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Signed-off-by: lizzie <lizzie@eden-emu.dev> Co-authored-by: maufeat <sahyno1996@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3587 Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: DraVee <dravee@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
299 lines
9.1 KiB
C++
299 lines
9.1 KiB
C++
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <array>
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#include <string>
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#include <vector>
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/file_sys/vfs/vfs_types.h"
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namespace FileSys {
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// A localized entry containing strings within the NACP.
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// One for each language of type Language.
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struct LanguageEntry {
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std::array<char, 0x200> application_name;
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std::array<char, 0x100> developer_name;
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std::string GetApplicationName() const;
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std::string GetDeveloperName() const;
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};
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static_assert(sizeof(LanguageEntry) == 0x300);
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struct LanguageEntryData {
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union {
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// TitleDataFormat::Uncompressed (16 entries)
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std::array<LanguageEntry, 16> language_entries;
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// TitleDataFormat::Compressed (18+ entries)
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struct {
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u16 buffer_size;
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u8 buffer[0x2FFE];
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} compressed_data;
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};
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};
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enum class TitleDataFormat : u8 {
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Uncompressed = 0,
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Compressed = 1,
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};
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struct ApplicationNeighborDetectionGroupConfiguration {
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u64 group_id; ///< GroupId
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std::array<u8, 0x10> key;
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};
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static_assert(sizeof(ApplicationNeighborDetectionGroupConfiguration) == 0x18);
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// NeighborDetectionClientConfiguration
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struct NeighborDetectionClientConfiguration {
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ApplicationNeighborDetectionGroupConfiguration send_group_configuration; ///< SendGroupConfiguration
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std::array<ApplicationNeighborDetectionGroupConfiguration, 0x10> receivable_group_configurations; ///< ReceivableGroupConfigurations
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};
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static_assert(sizeof(NeighborDetectionClientConfiguration) == 0x198);
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enum class ApparentPlatform : u8 {
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NX = 0,
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Ounce = 1,
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Count = 2
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};
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enum class JitConfigurationFlag : u64 {
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None = 0,
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IsEnabled = 1,
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};
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struct JitConfiguration {
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JitConfigurationFlag jit_configuration_flag;
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u64 memory_size;
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};
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static_assert(sizeof(JitConfiguration) == 0x10);
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enum RequiredAddOnContentsSetDescriptorFlag : u16 {
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None = 0,
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Continue = 1
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};
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struct RequiredAddOnContentsSetDescriptor {
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u16 index : 15;
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RequiredAddOnContentsSetDescriptorFlag flag : 1;
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};
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static_assert(sizeof(RequiredAddOnContentsSetDescriptor) == 0x2);
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struct RequiredAddOnContentsSetBinaryDescriptor {
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RequiredAddOnContentsSetDescriptor descriptors[0x20];
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};
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static_assert(sizeof(RequiredAddOnContentsSetBinaryDescriptor) == 0x40);
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enum class PlayReportPermission : u8 {
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None = 0,
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TargetMarketing = 1,
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};
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enum class CrashScreenshotForProd : u8 {
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Deny = 0,
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Allow = 1,
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};
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enum class CrashScreenshotForDev : u8 {
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Deny = 0,
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Allow = 1,
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};
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enum class ContentsAvailabilityTransitionPolicy : u8 {
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NoPolicy = 0,
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Stable = 1,
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Changeable = 2,
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};
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struct AccessibleLaunchRequiredVersion {
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std::array<u64, 8> application_id;
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};
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static_assert(sizeof(AccessibleLaunchRequiredVersion) == 0x40);
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enum class CrashReport : u8 {
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Deny = 0,
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Allow = 1,
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};
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enum class PlayLogQueryCapability : u8 {
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None = 0,
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WhiteList = 1,
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All = 2,
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};
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struct ApplicationControlDataConditionData {
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u8 priority;
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INSERT_PADDING_BYTES(7);
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u16 aoc_index;
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INSERT_PADDING_BYTES(6);
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};
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static_assert(sizeof(ApplicationControlDataConditionData) == 0x10);
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#pragma pack(push, 1)
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struct ApplicationControlDataCondition {
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u64 type;
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std::array<ApplicationControlDataConditionData, 0x8> data;
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u8 count;
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};
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#pragma pack(pop)
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static_assert(sizeof(ApplicationControlDataCondition) == 0x89);
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// A language on the NX. These are for names and icons.
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#define NACP_LANGUAGE_LIST \
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NACP_LANGUAGE_ELEM(AmericanEnglish, 0) \
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NACP_LANGUAGE_ELEM(BritishEnglish, 1) \
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NACP_LANGUAGE_ELEM(Japanese, 2) \
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NACP_LANGUAGE_ELEM(French, 3) \
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NACP_LANGUAGE_ELEM(German, 4) \
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NACP_LANGUAGE_ELEM(LatinAmericanSpanish, 5) \
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NACP_LANGUAGE_ELEM(Spanish, 6) \
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NACP_LANGUAGE_ELEM(Italian, 7) \
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NACP_LANGUAGE_ELEM(Dutch, 8) \
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NACP_LANGUAGE_ELEM(CanadianFrench, 9) \
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NACP_LANGUAGE_ELEM(Portuguese, 10) \
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NACP_LANGUAGE_ELEM(Russian, 11) \
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NACP_LANGUAGE_ELEM(Korean, 12) \
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NACP_LANGUAGE_ELEM(TraditionalChinese, 13) \
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NACP_LANGUAGE_ELEM(SimplifiedChinese, 14) \
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NACP_LANGUAGE_ELEM(BrazilianPortuguese, 15) \
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NACP_LANGUAGE_ELEM(Polish, 16) \
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NACP_LANGUAGE_ELEM(Thai, 17) \
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enum class Language : u8 {
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#define NACP_LANGUAGE_ELEM(X, N) X = N,
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NACP_LANGUAGE_LIST
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#undef NACP_LANGUAGE_ELEM
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Count = 18,
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Default = 255,
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};
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// Yes it's duplicated, why? Bits i guess
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enum class SupportedLanguage : u32 {
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#define NACP_LANGUAGE_ELEM(X, N) X = 1ULL << N,
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NACP_LANGUAGE_LIST
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#undef NACP_LANGUAGE_ELEM
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};
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#undef NACP_LANGUAGE_LIST
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// The raw file format of a NACP file.
