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LibGfx/PortableFormat: Use finite loops in read_image_data
The `read_image_data` function of each one of[PBM, PGM, PPM]Loader use the same structure to read an image. This patch harmonizes the three functions and use finite loops instead of reading until EOF. It allows to quit early on bloated file, but it's mainly done for refactoring purpose.
This commit is contained in:
committed by
Andreas Kling
parent
24087ef6eb
commit
b9574c180e
Notes:
sideshowbarker
2024-07-19 01:59:31 +09:00
Author: https://github.com/LucasChollet Commit: https://github.com/SerenityOS/serenity/commit/b9574c180e Pull-request: https://github.com/SerenityOS/serenity/pull/17831 Reviewed-by: https://github.com/kleinesfilmroellchen ✅ Reviewed-by: https://github.com/nico
@@ -19,46 +19,46 @@ namespace Gfx {
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bool read_image_data(PPMLoadingContext& context, Streamer& streamer)
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{
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Vector<Gfx::Color> color_data;
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color_data.ensure_capacity(context.width * context.height);
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auto const context_size = context.width * context.height;
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color_data.resize(context_size);
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if (context.type == PPMLoadingContext::Type::ASCII) {
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while (true) {
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for (u64 i = 0; i < context_size; ++i) {
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auto const red_or_error = read_number(streamer);
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if (red_or_error.is_error())
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break;
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return false;
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if (read_whitespace(context, streamer).is_error())
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break;
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return false;
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auto const green_or_error = read_number(streamer);
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if (green_or_error.is_error())
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break;
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return false;
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if (read_whitespace(context, streamer).is_error())
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break;
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return false;
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auto const blue_or_error = read_number(streamer);
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if (blue_or_error.is_error())
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break;
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return false;
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if (read_whitespace(context, streamer).is_error())
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break;
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return false;
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Color color { (u8)red_or_error.value(), (u8)green_or_error.value(), (u8)blue_or_error.value() };
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if (context.format_details.max_val < 255)
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color = adjust_color(context.format_details.max_val, color);
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color_data.append(color);
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color_data[i] = color;
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}
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} else if (context.type == PPMLoadingContext::Type::RAWBITS) {
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u8 pixel[3];
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while (streamer.read_bytes(pixel, 3)) {
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color_data.append({ pixel[0], pixel[1], pixel[2] });
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for (u64 i = 0; i < context_size; ++i) {
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u8 pixel[3];
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if (!streamer.read_bytes(pixel, 3))
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return false;
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color_data[i] = { pixel[0], pixel[1], pixel[2] };
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}
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}
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if (context.width * context.height != color_data.size())
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return false;
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if (!create_bitmap(context)) {
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return false;
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}
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