Commit Graph

41 Commits

Author SHA1 Message Date
Aliaksandr Kalenik
3e54291813 LibWeb: Move VisualViewport transform to AccumulatedVisualContext tree
Move the visual viewport (pinch-to-zoom) transform from a reserved slot
in DisplayList to the AccumulatedVisualContext tree as a root transform
node. Fixed position elements now correctly inherit from this context.

This requires rebuilding the context tree and display list on each zoom
change, but this overhead will be eliminated by future partial context
tree rebuilds.
2026-01-23 18:56:24 +01:00
Aliaksandr Kalenik
cb8ecb3c11 LibGfx+LibWeb: Move SVG mask/clip composition from CPU to GPU
Previously, both mask and clip-path were rendered to separate mutable
Gfx::Bitmap objects which forced CPU rasterization. They were then
combined using a CPU pixel-by-pixel operation before being returned
as an ImmutableBitmap.

Instead of including mask in the final bitmap as already rasterized
images, we now use display lists which opens opportunity to utilize
GPU if available.

Bitmap::apply_mask() and ApplyMaskBitmap display list command are no
longer used and have been removed.
2026-01-23 16:23:06 +01:00
Aliaksandr Kalenik
660e1a62b2 LibWeb: Remove clip-path handling from PaintableBox::get_masking_area()
This is now handled by AccumulatedVisualContext.
2026-01-21 19:10:26 +01:00
Aliaksandr Kalenik
96a39aeaa6 LibWeb: Move effects application into AccumulatedVisualContext
Effects (opacity, blend mode, filters) must be applied in the parent's
coordinate space, before the element's transform. Previously this was
handled by manually switching to the parent's visual context when
applying effects at paint time.

By adding EffectsData to AccumulatedVisualContext and positioning it
before TransformData in the chain, effects are now naturally applied in
the correct order during display list replay, eliminating the special
case in StackingContext::paint().

For SVG filters that can generate content from empty elements (feFlood,
feImage, feTurbulence), a transparent FillRect command is emitted to
trigger the filter through the same AVC pipeline.
2026-01-21 16:19:18 +01:00
Aliaksandr Kalenik
d4feeb1cad LibWeb: Preserve paintable tree across relayouts
Reuse existing paintables during relayout to reduce GC allocation
pressure. Each paintable subclass implements reset_for_relayout()
to clear state before reuse.
2026-01-21 10:00:17 +01:00
Aliaksandr Kalenik
69ffe99054 LibWeb: Avoid duplicate transform/perspective context allocations
For position:relative/static elements, use visual parent's state
directly instead of containing block's state + intermediate walk.
This reuses existing context nodes, avoids duplicate allocations,
and eliminates the intermediate ancestor vector construction.
2026-01-19 11:39:47 +01:00
Aliaksandr Kalenik
98afd82491 LibWeb: Integrate clip-path into AccumulatedVisualContext
Previously, clip-path was applied only during painting in
StackingContext::paint(), which meant hit testing did not respect
clip-path boundaries. Clicks outside the visible clipped region but
inside the element's bounding box would incorrectly register as hits.

By moving clip-path into AccumulatedVisualContext, it becomes part of
the same system that handles transforms, clips, and scroll offsets for
both painting and hit testing, ensuring consistent behavior.
2026-01-16 13:39:02 +01:00
Aliaksandr Kalenik
bb4e29be5c LibWeb: Remove ClipFrame
Remove the now-obsolete ClipFrame infrastructure:
- Delete ClipFrame.h and ClipFrame.cpp
- Remove assign_clip_frames() from ViewportPaintable
- Remove enclosing_clip_frame and own_clip_frame from PaintableBox
- Remove m_clip_state HashMap from ViewportPaintable

Clip handling is now fully managed through AccumulatedVisualContext
nodes with ClipData.
2026-01-15 19:50:53 +01:00
Aliaksandr Kalenik
009ddd4823 LibWeb: Integrate AccumulatedVisualContext with display list
Integrate AccumulatedVisualContext with display list recording and
playback. This is the main commit of the refactoring that delivers the
architectural improvements enabled by AccumulatedVisualContext.

