Files
authentik/packages/client-go/model_user.go
Marc 'risson' Schmitt 2f70351c90 packages/client-go: init (#21139)
* packages/client-go: init

Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space>

* format

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* remove mod/sum

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* fix translate

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* no go replace

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* update rust makefile with pwd

Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space>

* fix build

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* fix docs

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* don't need a version ig?

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* exclude go client from cspell

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* fix main docker build

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

---------

Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space>
Signed-off-by: Jens Langhammer <jens@goauthentik.io>
Co-authored-by: Jens Langhammer <jens@goauthentik.io>
2026-03-25 15:26:50 +01:00

806 lines
19 KiB
Go
Generated

/*
authentik
Making authentication simple.
API version: 2026.5.0-rc1
Contact: hello@goauthentik.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
"fmt"
"time"
)
// checks if the User type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &User{}
// User User Serializer
type User struct {
Pk int32 `json:"pk"`
Username string `json:"username"`
// User's display name.
Name string `json:"name"`
// Designates whether this user should be treated as active. Unselect this instead of deleting accounts.
IsActive *bool `json:"is_active,omitempty"`
LastLogin NullableTime `json:"last_login,omitempty"`
DateJoined time.Time `json:"date_joined"`
IsSuperuser bool `json:"is_superuser"`
Groups []string `json:"groups,omitempty"`
GroupsObj []PartialGroup `json:"groups_obj"`
Roles []string `json:"roles,omitempty"`
RolesObj []Role `json:"roles_obj"`
Email *string `json:"email,omitempty"`
// User's avatar, either a http/https URL or a data URI
Avatar string `json:"avatar"`
Attributes map[string]interface{} `json:"attributes,omitempty"`
Uid string `json:"uid"`
Path *string `json:"path,omitempty"`
Type *UserTypeEnum `json:"type,omitempty"`
Uuid string `json:"uuid"`
PasswordChangeDate time.Time `json:"password_change_date"`
LastUpdated time.Time `json:"last_updated"`
AdditionalProperties map[string]interface{}
}
type _User User
// NewUser instantiates a new User object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewUser(pk int32, username string, name string, dateJoined time.Time, isSuperuser bool, groupsObj []PartialGroup, rolesObj []Role, avatar string, uid string, uuid string, passwordChangeDate time.Time, lastUpdated time.Time) *User {
this := User{}
this.Pk = pk
this.Username = username
this.Name = name
this.DateJoined = dateJoined
this.IsSuperuser = isSuperuser
this.GroupsObj = groupsObj
this.RolesObj = rolesObj
this.Avatar = avatar
this.Uid = uid
this.Uuid = uuid
this.PasswordChangeDate = passwordChangeDate
this.LastUpdated = lastUpdated
return &this
}
// NewUserWithDefaults instantiates a new User object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewUserWithDefaults() *User {
this := User{}
return &this
}
// GetPk returns the Pk field value
func (o *User) GetPk() int32 {
if o == nil {
var ret int32
return ret
}
return o.Pk
}
// GetPkOk returns a tuple with the Pk field value
// and a boolean to check if the value has been set.
func (o *User) GetPkOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.Pk, true
}
// SetPk sets field value
func (o *User) SetPk(v int32) {
o.Pk = v
}
// GetUsername returns the Username field value
func (o *User) GetUsername() string {
if o == nil {
var ret string
return ret
}
return o.Username
}
// GetUsernameOk returns a tuple with the Username field value
// and a boolean to check if the value has been set.
func (o *User) GetUsernameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Username, true
}
// SetUsername sets field value
func (o *User) SetUsername(v string) {
o.Username = v
}
// GetName returns the Name field value
func (o *User) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *User) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *User) SetName(v string) {
o.Name = v
}
// GetIsActive returns the IsActive field value if set, zero value otherwise.
