroupUuid field value
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// and a boolean to check if the value has been set.
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func (o *RelatedGroup) GetGroupUuidOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.GroupUuid, true
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}
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// SetGroupUuid sets field value
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func (o *RelatedGroup) SetGroupUuid(v string) {
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o.GroupUuid = v
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}
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func (o RelatedGroup) MarshalJSON() ([]byte, error) {
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toSerialize, err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o RelatedGroup) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["pk"] = o.Pk
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toSerialize["name"] = o.Name
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if !IsNil(o.IsSuperuser) {
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toSerialize["is_superuser"] = o.IsSuperuser
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}
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if !IsNil(o.Attributes) {
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toSerialize["attributes"] = o.Attributes
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}
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toSerialize["group_uuid"] = o.GroupUuid
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for key, value := range o.AdditionalProperties {
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toSerialize[key] = value
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}
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return toSerialize, nil
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}
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func (o *RelatedGroup) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"pk",
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"name",
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"group_uuid",
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}
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allProperties := make(map[string]interface{})
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err = json.Unmarshal(data, &allProperties)
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if err != nil {
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return err
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}
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for _, requiredProperty := range requiredProperties {
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if _, exists := allProperties[requiredProperty]; !exists {
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return fmt.Errorf("no value given for required property %v", requiredProperty)
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}
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}
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varRelatedGroup := _RelatedGroup{}
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err = json.Unmarshal(data, &varRelatedGroup)
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if err != nil {
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return err
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}
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*o = RelatedGroup(varRelatedGroup)
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additionalProperties := make(map[string]interface{})
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if err = json.Unmarshal(data, &additionalProperties); err == nil {
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delete(additionalProperties, "pk")
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delete(additionalProperties, "name")
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delete(additionalProperties, "is_superuser")
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delete(additionalProperties, "attributes")
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delete(additionalProperties, "group_uuid")
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o.AdditionalProperties = additionalProperties
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}
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return err
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}
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type NullableRelatedGroup struct {
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value *RelatedGroup
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isSet bool
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}
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func (v NullableRelatedGroup) Get() *RelatedGroup {
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return v.value
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}
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func (v *NullableRelatedGroup) Set(val *RelatedGroup) {
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v.value = val
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v.isSet = true
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}
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func (v NullableRelatedGroup) IsSet() bool {
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return v.isSet
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}
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func (v *NullableRelatedGroup) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableRelatedGroup(val *RelatedGroup) *NullableRelatedGroup {
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return &NullableRelatedGroup{value: val, isSet: true}
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}
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func (v NullableRelatedGroup) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableRelatedGroup) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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