LibJS: Fast-path own-property enumeration and reduce descriptor lookups

Before this change, PropertyNameIterator (used by for..in) and
`Object::enumerable_own_property_names()` (used by `Object.keys()`,
`Object.values()`, and `Object.entries()`) enumerated an object's own
enumerable properties exactly as the spec prescribes:
- Call `internal_own_property_keys()`, allocating a list of JS::Value
  keys.
- For each key, call internal_get_own_property() to obtain a
  descriptor and check `[[Enumerable]]`.

While that is required in the general case (e.g. for Proxy objects or
platform/exotic objects that override `[[OwnPropertyKeys]]`), it's
overkill for ordinary JS objects that store their own properties in the
shape table and indexed-properties storage.

This change introduces `for_each_own_property_with_enumerability()`,
which, for objects where
`eligible_for_own_property_enumeration_fast_path()` is `true`, lets us
read the enumerability directly from shape metadata (and from
indexed-properties storage) without a per-property descriptor lookup.
When we cannot avoid `internal_get_own_property()`, we still
benefit by skipping the temporary `Vector<Value>` of keys and avoiding
the unnecessary round-trip between PropertyKey and Value.
This commit is contained in:
Aliaksandr Kalenik
2025-09-19 16:49:53 +02:00
committed by Alexander Kalenik
parent 66601f7d59
commit 451c947c3f
Notes: github-actions[bot] 2025-09-21 13:07:39 +00:00
13 changed files with 148 additions and 61 deletions

View File

@@ -32,6 +32,8 @@ public:
virtual ThrowCompletionOr<GC::RootVector<Value>> internal_own_property_keys() const override;
virtual void initialize(Realm&) override;
virtual bool eligible_for_own_property_enumeration_fast_path() const final { return false; }
private:
ModuleNamespaceObject(Realm&, Module* module, Vector<Utf16FlyString> exports);