func (o *User) GetIsActive() bool {
if o == nil || IsNil(o.IsActive) {
var ret bool
return ret
}
return *o.IsActive
}
// GetIsActiveOk returns a tuple with the IsActive field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *User) GetIsActiveOk() (*bool, bool) {
if o == nil || IsNil(o.IsActive) {
return nil, false
}
return o.IsActive, true
}
// HasIsActive returns a boolean if a field has been set.
func (o *User) HasIsActive() bool {
if o != nil && !IsNil(o.IsActive) {
return true
}
return false
}
// SetIsActive gets a reference to the given bool and assigns it to the IsActive field.
func (o *User) SetIsActive(v bool) {
o.IsActive = &v
}
// GetLastLogin returns the LastLogin field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *User) GetLastLogin() time.Time {
if o == nil || IsNil(o.LastLogin.Get()) {
var ret time.Time
return ret
}
return *o.LastLogin.Get()
}
// GetLastLoginOk returns a tuple with the LastLogin field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *User) GetLastLoginOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return o.LastLogin.Get(), o.LastLogin.IsSet()
}
// HasLastLogin returns a boolean if a field has been set.
func (o *User) HasLastLogin() bool {
if o != nil && o.LastLogin.IsSet() {
return true
}
return false
}
// SetLastLogin gets a reference to the given NullableTime and assigns it to the LastLogin field.
func (o *User) SetLastLogin(v time.Time) {
o.LastLogin.Set(&v)
}
// SetLastLoginNil sets the value for LastLogin to be an explicit nil
func (o *User) SetLastLoginNil() {
o.LastLogin.Set(nil)
}
// UnsetLastLogin ensures that no value is present for LastLogin, not even an explicit nil
func (o *User) UnsetLastLogin() {
o.LastLogin.Unset()
}
// GetDateJoined returns the DateJoined field value
func (o *User) GetDateJoined() time.Time {
if o == nil {
var ret time.Time
return ret
}
return o.DateJoined
}
// GetDateJoinedOk returns a tuple with the DateJoined field value
// and a boolean to check if the value has been set.
func (o *User) GetDateJoinedOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return &o.DateJoined, true
}
// SetDateJoined sets field value
func (o *User) SetDateJoined(v time.Time) {
o.DateJoined = v
}
// GetIsSuperuser returns the IsSuperuser field value
func (o *User) GetIsSuperuser() bool {
if o == nil {
var ret bool
return ret
}
return o.IsSuperuser
}
// GetIsSuperuserOk returns a tuple with the IsSuperuser field value
// and a boolean to check if the value has been set.
func (o *User) GetIsSuperuserOk() (*bool, bool) {
if o == nil {
return nil, false
}
return &o.IsSuperuser, true
}
// SetIsSuperuser sets field value
func (o *User) SetIsSuperuser(v bool) {
o.IsSuperuser = v
}
// GetGroups returns the Groups field value if set, zero value otherwise.
func (o *User) GetGroups() []string {
if o == nil || IsNil(o.Groups) {
var ret []string
return ret
}
return o.Groups
}
// GetGroupsOk returns a tuple with the Groups field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *User) GetGroupsOk() ([]string, bool) {
if o == nil || IsNil(o.Groups) {
return nil, false
}
return o.Groups, true
}
// HasGroups returns a boolean if a field has been set.
func (o *User) HasGroups() bool {
if o != nil && !IsNil(o.Groups) {
return true
}
return false
}
// SetGroups gets a reference to the given []string and assigns it to the Groups field.
func (o *User) SetGroups(v []string) {
o.Groups = v
}
// GetGroupsObj returns the GroupsObj field value
// If the value is explicit nil, the zero value for []PartialGroup will be returned
func (o *User) GetGroupsObj() []PartialGroup {
if o == nil {
var ret []PartialGroup
return ret
}
return o.GroupsObj
}
// GetGroupsObjOk returns a tuple with the GroupsObj field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *User) GetGroupsObjOk() ([]PartialGroup, bool) {
if o == nil || IsNil(o.GroupsObj) {
return nil, false
}
return o.GroupsObj, true
}
// SetGroupsObj sets field value
func (o *User) SetGroupsObj(v []PartialGroup) {
o.GroupsObj = v
}
// GetRoles returns the Roles field value if set, zero value otherwise.
func (o *User) GetRoles() []string {
if o == nil || IsNil(o.Roles) {
var ret []string
return ret
}
return o.Roles
}
// GetRolesOk returns a tuple with the Roles field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *User) GetRolesOk() ([]string, bool) {
if o == nil || IsNil(o.Roles) {
return nil, false
}
