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LibWeb/WebGL: Set prototypes of the WebGL objects
This commit is contained in:
committed by
Alexander Kalenik
parent
2e1702a14b
commit
a14cd5dab8
Notes:
github-actions[bot]
2024-12-05 20:42:31 +00:00
Author: https://github.com/Lubrsi Commit: https://github.com/LadybirdBrowser/ladybird/commit/a14cd5dab8a Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2791 Reviewed-by: https://github.com/gmta Reviewed-by: https://github.com/shannonbooth
@@ -1,6 +1,7 @@
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/*
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* Copyright (c) 2024, Jelle Raaijmakers <jelle@ladybird.org>
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* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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* Copyright (c) 2024, Luke Wilde <luke@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@@ -10,8 +11,6 @@
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#include <LibWeb/Bindings/PlatformObject.h>
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#include <LibWeb/WebGL/Types.h>
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typedef unsigned int GLuint;
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namespace Web::WebGL {
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class WebGLObject : public Bindings::PlatformObject {
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@@ -28,6 +27,8 @@ public:
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protected:
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explicit WebGLObject(JS::Realm&, GLuint handle);
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virtual void initialize(JS::Realm&) override;
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bool invalidated() const { return m_invalidated; }
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private:
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