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struct RawNACP {
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LanguageEntryData language_entries;
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std::array<u8, 0x25> isbn;
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u8 startup_user_account;
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u8 user_account_switch_lock;
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u8 addon_content_registration_type;
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u32_le application_attribute;
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SupportedLanguage supported_languages;
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u32_le parental_control;
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bool screenshot_enabled;
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u8 video_capture_mode;
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bool data_loss_confirmation;
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u8 play_log_policy;
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u64_le presence_group_id;
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std::array<u8, 0x20> rating_age;
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std::array<char, 0x10> version_string;
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u64_le dlc_base_title_id;
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u64_le save_data_owner_id;
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u64_le user_account_save_data_size;
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u64_le user_account_save_data_journal_size;
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u64_le device_save_data_size;
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u64_le device_save_data_journal_size;
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u64_le bcat_delivery_cache_storage_size;
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char application_error_code_category[8];
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std::array<u64_le, 0x8> local_communication;
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u8 logo_type;
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u8 logo_handling;
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bool runtime_add_on_content_install;
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u8 runtime_parameter_delivery;
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u8 appropriate_age_for_china;
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INSERT_PADDING_BYTES(1);
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CrashReport crash_report;
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u64_le seed_for_pseudo_device_id;
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std::array<u8, 0x41> bcat_passphrase;
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u8 startup_user_account_option;
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INSERT_PADDING_BYTES(6); // ReservedForUserAccountSaveDataOperation
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u64_le user_account_save_data_max_size;
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u64_le user_account_save_data_max_journal_size;
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u64_le device_save_data_max_size;
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u64_le device_save_data_max_journal_size;
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u64_le temporary_storage_size;
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u64_le cache_storage_size;
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u64_le cache_storage_journal_size;
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u64_le cache_storage_data_and_journal_max_size;
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u16_le cache_storage_max_index;
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u8 runtime_upgrade;
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u32_le supporting_limited_application_licenses;
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std::array<u8, 0x8*16> play_log_queryable_application_id;
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PlayLogQueryCapability play_log_query_capability;
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u8 repair_flag;
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u8 program_index;
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u8 required_network_service_license_on_launch_flag;
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u8 app_error_code_prefix;
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TitleDataFormat titles_data_format;
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u8 acd_index;
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ApparentPlatform apparent_platform;
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// NeighborDetectionClientConfiguration neighbor_detection_client_configuration;
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// JitConfiguration jit_configuration;
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// RequiredAddOnContentsSetBinaryDescriptor required_add_on_contents_set_binary_descriptor;
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// PlayReportPermission play_report_permission;
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// CrashScreenshotForProd crash_screenshot_for_prod;
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// CrashScreenshotForDev crash_screenshot_for_dev;
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// ContentsAvailabilityTransitionPolicy contents_availability_transition_policy;
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// SupportedLanguage supported_language_copy; ///< TODO: add to XML generation.
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INSERT_PADDING_BYTES(0x1EF);
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AccessibleLaunchRequiredVersion accessible_launch_required_version;
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ApplicationControlDataCondition application_control_data_condition; ///< Used for Switch 2 upgrade packs, which are distributed as AddOnContent titles
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u8 initial_program_index;
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INSERT_PADDING_BYTES(2);
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u32_le accessible_program_index_flags;
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u8 album_file_export;
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INSERT_PADDING_BYTES(7);
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std::array<u8, 0x80> save_data_certificate_bytes;
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u8 has_ingame_voice_chat;
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INSERT_PADDING_BYTES(3);
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u32_le supported_extra_addon_content_flag;
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u8 has_karaoke_feature;
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INSERT_PADDING_BYTES(0x697);
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std::array<u8, 0x400> platform_specific_region;
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};
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static_assert(sizeof(RawNACP) == 0x4000, "RawNACP has incorrect size.");
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extern const std::array<const char*, size_t(Language::Count)> LANGUAGE_NAMES;
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// A class representing the format used by NX metadata files, typically named Control.nacp.
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// These store application name, dev name, title id, and other miscellaneous data.
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class NACP {
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public:
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explicit NACP();
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explicit NACP(VirtualFile file);
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~NACP();
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const LanguageEntry& GetLanguageEntry() const;
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std::string GetApplicationName() const;
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std::string GetDeveloperName() const;
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u64 GetTitleId() const;
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u64 GetDLCBaseTitleId() const;
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std::string GetVersionString() const;
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u64 GetDefaultNormalSaveSize() const;
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u64 GetDefaultJournalSaveSize() const;
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u32 GetSupportedLanguages() const;
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std::vector<std::string> GetApplicationNames() const;
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std::vector<u8> GetRawBytes() const;
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bool GetUserAccountSwitchLock() const;
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u64 GetDeviceSaveDataSize() const;
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u32 GetParentalControlFlag() const;
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const std::array<u8, 0x20>& GetRatingAge() const;
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private:
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RawNACP raw{};
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std::vector<LanguageEntry> language_entries;
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};
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} // namespace FileSys
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