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LibJS: Generate FFI header using cbindgen instead of hand-rolling
Replace the BytecodeFactory header with cbindgen. This will help ensure that types and enums and constants are kept in sync between the C++ and Rust code. It's also a step in exporting more Rust enums directly rather than relying on magic constants for switch statements. The FFI functions are now all placed in the JS::FFI namespace, which is the cause for all the churn in the scripting parts of LibJS and LibWeb.
This commit is contained in:
committed by
Andreas Kling
parent
c381cd7d68
commit
92e4c20ad5
Notes:
github-actions[bot]
2026-03-18 01:50:46 +00:00
Author: https://github.com/ADKaster Commit: https://github.com/LadybirdBrowser/ladybird/commit/92e4c20ad5b Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/8476
@@ -73,7 +73,7 @@ GC::Ref<ClassicScript> ClassicScript::create(ByteString filename, StringView sou
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return script;
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}
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GC::Ref<ClassicScript> ClassicScript::create_from_pre_parsed(ByteString filename, NonnullRefPtr<JS::SourceCode const> source_code, JS::Realm& realm, URL::URL base_url, RustParsedProgram* parsed, MutedErrors muted_errors)
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GC::Ref<ClassicScript> ClassicScript::create_from_pre_parsed(ByteString filename, NonnullRefPtr<JS::SourceCode const> source_code, JS::Realm& realm, URL::URL base_url, JS::FFI::ParsedProgram* parsed, MutedErrors muted_errors)
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{
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auto& vm = realm.vm();
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