mirror of
https://github.com/goauthentik/authentik
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* packages/client-go: init Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * format Signed-off-by: Jens Langhammer <jens@goauthentik.io> * remove mod/sum Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix translate Signed-off-by: Jens Langhammer <jens@goauthentik.io> * no go replace Signed-off-by: Jens Langhammer <jens@goauthentik.io> * update rust makefile with pwd Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * fix build Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix docs Signed-off-by: Jens Langhammer <jens@goauthentik.io> * don't need a version ig? Signed-off-by: Jens Langhammer <jens@goauthentik.io> * exclude go client from cspell Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix main docker build Signed-off-by: Jens Langhammer <jens@goauthentik.io> --------- Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> Signed-off-by: Jens Langhammer <jens@goauthentik.io> Co-authored-by: Jens Langhammer <jens@goauthentik.io>
205 lines
4.9 KiB
Go
Generated
205 lines
4.9 KiB
Go
Generated
/*
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authentik
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Making authentication simple.
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API version: 2026.5.0-rc1
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Contact: hello@goauthentik.io
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package api
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import (
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"encoding/json"
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"fmt"
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)
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// checks if the SessionUser type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &SessionUser{}
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// SessionUser Response for the /user/me endpoint, returns the currently active user (as `user` property) and, if this user is being impersonated, the original user in the `original` property.
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type SessionUser struct {
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User UserSelf `json:"user"`
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Original *UserSelf `json:"original,omitempty"`
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AdditionalProperties map[string]interface{}
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}
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type _SessionUser SessionUser
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// NewSessionUser instantiates a new SessionUser object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewSessionUser(user UserSelf) *SessionUser {
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this := SessionUser{}
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this.User = user
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return &this
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}
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// NewSessionUserWithDefaults instantiates a new SessionUser object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewSessionUserWithDefaults() *SessionUser {
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this := SessionUser{}
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return &this
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}
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// GetUser returns the User field value
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func (o *SessionUser) GetUser() UserSelf {
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if o == nil {
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var ret UserSelf
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return ret
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}
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return o.User
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}
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// GetUserOk returns a tuple with the User field value
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// and a boolean to check if the value has been set.
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func (o *SessionUser) GetUserOk() (*UserSelf, bool) {
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if o == nil {
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return nil, false
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}
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return &o.User, true
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}
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// SetUser sets field value
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func (o *SessionUser) SetUser(v UserSelf) {
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o.User = v
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}
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// GetOriginal returns the Original field value if set, zero value otherwise.
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func (o *SessionUser) GetOriginal() UserSelf {
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if o == nil || IsNil(o.Original) {
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var ret UserSelf
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return ret
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}
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return *o.Original
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}
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// GetOriginalOk returns a tuple with the Original field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *SessionUser) GetOriginalOk() (*UserSelf, bool) {
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if o == nil || IsNil(o.Original) {
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return nil, false
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}
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return o.Original, true
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}
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// HasOriginal returns a boolean if a field has been set.
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func (o *SessionUser) HasOriginal() bool {
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if o != nil && !IsNil(o.Original) {
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return true
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}
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return false
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}
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// SetOriginal gets a reference to the given UserSelf and assigns it to the Original field.
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func (o *SessionUser) SetOriginal(v UserSelf) {
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o.Original = &v
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}
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func (o SessionUser) MarshalJSON() ([]byte, error) {
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toSerialize, err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o SessionUser) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["user"] = o.User
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if !IsNil(o.Original) {
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toSerialize["original"] = o.Original
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}
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for key, value := range o.AdditionalProperties {
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toSerialize[key] = value
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}
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return toSerialize, nil
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}
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func (o *SessionUser) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"user",
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}
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allProperties := make(map[string]interface{})
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err = json.Unmarshal(data, &allProperties)
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if err != nil {
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return err
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}
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for _, requiredProperty := range requiredProperties {
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if _, exists := allProperties[requiredProperty]; !exists {
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return fmt.Errorf("no value given for required property %v", requiredProperty)
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}
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}
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varSessionUser := _SessionUser{}
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err = json.Unmarshal(data, &varSessionUser)
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if err != nil {
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return err
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}
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*o = SessionUser(varSessionUser)
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additionalProperties := make(map[string]interface{})
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if err = json.Unmarshal(data, &additionalProperties); err == nil {
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delete(additionalProperties, "user")
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delete(additionalProperties, "original")
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o.AdditionalProperties = additionalProperties
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}
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return err
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}
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type NullableSessionUser struct {
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value *SessionUser
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isSet bool
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}
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func (v NullableSessionUser) Get() *SessionUser {
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return v.value
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}
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func (v *NullableSessionUser) Set(val *SessionUser) {
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v.value = val
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v.isSet = true
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}
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func (v NullableSessionUser) IsSet() bool {
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return v.isSet
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}
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func (v *NullableSessionUser) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableSessionUser(val *SessionUser) *NullableSessionUser {
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return &NullableSessionUser{value: val, isSet: true}
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}
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func (v NullableSessionUser) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableSessionUser) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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