Recording changes:

Each display list command now stores a single
RefPtr<AccumulatedVisualContext> instead of separate scroll_frame_id
and ClipFrame. The recorder simply captures the current accumulated
context when appending commands.

The before_paint()/after_paint() hooks that pushed/popped scroll frame
IDs are replaced by directly setting accumulated_visual_context on the
recorder before painting each element.

Playback changes:

The display list player now uses LCA (Lowest Common Ancestor) based
traversal to switch between visual contexts efficiently. When
transitioning from context A to context B:

1. Find the LCA of A and B in the context tree
2. Pop (restore) states back to the LCA depth
3. Push (save + apply) states from LCA down to B

This approach minimizes redundant save/restore operations. For example,
when rendering siblings that share a common scroll container, the
player keeps that scroll state applied and only switches the divergent
parts of their context chains.

Key deletions:

- Remove translate_by() from all 45 display list commands - commands
  are now immutable
- Remove transform/perspective fields from PushStackingContext -
  transforms are tracked via AccumulatedVisualContext
- Remove push_scroll_frame_id()/pop_scroll_frame_id() from
  DisplayListRecorder
- Remove before_paint()/after_paint() hooks from Paintable
- Merge ApplyOpacity, ApplyCompositeAndBlendingOperator, ApplyFilter
  into single ApplyEffects command

Stacking context painting changes:

The StackingContext::paint() method is significantly simplified.
Instead of building a PushStackingContextParams struct with transform
matrices and pushing/popping stacking contexts, it now:

1. Sets the accumulated visual context (which already contains
   transforms)
2. Applies effects (opacity, blend mode, filters) if needed
3. Applies clip path if needed
4. Paints the content
5. Restores state

The visual state management that was interleaved throughout the
painting code is now handled uniformly by the context tree.
2026-01-15 19:50:53 +01:00
Aliaksandr Kalenik
8d47c98ed3 LibWeb: Cache scroll state snapshot in ViewportPaintable
Cache the scroll state snapshot in ViewportPaintable when
refresh_scroll_state() is called.

The upcoming AccumulatedVisualContext integration requires access to
the scroll state snapshot during hit testing to transform screen
coordinates through scroll frames. Without caching, each hit test would
allocate a new snapshot (a Vector<Entry>), causing many temporary
allocations during mouse movement. Caching the snapshot eliminates this
overhead.
2026-01-15 19:50:53 +01:00
Aliaksandr Kalenik
10833640b1 LibWeb: Introduce AccumulatedVisualContext
Introduce AccumulatedVisualContext, a tree structure that tracks the
cumulative visual state (scroll offsets, clip regions, transforms,
perspective) for each paintable box.

Motivation:

Before this change, visual state was fragmented across multiple
mechanisms:
- ClipFrame: Tracked clip rectangles, each storing its own
  enclosing_scroll_frame_id to handle scroll offset adjustments
- scroll_frame_id: Passed separately to each display list command
- PushStackingContext: Stored transform matrices directly in the command
- Every display list command implemented translate_by() (45 methods
  total) to allow scroll offset adjustment during playback

This fragmentation led to:
- Complex, error-prone coordinate transformation logic scattered
  throughout the codebase
- Commands being mutated during playback to apply scroll offsets
- Duplicate logic between painting and hit testing for coordinate
  transformations

Solution:

AccumulatedVisualContext builds a tree where each node represents a
single visual operation:
- ScrollData: A scroll frame with its ID
- ClipData: A clip rectangle with optional border radii
- TransformData: A 4x4 transform matrix with its origin
- PerspectiveData: A perspective projection matrix

Each PaintableBox stores a reference to its accumulated context node.
The tree structure naturally captures the parent-child relationships,
so traversing from any node to the root gives the complete chain of
visual transformations.

Benefits this enables (in subsequent commits):
- Display list commands become immutable - no more translate_by()
- Single RefPtr<AccumulatedVisualContext> replaces separate
  scroll_frame_id and ClipFrame on commands
- LCA-based tree traversal during playback for efficient save/restore
- transform_point_for_hit_test() provides coordinate transformation for
  hit testing using the same structure
2026-01-15 19:50:53 +01:00
Andreas Kling
a9cc425cde LibJS+LibWeb: Add missing GC marking visits
This adds visit_edges(Cell::Visitor&) methods to various helper structs
that contain GC pointers, and makes sure they are called from owning
GC-heap-allocated objects as needed.