return o.Roles, true
}
// HasRoles returns a boolean if a field has been set.
func (o *User) HasRoles() bool {
if o != nil && !IsNil(o.Roles) {
return true
}
return false
}
// SetRoles gets a reference to the given []string and assigns it to the Roles field.
func (o *User) SetRoles(v []string) {
o.Roles = v
}
// GetRolesObj returns the RolesObj field value
// If the value is explicit nil, the zero value for []Role will be returned
func (o *User) GetRolesObj() []Role {
if o == nil {
var ret []Role
return ret
}
return o.RolesObj
}
// GetRolesObjOk returns a tuple with the RolesObj field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *User) GetRolesObjOk() ([]Role, bool) {
if o == nil || IsNil(o.RolesObj) {
return nil, false
}
return o.RolesObj, true
}
// SetRolesObj sets field value
func (o *User) SetRolesObj(v []Role) {
o.RolesObj = v
}
// GetEmail returns the Email field value if set, zero value otherwise.
func (o *User) GetEmail() string {
if o == nil || IsNil(o.Email) {
var ret string
return ret
}
return *o.Email
}
// GetEmailOk returns a tuple with the Email field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *User) GetEmailOk() (*string, bool) {
if o == nil || IsNil(o.Email) {
return nil, false
}
return o.Email, true
}
// HasEmail returns a boolean if a field has been set.
func (o *User) HasEmail() bool {
if o != nil && !IsNil(o.Email) {
return true
}
return false
}
// SetEmail gets a reference to the given string and assigns it to the Email field.
func (o *User) SetEmail(v string) {
o.Email = &v
}
// GetAvatar returns the Avatar field value
func (o *User) GetAvatar() string {
if o == nil {
var ret string
return ret
}
return o.Avatar
}
// GetAvatarOk returns a tuple with the Avatar field value
// and a boolean to check if the value has been set.
func (o *User) GetAvatarOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Avatar, true
}
// SetAvatar sets field value
func (o *User) SetAvatar(v string) {
o.Avatar = v
}
// GetAttributes returns the Attributes field value if set, zero value otherwise.
func (o *User) GetAttributes() map[string]interface{} {
if o == nil || IsNil(o.Attributes) {
var ret map[string]interface{}
return ret
}
return o.Attributes
}
// GetAttributesOk returns a tuple with the Attributes field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *User) GetAttributesOk() (map[string]interface{}, bool) {
if o == nil || IsNil(o.Attributes) {
return map[string]interface{}{}, false
}
return o.Attributes, true
}
// HasAttributes returns a boolean if a field has been set.
func (o *User) HasAttributes() bool {
if o != nil && !IsNil(o.Attributes) {
return true
}
return false
}
// SetAttributes gets a reference to the given map[string]interface{} and assigns it to the Attributes field.
func (o *User) SetAttributes(v map[string]interface{}) {
o.Attributes = v
}
// GetUid returns the Uid field value
func (o *User) GetUid() string {
if o == nil {
var ret string
return ret
}
return o.Uid
}
// GetUidOk returns a tuple with the Uid field value
// and a boolean to check if the value has been set.
func (o *User) GetUidOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Uid, true
}
// SetUid sets field value
func (o *User) SetUid(v string) {
o.Uid = v
}
// GetPath returns the Path field value if set, zero value otherwise.
func (o *User) GetPath() string {
if o == nil || IsNil(o.Path) {
var ret string
return ret
}
return *o.Path
}
// GetPathOk returns a tuple with the Path field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *User) GetPathOk() (*string, bool) {
if o == nil || IsNil(o.Path) {
return nil, false
}
return o.Path, true
}
// HasPath returns a boolean if a field has been set.
func (o *User) HasPath() bool {
if o != nil && !IsNil(o.Path) {
return true
}
return false
}
// SetPath gets a reference to the given string and assigns it to the Path field.
func (o *User) SetPath(v string) {
o.Path = &v
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *User) GetType() UserTypeEnum {
if o == nil || IsNil(o.Type) {
var ret UserTypeEnum
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *User) GetTypeOk() (*UserTypeEnum, bool) {
if o == nil || IsNil(o.Type) {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *User) HasType() bool {
if o != nil && !IsNil(o.Type) {
return true
}
return false
}
// SetType gets a reference to the given UserTypeEnum and assigns it to the Type field.
func (o *User) SetType(v UserTypeEnum) {
