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Everywhere: Avoid large rebuilds when editing (Immutable)Bitmap headers
This reduces the number of recompiled files as follow: - Bitmap.h: 1309 -> 101 - ImmutableBitmap.h: 1218 -> 75
This commit is contained in:
committed by
Jelle Raaijmakers
parent
40f089a043
commit
28ba610f32
Notes:
github-actions[bot]
2025-11-28 17:35:14 +00:00
Author: https://github.com/InvalidUsernameException Commit: https://github.com/LadybirdBrowser/ladybird/commit/28ba610f325 Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/6911 Reviewed-by: https://github.com/Hendiadyoin1 Reviewed-by: https://github.com/Psychpsyo Reviewed-by: https://github.com/gmta
@@ -12,6 +12,7 @@ extern "C" {
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#include <GLES2/gl2ext_angle.h>
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}
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#include <LibGfx/ImmutableBitmap.h>
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#include <LibGfx/SkiaUtils.h>
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#include <LibWeb/HTML/HTMLCanvasElement.h>
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#include <LibWeb/HTML/HTMLImageElement.h>
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