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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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github-actions[bot]
2024-11-13 21:52:48 +00:00
Author: https://github.com/shannonbooth Commit: https://github.com/LadybirdBrowser/ladybird/commit/9b79a686eb1 Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2322 Reviewed-by: https://github.com/gmta
@@ -25,7 +25,7 @@ class CustomElementDefinition : public JS::Cell {
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static JS::NonnullGCPtr<CustomElementDefinition> create(JS::Realm& realm, String const& name, String const& local_name, WebIDL::CallbackType& constructor, Vector<String>&& observed_attributes, LifecycleCallbacksStorage&& lifecycle_callbacks, bool form_associated, bool disable_internals, bool disable_shadow)
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{
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return realm.heap().allocate<CustomElementDefinition>(realm, name, local_name, constructor, move(observed_attributes), move(lifecycle_callbacks), form_associated, disable_internals, disable_shadow);
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return realm.create<CustomElementDefinition>(name, local_name, constructor, move(observed_attributes), move(lifecycle_callbacks), form_associated, disable_internals, disable_shadow);
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}
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~CustomElementDefinition() = default;
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