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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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github-actions[bot]
2024-11-13 21:52:48 +00:00
Author: https://github.com/shannonbooth Commit: https://github.com/LadybirdBrowser/ladybird/commit/9b79a686eb1 Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2322 Reviewed-by: https://github.com/gmta
@@ -30,7 +30,7 @@ WebIDL::ExceptionOr<JS::NonnullGCPtr<Module>> Module::construct_impl(JS::Realm&
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auto stable_bytes = stable_bytes_or_error.release_value();
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auto compiled_module = TRY(Detail::compile_a_webassembly_module(vm, move(stable_bytes)));
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return vm.heap().allocate<Module>(realm, realm, move(compiled_module));
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return realm.create<Module>(realm, move(compiled_module));
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}
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Module::Module(JS::Realm& realm, NonnullRefPtr<Detail::CompiledWebAssemblyModule> compiled_module)
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