Teach the bindings build to pass support IDL files alongside the regular
binding IDLs so BindingsGenerator parses the full declared IDL set into
a shared context.
Keep idl_files.cmake as the source of truth for parsed support IDLs, and
let Interface::will_generate_code() decide which parsed interfaces emit
generated bindings.
Use the shared IDL context when checking whether a type is a JSON type
instead of walking imported modules from the current interface. This
removes another dependency on explicit #import directives when resolving
interface inheritance for toJSON.
Change the IDL parser entry point to a static factory returning an
IDL::Module. Modules now own the parsed file identity and import graph,
with an optional reference to the file's real interface when one exists.
This is a step towards running the IDL generator on files without
an interface defined.
Start making IDL::Context represent the shared IDL world used during
code generation.
Move globally visible parsed IDL such as dictionaries, enums,
typedefs, callbacks, mixins, and partial declarations out of individual
Interface objects and into Context.
The main goal of this change is a step towards invoking the IDL
generator on every IDL file at once, rather than per interface.
In the meantime as standalone improvements, this lets code generation
resolve imported IDL types through the shared Context without copying
imported declarations onto each Interface. It also makes duplicate
local declarations unnecessary for imported shared types, since an
interface can reference an enum or dictionary owned by another
parsed IDL module without re-emitting it itself.
Partial interfaces have the same name as the interface they extend, and
can appear in any order. In practice, we import the partial interfaces
into the main interface's IDL.