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LibJS: Use TRY(push_execution_context()) in places where we can recover
This commit is contained in:
committed by
Andreas Kling
parent
9422ae9bb2
commit
29964dc152
Notes:
sideshowbarker
2024-07-17 17:14:26 +09:00
Author: https://github.com/linusg Commit: https://github.com/SerenityOS/serenity/commit/29964dc152 Pull-request: https://github.com/SerenityOS/serenity/pull/13100
@@ -404,7 +404,7 @@ Completion SourceTextModule::initialize_environment(VM& vm)
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// Note: We're already working on that one.
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// 17. Push moduleContext onto the execution context stack; moduleContext is now the running execution context.
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vm.push_execution_context(m_execution_context, realm().global_object());
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TRY(vm.push_execution_context(m_execution_context, realm().global_object()));
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// 18. Let code be module.[[ECMAScriptCode]].
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@@ -657,7 +657,7 @@ Completion SourceTextModule::execute_module(VM& vm, Optional<PromiseCapability>
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// a. Assert: capability is not present.
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VERIFY(!capability.has_value());
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// b. Push moduleContext onto the execution context stack; moduleContext is now the running execution context.
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vm.push_execution_context(module_context, realm().global_object());
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TRY(vm.push_execution_context(module_context, realm().global_object()));
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// c. Let result be the result of evaluating module.[[ECMAScriptCode]].
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auto result = m_ecmascript_code->execute(vm.interpreter(), realm().global_object());
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