These were found by our Clang plugin after expanding its capabilities.
The added rules will be enforced by CI going forward.
2026-01-07 12:48:58 +01:00
Jelle Raaijmakers
aa1abe778a LibWeb: Misc. code improvements
More usage of `as_if<T>`, fewer unnecessary `const_cast`s, etc. No
functional changes.
2025-12-08 20:12:23 +01:00
InvalidUsernameException
fb9286eccb LibWeb: Apply clip frames even when transformation is identity
Clip frames for overflow were applied based on whether the box in
question had a non-identity matrix transformation associated with it.
That however is not correct, since specifying a no-op transform like
`scale(1)` still needs to apply clip overflow rectangles. So instead we
need to check whether the element associated with the box in question
has any CSS transforms.

This appears to have been a regression from
9bbc1cd618 and effectively reverts that
commit, but keeps its effect by unifying on the check for CSS transforms
instead.

This fixes some background boxes being rendered for the invisible items
of the carousels on https://computerbase.de/.
2025-12-01 17:46:44 +01:00
Aliaksandr Kalenik
597fe8288c LibWeb: Apply own clip rect for background phase only when clip used
Fixes a bug where we would clip `box-shadow` when `overflow: hidden`
was set, which is not supposed to happen since `overflow` only affects
clipping of an element's content.
2025-11-19 18:17:42 +01:00
Aliaksandr Kalenik
e816a92dfe LibWeb: Move clip_frames from public to private in ViewportPaintable 2025-11-19 18:17:42 +01:00
Jelle Raaijmakers
d7ebc4eef4 LibWeb: Remove PaintableBox const_casts from ViewportPaintable
They're not necessary here - no functional changes.
2025-11-18 15:10:58 +01:00
Psychpsyo
80b629578e LibWeb: Fix partially selecting non-text nodes
Steps 4 and 5 were swapped since marking all the nodes between the start
and end of the selection now also marks the end node as full, even if it
should be marked as End.
There could be extra logic to avoid marking it if it is a text node, but
this seems easier.

As a whole, this fixes partially selected non-text nodes. In such cases,
where the selection starts or ends inside a node with descendants, it is
impossible to just select from the start node to the end node since that
would select all descendants of the start node and none of the end node.
Previously, this was only half considered and only if the start node was
a descendant of the end node.
2025-10-21 10:23:10 +01:00
Aliaksandr Kalenik
81aeee3fb4 LibWeb: Get rid of PaintableBox::is_viewport()
This function used layout node pointer to check if it's corresponding to
viewport. There is no need for that, since `is_viewport_paintable()`
does exactly the same check without going through layout node.
2025-10-14 11:23:29 +02:00
Andreas Kling
eff9989aeb LibWeb: Only update paint-only properties in affected subtrees
Before this change, we always updated paint-only properties for every
single paintable after layout or style changes.

This could get very expensive in large documents, so this patch makes
it something we can do partially based on "repaint" invalidations.

This cuts down time spent in paint-only property update when scrolling
https://imdb.com/ from 19% to 5%.
2025-09-24 23:59:41 +02:00
Aliaksandr Kalenik
9bbc1cd618 LibWeb: Check if transform is identity instead of has_css_transform()
...in clip and scroll frames calculation algorithm.

Fix a regression from 719a50c where display-list recording disagreed
with the clipping logic about whether a stacking context is transformed.
`has_css_transform()` returns true whenever the computed transform is
not `none`, which differs from an identity-matrix check. These yield
different results for cases like `translate(0, 0)`.
2025-09-23 23:35:19 +02:00
Aliaksandr Kalenik
61114f6d16 LibWeb: Rename PaintContext to DisplayListRecordingContext
PaintContext dates back to a time when display lists didn't exist and it
truly represented "paint context". Renaming it to better align with its
current role.
2025-08-01 05:25:56 -04:00
Aliaksandr Kalenik
9ac685b948 LibWeb: Remove unnecessary const_cast in ViewportPaintable 2025-07-07 22:04:25 +02:00
Psychpsyo
baf2063e31 LibWeb: Fix selection when start node is inside end node
Fixes a regression introduced in
bc8870d019 (in a performant way this
time)
2025-07-04 20:19:50 +02:00
Aliaksandr Kalenik
bc8870d019 LibWeb: Make recompute_selection_states() go faster
...by avoiding `is_before()` call on every loop iteration in step 5.

