The Paintable tree and its supplemental painting data structures were
GC allocated because that was the easiest way to manage it and avoid
leaks introduced by ref cycles. This included the Paintable subclasses
themselves plus StackingContext, ChromeWidget, Scrollbar, ResizeHandle,
and scroll-frame state.
We are now trying to reduce GC allocation churn on layout and painting
updates, so keeping this short-lived rendering tree outside the JS heap
is a better fit. Move Paintable to RefCountedTreeNode, make painting
helpers ref-counted or weakly reference Paintables, and update the
layout and event-handler call sites to use RefPtr/WeakPtr ownership.
Move the inline dom_node() method to Viewport.cpp so the header no
longer needs the full Document definition. Add explicit includes to
files that relied on the transitive dependency.
This migrates TextNode::text_for_rendering() to Utf16String and deals
with the fallout. As a consequence, this effectively reverts commit
3df83dade8.
The layout test expecation file updates are because we now express text
lengths and offsets in UTF-16 code units.
The selection-over-multiple-code-units expectation file update actually
represents a correctness fix. Our result now matches Firefox.
We were passing in byte offsets instead of UTF-16 code unit offsets,
which could lead to crashes if the offsets found exceeded the number of
code units in text fragments on the page.
Fixes#4908.
Co-authored-by: Tim Ledbetter <tim.ledbetter@ladybird.org>
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root