Files
eden/src/core/file_sys/control_metadata.h
lizzie c610b61126 [common, hle] add new updates Polish+Thai languages (#3587)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3587
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-23 13:39:16 +01:00

299 lines
9.1 KiB
C++

// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <string>
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/vfs/vfs_types.h"
namespace FileSys {
// A localized entry containing strings within the NACP.
// One for each language of type Language.
struct LanguageEntry {
std::array<char, 0x200> application_name;
std::array<char, 0x100> developer_name;
std::string GetApplicationName() const;
std::string GetDeveloperName() const;
};
static_assert(sizeof(LanguageEntry) == 0x300);
struct LanguageEntryData {
union {
// TitleDataFormat::Uncompressed (16 entries)
std::array<LanguageEntry, 16> language_entries;
// TitleDataFormat::Compressed (18+ entries)
struct {
u16 buffer_size;
u8 buffer[0x2FFE];
} compressed_data;
};
};
enum class TitleDataFormat : u8 {
Uncompressed = 0,
Compressed = 1,
};
struct ApplicationNeighborDetectionGroupConfiguration {
u64 group_id; ///< GroupId
std::array<u8, 0x10> key;
};
static_assert(sizeof(ApplicationNeighborDetectionGroupConfiguration) == 0x18);
// NeighborDetectionClientConfiguration
struct NeighborDetectionClientConfiguration {
ApplicationNeighborDetectionGroupConfiguration send_group_configuration; ///< SendGroupConfiguration
std::array<ApplicationNeighborDetectionGroupConfiguration, 0x10> receivable_group_configurations; ///< ReceivableGroupConfigurations
};
static_assert(sizeof(NeighborDetectionClientConfiguration) == 0x198);
enum class ApparentPlatform : u8 {
NX = 0,
Ounce = 1,
Count = 2
};
enum class JitConfigurationFlag : u64 {
None = 0,
IsEnabled = 1,
};
struct JitConfiguration {
JitConfigurationFlag jit_configuration_flag;
u64 memory_size;
};
static_assert(sizeof(JitConfiguration) == 0x10);
enum RequiredAddOnContentsSetDescriptorFlag : u16 {
None = 0,
Continue = 1
};
struct RequiredAddOnContentsSetDescriptor {
u16 index : 15;
RequiredAddOnContentsSetDescriptorFlag flag : 1;
};
static_assert(sizeof(RequiredAddOnContentsSetDescriptor) == 0x2);
struct RequiredAddOnContentsSetBinaryDescriptor {
RequiredAddOnContentsSetDescriptor descriptors[0x20];
};
static_assert(sizeof(RequiredAddOnContentsSetBinaryDescriptor) == 0x40);
enum class PlayReportPermission : u8 {
None = 0,
TargetMarketing = 1,
};
enum class CrashScreenshotForProd : u8 {
Deny = 0,
Allow = 1,
};
enum class CrashScreenshotForDev : u8 {
Deny = 0,
Allow = 1,
};
enum class ContentsAvailabilityTransitionPolicy : u8 {
NoPolicy = 0,
Stable = 1,
Changeable = 2,
};
struct AccessibleLaunchRequiredVersion {
std::array<u64, 8> application_id;
};
static_assert(sizeof(AccessibleLaunchRequiredVersion) == 0x40);
enum class CrashReport : u8 {
Deny = 0,
Allow = 1,
};
enum class PlayLogQueryCapability : u8 {
None = 0,
WhiteList = 1,
All = 2,
};
struct ApplicationControlDataConditionData {
u8 priority;
INSERT_PADDING_BYTES(7);
u16 aoc_index;
INSERT_PADDING_BYTES(6);
};
static_assert(sizeof(ApplicationControlDataConditionData) == 0x10);
#pragma pack(push, 1)
struct ApplicationControlDataCondition {
u64 type;
std::array<ApplicationControlDataConditionData, 0x8> data;
u8 count;
};
#pragma pack(pop)
static_assert(sizeof(ApplicationControlDataCondition) == 0x89);
// A language on the NX. These are for names and icons.
#define NACP_LANGUAGE_LIST \
NACP_LANGUAGE_ELEM(AmericanEnglish, 0) \
NACP_LANGUAGE_ELEM(BritishEnglish, 1) \
NACP_LANGUAGE_ELEM(Japanese, 2) \
NACP_LANGUAGE_ELEM(French, 3) \
NACP_LANGUAGE_ELEM(German, 4) \
NACP_LANGUAGE_ELEM(LatinAmericanSpanish, 5) \
NACP_LANGUAGE_ELEM(Spanish, 6) \
NACP_LANGUAGE_ELEM(Italian, 7) \
NACP_LANGUAGE_ELEM(Dutch, 8) \
NACP_LANGUAGE_ELEM(CanadianFrench, 9) \
NACP_LANGUAGE_ELEM(Portuguese, 10) \
NACP_LANGUAGE_ELEM(Russian, 11) \
NACP_LANGUAGE_ELEM(Korean, 12) \
NACP_LANGUAGE_ELEM(TraditionalChinese, 13) \
NACP_LANGUAGE_ELEM(SimplifiedChinese, 14) \
NACP_LANGUAGE_ELEM(BrazilianPortuguese, 15) \
NACP_LANGUAGE_ELEM(Polish, 16) \
NACP_LANGUAGE_ELEM(Thai, 17) \
enum class Language : u8 {
#define NACP_LANGUAGE_ELEM(X, N) X = N,
NACP_LANGUAGE_LIST
#undef NACP_LANGUAGE_ELEM
Count = 18,
Default = 255,
};
// Yes it's duplicated, why? Bits i guess
enum class SupportedLanguage : u32 {
#define NACP_LANGUAGE_ELEM(X, N) X = 1ULL << N,
NACP_LANGUAGE_LIST
#undef NACP_LANGUAGE_ELEM
};
#undef NACP_LANGUAGE_LIST
// The raw file format of a NACP file.