This change makes switching channels on Discord go a lot faster.
2025-07-03 13:48:18 +02:00
Jelle Raaijmakers
8f139d065c LibWeb: Simplify ViewportPaintable::assign_scroll_frames()
No functional changes.
2025-06-17 17:17:34 +01:00
Andreas Kling
07ff75bbec LibWeb: Don't traverse entire layout tree in every HTML::EventLoop tick
Instead, collect a list of all the elements with content-visibility:auto
after layout.

This way we can skip the tree traversal when updating the rendering.

This was previously eating up ~300 µs of the 60fps frame budget on
our GitHub repo pages (and even more on large pages).
2025-06-11 16:25:42 +02:00
Psychpsyo
a0be82b2cb LibWeb: Move containment checks to Layout::Node
It fits better there and avoids having to reach into the Element
all the time.
2025-05-13 15:30:14 +03:00
Psychpsyo
4989c5c793 LibWeb: Add paint containment clipping
The contain-paint-stacking-context-001a.html test has been removed
for now because it has a 1px tall blue line at the top that should
not be there. With paint containment, this line is removed only in
the actual test case, but not in the reference. This is because of
the font that we use in testing and happens in Chromium as well if
the test is run with that font.
2025-05-13 15:30:14 +03:00
Psychpsyo
ed7374783d LibWeb: Enable different overflow along the x and y axis 2025-05-13 15:30:14 +03:00
Psychpsyo
85883ee5ce LibWeb: Deduplicate clipping code
This makes it so that PaintableWithLines no longer has its own
bespoke clipping logic, using the same code as regular scroll/
overflow clipping.
2025-05-13 15:30:14 +03:00
Glenn Skrzypczak
da09608156 LibWeb/Painting: Fix blending with viewport background
The viewport is now drawn onto transparent black instead of the
background color of the viewport.
2025-04-01 13:38:00 +02:00
Tim Ledbetter
d410fa8381 LibWeb: Ensure inert elements are not selectable 2025-02-21 12:41:57 +00:00
Aliaksandr Kalenik
74dde4dc0f LibWeb: Rename is_scrollable() to could_be_scrolled_by_wheel_event()
Previous name for misleading because it checks if box could be scrolled
by user input event which is diffent from checking if box is scrollable.
For example box with `overflow: hidden` is scrollable but it can't be
scrolled by user input event.
2025-01-31 00:11:34 +01:00
Psychpsyo
9370990ff2 LibWeb: Implement user-select
This implements all values of user-select.
2025-01-08 14:37:28 +00:00
Jelle Raaijmakers
c87960f8f3 LibWeb: Use GC::Ref<Node> in Range for start/end containers
Let's propagate the GC'ness of it all to the users of Range.
2024-11-30 17:35:45 +01:00
Aliaksandr Kalenik
9f541c363d LibWeb: Allow stacking context to only be created by PaintableBox
For a while we used the wider Paintable type for stacking context,
because it was allowed to be created by InlinePaintable and
PaintableBox. Now, when InlinePaintable type is gone, we can use more
specific PaintableBox type for a stacking context.
2024-11-18 20:07:30 +01:00
Shannon Booth
f87041bf3a LibGC+Everywhere: Factor out a LibGC from LibJS
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
2024-11-15 14:49:20 +01:00
Aliaksandr Kalenik
d7caa426a0 LibWeb: Delete m_selected flag from Paintable
This was redundant when Paintable already has `m_selection_state` that
could be none.
2024-11-14 19:48:43 +01:00
Shannon Booth
1e54003cb1 LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate
Now that the heap has no knowledge about a JavaScript realm and is
purely for managing the memory of the heap, it does not make sense
to name this function to say that it is a non-realm variant.
2024-11-13 16:51:44 -05:00
Timothy Flynn
93712b24bf Everywhere: Hoist the Libraries folder to the top-level 2024-11-10 12:50:45 +01:00