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Kernel/Graphics: Remove unnecessary derived FramebufferDevice classes
It seems like overly-specific classes were written for no good reason. Instead of making each adapter to have its own unique FramebufferDevice class, let's generalize everything to keep implementation more consistent.
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sideshowbarker
2024-07-18 17:17:46 +09:00
Author: https://github.com/supercomputer7 Commit: https://github.com/SerenityOS/serenity/commit/c1a4dfeffbd Pull-request: https://github.com/SerenityOS/serenity/pull/7378
@@ -13,6 +13,7 @@ set(PAGE_FAULT_DEBUG ON)
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set(CONTEXT_SWITCH_DEBUG ON)
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set(SMP_DEBUG ON)
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set(BXVGA_DEBUG ON)
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set(FRAMEBUFFER_DEVICE_DEBUG ON)
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set(PS2MOUSE_DEBUG ON)
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set(MOUSE_DEBUG ON)
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set(VMWARE_BACKDOOR_DEBUG ON)
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