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LibGfx: Move all image loaders and writers to a subdirectory
This commit is contained in:
committed by
Andreas Kling
parent
752f06f228
commit
496b7ffb2b
Notes:
sideshowbarker
2024-07-17 23:07:41 +09:00
Author: https://github.com/LucasChollet Commit: https://github.com/SerenityOS/serenity/commit/496b7ffb2b Pull-request: https://github.com/SerenityOS/serenity/pull/17969
27
Userland/Libraries/LibGfx/ImageFormats/PPMLoader.h
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27
Userland/Libraries/LibGfx/ImageFormats/PPMLoader.h
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/*
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* Copyright (c) 2020, Hüseyin ASLITÜRK <asliturk@hotmail.com>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/StringView.h>
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#include <LibGfx/ImageFormats/ImageDecoder.h>
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#include <LibGfx/ImageFormats/PortableImageMapLoader.h>
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namespace Gfx {
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struct PPM {
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static constexpr auto ascii_magic_number = '3';
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static constexpr auto binary_magic_number = '6';
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static constexpr StringView image_type = "PPM"sv;
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u16 max_val { 0 };
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};
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using PPMLoadingContext = PortableImageMapLoadingContext<PPM>;
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using PPMImageDecoderPlugin = PortableImageDecoderPlugin<PPMLoadingContext>;
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bool read_image_data(PPMLoadingContext& context, Streamer& streamer);
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}
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