Commit Graph

6 Commits

Author SHA1 Message Date
Shannon Booth
5adfd1c43a LibWeb/Bindings: Generate struct definitions from IDL dictionaries
Previously we were inconsistent by generating code for enum definitions
but not generating code for dictionaries. With future changes to the
IDL generator to expose helpers to convert to and from IDL values
this produced circular depdendencies. To solve this problem, also
generate the dictionary definitions in bindings headers.
2026-05-09 10:49:49 +02:00
Aliaksandr Kalenik
901cc28272 LibWeb: Reduce recompilation impact of DOM/Document.h
Remove 11 heavy includes from Document.h that were only needed for
pointer/reference types (already forward-declared in Forward.h), and
extract the nested ViewportClient interface to a standalone header.

This reduces Document.h's recompilation cascade from ~1228 files to
~717 files (42% reduction). Headers like BrowsingContext.h that were
previously transitively included see even larger improvements (from
~1228 down to ~73 dependents).
2026-02-11 20:02:28 +01:00
Andreas Kling
706eb0018c LibGC+LibWeb: Mark two GC::Cell functions as MUST_UPCALL
Let's make sure that subclasses always call their base class when
overriding these virtuals:

- void finalize()
- void visit_edges(Visitor&)
2026-02-06 13:50:54 +01:00
ayeteadoe
454e6a6f7f LibWeb/Gamepad: Forward declare SDL components to fix Windows build
We have to prevent from including any SDL headers in LibWeb headers.
Otherwise there will be transitive Windows.h includes that will
re-declare some of our existing forward decls/defines in
LibCore/SocketAddressWindows.h
2025-09-02 11:11:12 +01:00
Luke Wilde
74e0483ea5 LibWeb: Implement the Gamepad API with SDL3 2025-09-01 21:10:47 +02:00
Jelle Raaijmakers
526615bc10 LibWeb: Stub Navigator.getGamepads() 2025-07-22 11:55:29 -04:00