LibJS: Generate FFI header using cbindgen instead of hand-rolling

Replace the BytecodeFactory header with cbindgen.

This will help ensure that types and enums and constants are kept in
sync between the C++ and Rust code. It's also a step in exporting more
Rust enums directly rather than relying on magic constants for
switch statements.

The FFI functions are now all placed in the JS::FFI namespace, which
is the cause for all the churn in the scripting parts of LibJS and
LibWeb.
This commit is contained in:
Andrew Kaster
2026-03-17 15:47:58 -06:00
committed by Andreas Kling
parent c381cd7d68
commit 92e4c20ad5
Notes: github-actions[bot] 2026-03-18 01:50:46 +00:00
19 changed files with 1167 additions and 557 deletions

View File

@@ -73,7 +73,7 @@ GC::Ref<ClassicScript> ClassicScript::create(ByteString filename, StringView sou
return script;
}
GC::Ref<ClassicScript> ClassicScript::create_from_pre_parsed(ByteString filename, NonnullRefPtr<JS::SourceCode const> source_code, JS::Realm& realm, URL::URL base_url, RustParsedProgram* parsed, MutedErrors muted_errors)
GC::Ref<ClassicScript> ClassicScript::create_from_pre_parsed(ByteString filename, NonnullRefPtr<JS::SourceCode const> source_code, JS::Realm& realm, URL::URL base_url, JS::FFI::ParsedProgram* parsed, MutedErrors muted_errors)
{
auto& vm = realm.vm();