<!--
SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
SPDX-License-Identifier: GPL-3.0-or-later
SPDX-FileCopyrightText: 2015 Pierre de La Morinerie <kemenaran@gmail.com>
SPDX-License-Identifier: GPL-2.0-or-later
-->

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
    <!-- CF -->
    <key>CFBundleDevelopmentRegion</key>
    <string>English</string>
    <key>CFBundleExecutable</key>
    <string>${EXECUTABLE_NAME}</string>
    <key>CFBundleGetInfoString</key>
    <string></string>
    <key>CFBundleIconFile</key>
    <string>eden.icns</string>
    <key>CFBundleIconName</key>
    <string>eden_liquidglass</string>
    <key>CFBundleIdentifier</key>
    <string>com.yuzu-emu.yuzu</string> <!-- May be required by 3rd party ext -->
    <key>CFBundleInfoDictionaryVersion</key>
    <string>6.0</string>
    <key>CFBundleLongVersionString</key>
    <string></string>
    <key>CFBundleName</key>
    <string>eden</string>
    <key>CFBundlePackageType</key>
    <string>APPL</string>
    <key>CFBundleShortVersionString</key>
    <string></string>
    <key>CFBundleSignature</key>
    <string>????</string>
    <key>CFBundleVersion</key>
    <string></string>
    <key>CSResourcesFileMapped</key>
    <true/>
    <key>CFBundleDocumentTypes</key>
    <array>
        <dict>
            <key>CFBundleTypeExtensions</key>
            <array>
                <string>nca</string>
                <string>nro</string>
                <string>nso</string>
                <string>nsp</string>
                <string>xci</string>
            </array>
            <key>CFBundleTypeName</key>
            <string>Nintendo Switch File</string>
            <key>CFBundleTypeRole</key>
            <string>Viewer</string>
            <key>LSHandlerRank</key>
            <string>Default</string>
        </dict>
    </array>

    <!-- LS -->
    <key>LSApplicationCategoryType</key>
    <string>public.app-category.games</string>
    <key>LSRequiresCarbon</key>
    <true/>
    <key>LSApplicationCategoryType</key>
    <string>public.app-category.games</string>

    <!-- NS -->
    <key>NSPrincipalClass</key>
    <string>NSApplication</string>
    <key>NSHighResolutionCapable</key>
    <string>True</string>
    <key>NSUserActivityTypes</key>
    <array>
        <string>LaunchGameIntent</string>
    </array>
    <key>NSHumanReadableCopyright</key>
    <string>Copyright 2025 Eden Emulator Project GPL-3.0-or-later</string>

    <!-- UI -->
    <key>UIDesignRequiresCompatibility</key>
    <true/> <!-- https://bugreports.qt.io/browse/QTBUG-138942 -->
    <key>UTExportedTypeDeclarations</key>
    <array>
        <dict>
            <key>UTTypeDescription</key>
            <string>Extensible Application Markup Language</string>
            <key>UTTypeConformsTo</key>
            <array>
            <string>public.xml</string>
            </array>
            <key>UTTypeIdentifier</key>
            <string>com.eden-emu.xaml</string>
            <key>UTTypeTagSpecification</key>
            <dict>
            <key>public.filename-extension</key>
            <array>
                <string>xaml</string>
            </array>
            </dict>
        </dict>
        <dict>
            <key>UTTypeDescription</key>
            <string>Nintendo Submission Package</string>
            <key>UTTypeConformsTo</key>
            <array>
            <string>public.data</string>
            </array>
            <key>UTTypeIdentifier</key>
            <string>com.eden-emu.nsp</string>
            <key>UTTypeTagSpecification</key>
            <dict>
            <key>public.filename-extension</key>
            <array>
                <string>nsp</string>
            </array>
            </dict>
        </dict>
        <dict>
            <key>UTTypeDescription</key>
            <string>Nintendo Switch Cartridge</string>
            <key>UTTypeConformsTo</key>
            <array>
            <string>public.data</string>
            </array>
            <key>UTTypeIdentifier</key>
            <string>com.eden-emu.xci</string>
            <key>UTTypeTagSpecification</key>
            <dict>
            <key>public.filename-extension</key>
            <array>
                <string>xci</string>
            </array>
            </dict>
        </dict>
        <dict>
            <key>UTTypeDescription</key>
            <string>Nintendo Content Archive</string>
            <key>UTTypeConformsTo</key>
            <array>
            <string>public.data</string>
            </array>
            <key>UTTypeIdentifier</key>
            <string>com.eden-emu.nca</string>
            <key>UTTypeTagSpecification</key>
            <dict>
            <key>public.filename-extension</key>
            <array>
                <string>nca</string>
            </array>
            </dict>
        </dict>
        <dict>
            <key>UTTypeDescription</key>
            <string>Nintendo Relocatable Object</string>
            <key>UTTypeConformsTo</key>
            <array>
            <string>public.data</string>
            </array>
            <key>UTTypeIdentifier</key>
            <string>com.eden-emu.nro</string>
            <key>UTTypeTagSpecification</key>
            <dict>
            <key>public.filename-extension</key>
            <array>
                <string>nro</string>
            </array>
            </dict>
        </dict>
        <dict>
            <key>UTTypeDescription</key>
            <string>Nintendo Shared Object</string>
            <key>UTTypeConformsTo</key>
            <array>
            <string>public.data</string>
            </array>
            <key>UTTypeIdentifier</key>
            <string>com.eden-emu.nso</string>
            <key>UTTypeTagSpecification</key>
            <dict>
            <key>public.filename-extension</key>
            <array>
                <string>nso</string>
            </array>
            </dict>
        </dict>
    </array>

    <!-- ITS -->
    <key>ITSAppUsesNonExemptEncryption</key>
    <false/>

    <!-- GC -->
    <!-- Game mode is supposed to be automatically enabled by the app category specification above,
        but for some reason it needs to be explicitly enabled with this key. -->
    <key>GCSupportsGameMode</key>
    <true/>
</dict>
</plist>
