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LibWeb+LibJS: Make the EventTarget hierarchy (incl. DOM) GC-allocated
This is a monster patch that turns all EventTargets into GC-allocated PlatformObjects. Their C++ wrapper classes are removed, and the LibJS garbage collector is now responsible for their lifetimes. There's a fair amount of hacks and band-aids in this patch, and we'll have a lot of cleanup to do after this.
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sideshowbarker
2024-07-17 07:28:15 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/6f433c8656 Pull-request: https://github.com/SerenityOS/serenity/pull/14816 Reviewed-by: https://github.com/ADKaster Reviewed-by: https://github.com/linusg ✅
@@ -24,24 +24,24 @@ public:
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using RefCounted::ref;
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using RefCounted::unref;
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static NonnullRefPtr<MessageChannel> create_with_global_object(Bindings::WindowObject&)
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static NonnullRefPtr<MessageChannel> create_with_global_object(HTML::Window& window)
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{
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return adopt_ref(*new MessageChannel());
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return adopt_ref(*new MessageChannel(window));
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}
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virtual ~MessageChannel() override;
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MessagePort* port1() { return m_port1; }
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MessagePort const* port1() const { return m_port1; }
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MessagePort* port1();
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MessagePort const* port1() const;
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MessagePort* port2() { return m_port2; }
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MessagePort const* port2() const { return m_port2; }
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MessagePort* port2();
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MessagePort const* port2() const;
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private:
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MessageChannel();
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explicit MessageChannel(HTML::Window&);
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RefPtr<MessagePort> m_port1;
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RefPtr<MessagePort> m_port2;
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JS::Handle<MessagePort> m_port1;
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JS::Handle<MessagePort> m_port2;
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};
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}
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