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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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github-actions[bot]
2024-11-13 21:52:48 +00:00
Author: https://github.com/shannonbooth Commit: https://github.com/LadybirdBrowser/ladybird/commit/9b79a686eb1 Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2322 Reviewed-by: https://github.com/gmta
@@ -47,7 +47,7 @@ JS_DEFINE_ALLOCATOR(ResolvedCSSStyleDeclaration);
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JS::NonnullGCPtr<ResolvedCSSStyleDeclaration> ResolvedCSSStyleDeclaration::create(DOM::Element& element, Optional<Selector::PseudoElement::Type> pseudo_element)
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{
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return element.realm().heap().allocate<ResolvedCSSStyleDeclaration>(element.realm(), element, move(pseudo_element));
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return element.realm().create<ResolvedCSSStyleDeclaration>(element, move(pseudo_element));
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}
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ResolvedCSSStyleDeclaration::ResolvedCSSStyleDeclaration(DOM::Element& element, Optional<CSS::Selector::PseudoElement::Type> pseudo_element)
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