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LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also things like empty and new object shape now live on a new heap-allocated JS::Intrinsics object, thus completing the long journey of taking all the magic away from the global object. This represents the Realm's [[Intrinsics]] slot in the spec and matches its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of architecture. In the majority of cases it should now be possibly to fully allocate a regular object without the global object existing, and in fact that's what we do now - the realm is allocated before the global object, and the intrinsics between both :^)
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sideshowbarker
2024-07-17 07:41:37 +09:00
Author: https://github.com/linusg Commit: https://github.com/SerenityOS/serenity/commit/50428ea8d2 Pull-request: https://github.com/SerenityOS/serenity/pull/15035 Reviewed-by: https://github.com/davidot
@@ -11,7 +11,7 @@
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namespace JS {
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ModuleNamespaceObject::ModuleNamespaceObject(Realm& realm, Module* module, Vector<FlyString> exports)
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: Object(*realm.global_object().object_prototype())
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: Object(*realm.intrinsics().object_prototype())
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, m_module(module)
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, m_exports(move(exports))
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{
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