struct RawNACP {
LanguageEntryData language_entries;
std::array<u8, 0x25> isbn;
u8 startup_user_account;
u8 user_account_switch_lock;
u8 addon_content_registration_type;
u32_le application_attribute;
SupportedLanguage supported_languages;
u32_le parental_control;
bool screenshot_enabled;
u8 video_capture_mode;
bool data_loss_confirmation;
u8 play_log_policy;
u64_le presence_group_id;
std::array<u8, 0x20> rating_age;
std::array<char, 0x10> version_string;
u64_le dlc_base_title_id;
u64_le save_data_owner_id;
u64_le user_account_save_data_size;
u64_le user_account_save_data_journal_size;
u64_le device_save_data_size;
u64_le device_save_data_journal_size;
u64_le bcat_delivery_cache_storage_size;
char application_error_code_category[8];
std::array<u64_le, 0x8> local_communication;
u8 logo_type;
u8 logo_handling;
bool runtime_add_on_content_install;
u8 runtime_parameter_delivery;
u8 appropriate_age_for_china;
INSERT_PADDING_BYTES(1);
CrashReport crash_report;
u64_le seed_for_pseudo_device_id;
std::array<u8, 0x41> bcat_passphrase;
u8 startup_user_account_option;
INSERT_PADDING_BYTES(6); // ReservedForUserAccountSaveDataOperation
u64_le user_account_save_data_max_size;
u64_le user_account_save_data_max_journal_size;
u64_le device_save_data_max_size;
u64_le device_save_data_max_journal_size;
u64_le temporary_storage_size;
u64_le cache_storage_size;
u64_le cache_storage_journal_size;
u64_le cache_storage_data_and_journal_max_size;
u16_le cache_storage_max_index;
u8 runtime_upgrade;
u32_le supporting_limited_application_licenses;
std::array<u8, 0x8*16> play_log_queryable_application_id;
PlayLogQueryCapability play_log_query_capability;
u8 repair_flag;
u8 program_index;
u8 required_network_service_license_on_launch_flag;
u8 app_error_code_prefix;
TitleDataFormat titles_data_format;
u8 acd_index;
ApparentPlatform apparent_platform;
// NeighborDetectionClientConfiguration neighbor_detection_client_configuration;
// JitConfiguration jit_configuration;
// RequiredAddOnContentsSetBinaryDescriptor required_add_on_contents_set_binary_descriptor;
// PlayReportPermission play_report_permission;
// CrashScreenshotForProd crash_screenshot_for_prod;
// CrashScreenshotForDev crash_screenshot_for_dev;
// ContentsAvailabilityTransitionPolicy contents_availability_transition_policy;
// SupportedLanguage supported_language_copy; ///< TODO: add to XML generation.
INSERT_PADDING_BYTES(0x1EF);
AccessibleLaunchRequiredVersion accessible_launch_required_version;
ApplicationControlDataCondition application_control_data_condition; ///< Used for Switch 2 upgrade packs, which are distributed as AddOnContent titles
u8 initial_program_index;
INSERT_PADDING_BYTES(2);
u32_le accessible_program_index_flags;
u8 album_file_export;
INSERT_PADDING_BYTES(7);
std::array<u8, 0x80> save_data_certificate_bytes;
u8 has_ingame_voice_chat;
INSERT_PADDING_BYTES(3);
u32_le supported_extra_addon_content_flag;
u8 has_karaoke_feature;
INSERT_PADDING_BYTES(0x697);
std::array<u8, 0x400> platform_specific_region;
};
static_assert(sizeof(RawNACP) == 0x4000, "RawNACP has incorrect size.");
extern const std::array<const char*, size_t(Language::Count)> LANGUAGE_NAMES;
// A class representing the format used by NX metadata files, typically named Control.nacp.
// These store application name, dev name, title id, and other miscellaneous data.
class NACP {
public:
explicit NACP();
explicit NACP(VirtualFile file);
~NACP();
const LanguageEntry& GetLanguageEntry() const;
std::string GetApplicationName() const;
std::string GetDeveloperName() const;
u64 GetTitleId() const;
u64 GetDLCBaseTitleId() const;
std::string GetVersionString() const;
u64 GetDefaultNormalSaveSize() const;
u64 GetDefaultJournalSaveSize() const;
u32 GetSupportedLanguages() const;
std::vector<std::string> GetApplicationNames() const;
std::vector<u8> GetRawBytes() const;
bool GetUserAccountSwitchLock() const;
u64 GetDeviceSaveDataSize() const;
u32 GetParentalControlFlag() const;
const std::array<u8, 0x20>& GetRatingAge() const;
private:
RawNACP raw{};
std::vector<LanguageEntry> language_entries;
};
} // namespace FileSys