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LibWeb+WebContent: Forbid access to underlying type of CSSPixels
Although DistinctNumeric, which is supposed to abstract the underlying type, was used to represent CSSPixels, we have a whole bunch of places in the layout code that assume CSSPixels::value() returns a floating-point type. This assumption makes it difficult to replace the underlying type in CSSPixels with a non-floating type. To make it easier to transition CSSPixels to fixed-point math, one step we can take is to prevent access to the underlying type using value() and instead use explicit conversions with the to_float(), to_double(), and to_int() methods.
This commit is contained in:
committed by
Andreas Kling
parent
5a54c686a7
commit
147c3b3d97
Notes:
sideshowbarker
2024-07-17 03:45:48 +09:00
Author: https://github.com/kalenikaliaksandr Commit: https://github.com/SerenityOS/serenity/commit/147c3b3d97 Pull-request: https://github.com/SerenityOS/serenity/pull/19368 Reviewed-by: https://github.com/MacDue
@@ -24,10 +24,10 @@ Gfx::FloatRect EdgeRect::resolved(Layout::Node const& layout_node, Gfx::Rect<dou
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// widths for <bottom>, and the same as the used value of the width plus the sum of the
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// horizontal padding and border widths for <right>, such that four 'auto' values result in the
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// clipping region being the same as the element's border box).
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auto left = border_box.left() + (left_edge.is_auto() ? 0 : left_edge.to_px(layout_node)).value();
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auto top = border_box.top() + (top_edge.is_auto() ? 0 : top_edge.to_px(layout_node)).value();
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auto right = border_box.left() + (right_edge.is_auto() ? border_box.width() : right_edge.to_px(layout_node)).value();
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auto bottom = border_box.top() + (bottom_edge.is_auto() ? border_box.height() : bottom_edge.to_px(layout_node)).value();
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auto left = border_box.left() + (left_edge.is_auto() ? 0 : left_edge.to_px(layout_node)).to_double();
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auto top = border_box.top() + (top_edge.is_auto() ? 0 : top_edge.to_px(layout_node)).to_double();
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auto right = border_box.left() + (right_edge.is_auto() ? border_box.width() : right_edge.to_px(layout_node)).to_double();
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auto bottom = border_box.top() + (bottom_edge.is_auto() ? border_box.height() : bottom_edge.to_px(layout_node)).to_double();
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return Gfx::FloatRect {
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left,
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top,
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