o.Type = &v
}
// GetUuid returns the Uuid field value
func (o *User) GetUuid() string {
if o == nil {
var ret string
return ret
}
return o.Uuid
}
// GetUuidOk returns a tuple with the Uuid field value
// and a boolean to check if the value has been set.
func (o *User) GetUuidOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Uuid, true
}
// SetUuid sets field value
func (o *User) SetUuid(v string) {
o.Uuid = v
}
// GetPasswordChangeDate returns the PasswordChangeDate field value
func (o *User) GetPasswordChangeDate() time.Time {
if o == nil {
var ret time.Time
return ret
}
return o.PasswordChangeDate
}
// GetPasswordChangeDateOk returns a tuple with the PasswordChangeDate field value
// and a boolean to check if the value has been set.
func (o *User) GetPasswordChangeDateOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return &o.PasswordChangeDate, true
}
// SetPasswordChangeDate sets field value
func (o *User) SetPasswordChangeDate(v time.Time) {
o.PasswordChangeDate = v
}
// GetLastUpdated returns the LastUpdated field value
func (o *User) GetLastUpdated() time.Time {
if o == nil {
var ret time.Time
return ret
}
return o.LastUpdated
}
// GetLastUpdatedOk returns a tuple with the LastUpdated field value
// and a boolean to check if the value has been set.
func (o *User) GetLastUpdatedOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return &o.LastUpdated, true
}
// SetLastUpdated sets field value
func (o *User) SetLastUpdated(v time.Time) {
o.LastUpdated = v
}
func (o User) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o User) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["pk"] = o.Pk
toSerialize["username"] = o.Username
toSerialize["name"] = o.Name
if !IsNil(o.IsActive) {
toSerialize["is_active"] = o.IsActive
}
if o.LastLogin.IsSet() {
toSerialize["last_login"] = o.LastLogin.Get()
}
toSerialize["date_joined"] = o.DateJoined
toSerialize["is_superuser"] = o.IsSuperuser
if !IsNil(o.Groups) {
toSerialize["groups"] = o.Groups
}
if o.GroupsObj != nil {
toSerialize["groups_obj"] = o.GroupsObj
}
if !IsNil(o.Roles) {
toSerialize["roles"] = o.Roles
}
if o.RolesObj != nil {
toSerialize["roles_obj"] = o.RolesObj
}
if !IsNil(o.Email) {
toSerialize["email"] = o.Email
}
toSerialize["avatar"] = o.Avatar
if !IsNil(o.Attributes) {
toSerialize["attributes"] = o.Attributes
}
toSerialize["uid"] = o.Uid
if !IsNil(o.Path) {
toSerialize["path"] = o.Path
}
if !IsNil(o.Type) {
toSerialize["type"] = o.Type
}
toSerialize["uuid"] = o.Uuid
toSerialize["password_change_date"] = o.PasswordChangeDate
toSerialize["last_updated"] = o.LastUpdated
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *User) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"pk",
"username",
"name",
"date_joined",
"is_superuser",
"groups_obj",
"roles_obj",
"avatar",
"uid",
"uuid",
"password_change_date",
"last_updated",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varUser := _User{}
err = json.Unmarshal(data, &varUser)
if err != nil {
return err
}
*o = User(varUser)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "pk")
delete(additionalProperties, "username")
delete(additionalProperties, "name")
delete(additionalProperties, "is_active")
delete(additionalProperties, "last_login")
delete(additionalProperties, "date_joined")
delete(additionalProperties, "is_superuser")
delete(additionalProperties, "groups")
delete(additionalProperties, "groups_obj")
delete(additionalProperties, "roles")
delete(additionalProperties, "roles_obj")
delete(additionalProperties, "email")
delete(additionalProperties, "avatar")
delete(additionalProperties, "attributes")
delete(additionalProperties, "uid")
delete(additionalProperties, "path")
delete(additionalProperties, "type")
delete(additionalProperties, "uuid")
delete(additionalProperties, "password_change_date")
delete(additionalProperties, "last_updated")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableUser struct {
value *User
isSet bool
}
func (v NullableUser) Get() *User {
return v.value
}
func (v *NullableUser) Set(val *User) {
v.value = val
v.isSet = true
}
func (v NullableUser) IsSet() bool {
return v.isSet
}
func (v *NullableUser) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableUser(val *User) *NullableUser {
return &NullableUser{value: val, isSet: true}
}
func (v NullableUser) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableUser) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}