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LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
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sideshowbarker
2024-07-19 09:35:13 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/11580babbfb
@@ -29,7 +29,9 @@
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#include <LibCore/CEventLoop.h>
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#include <LibCore/CObject.h>
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class GraphicsBitmap;
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namespace Gfx {
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class Bitmap;
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}
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namespace GUI {
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@@ -47,7 +49,7 @@ public:
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virtual ~DragOperation() override;
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void set_text(const String& text) { m_text = text; }
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void set_bitmap(const GraphicsBitmap* bitmap) { m_bitmap = bitmap; }
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void set_bitmap(const Gfx::Bitmap* bitmap) { m_bitmap = bitmap; }
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void set_data(const String& data_type, const String& data)
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{
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m_data_type = data_type;
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@@ -71,7 +73,7 @@ private:
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String m_text;
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String m_data_type;
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String m_data;
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RefPtr<GraphicsBitmap> m_bitmap;
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RefPtr<Gfx::Bitmap> m_bitmap;
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};
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}
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