Previously, outlines for elements without their own stacking context
were painted during the `FocusAndOverlay` phase, which runs after all
child stacking contexts. This caused outlines to incorrectly appear
on top of elements with higher z-index.
Integrate AccumulatedVisualContext with display list recording and
playback. This is the main commit of the refactoring that delivers the
architectural improvements enabled by AccumulatedVisualContext.
Recording changes:
Each display list command now stores a single
RefPtr<AccumulatedVisualContext> instead of separate scroll_frame_id
and ClipFrame. The recorder simply captures the current accumulated
context when appending commands.
The before_paint()/after_paint() hooks that pushed/popped scroll frame
IDs are replaced by directly setting accumulated_visual_context on the
recorder before painting each element.
Playback changes:
The display list player now uses LCA (Lowest Common Ancestor) based
traversal to switch between visual contexts efficiently. When
transitioning from context A to context B:
1. Find the LCA of A and B in the context tree
2. Pop (restore) states back to the LCA depth
3. Push (save + apply) states from LCA down to B
This approach minimizes redundant save/restore operations. For example,
when rendering siblings that share a common scroll container, the
player keeps that scroll state applied and only switches the divergent
parts of their context chains.
Key deletions:
- Remove translate_by() from all 45 display list commands - commands
are now immutable
- Remove transform/perspective fields from PushStackingContext -
transforms are tracked via AccumulatedVisualContext
- Remove push_scroll_frame_id()/pop_scroll_frame_id() from
DisplayListRecorder
- Remove before_paint()/after_paint() hooks from Paintable
- Merge ApplyOpacity, ApplyCompositeAndBlendingOperator, ApplyFilter
into single ApplyEffects command
Stacking context painting changes:
The StackingContext::paint() method is significantly simplified.
Instead of building a PushStackingContextParams struct with transform
matrices and pushing/popping stacking contexts, it now:
1. Sets the accumulated visual context (which already contains
transforms)
2. Applies effects (opacity, blend mode, filters) if needed
3. Applies clip path if needed
4. Paints the content
5. Restores state
The visual state management that was interleaved throughout the
painting code is now handled uniformly by the context tree.
Add a test case that was reduced from a regression discovered and fixed
during the AccumulatedVisualContext refactoring. The test verifies that
SVG elements with both CSS transforms (rotate) and opacity render
correctly together.
For XHTML documents, resolve named character entities (e.g., )
using the HTML entity table via a getEntity SAX callback. This avoids
parsing a large embedded DTD on every document and matches the approach
used by Blink and WebKit.
This also removes the now-unused DTD infrastructure:
- Remove resolve_external_resource callback from Parser::Options
- Remove resolve_xml_resource() function and its ~60KB embedded DTD
- Remove all call sites passing the unused callback
This patch fixes an issue where grid items using `grid-area: <name>`
with no matching named grid area or lines would be incorrectly placed
at position 0.
According to https://www.w3.org/TR/css-grid-1/#line-placement:
1. When a `<custom-ident>` doesn't match any named line, placement
should fall back to the first implicit grid line
2. When the same `<custom-ident>` is given for both `grid-*-start` and
`grid-*-end` (which happens with `grid-area: name`), and both fall
back to the same implicit line, the resulting span is 1
Previously, the fallback values were hardcoded to 0 and 1, which placed
items in track 0. The fix changes the fallback to use
`m_explicit_line_count` (the first implicit line index) for both start
and end identifiers. When both reference the same line (start == end),
the existing "both positioned" logic now handles this by setting span=1
and adjusting end accordingly.
`border-radius` requires a slash between the x/y components, but the
longhands like `border-top-left-radius` don't allow it. This spec
change allows authors to put a slash there for consistency.
Corresponds to:
e938d7d705
:heading() now matches based on a computed heading level, which is based
on the level of the tag (h1, h2, etc) and then modified by these two new
attributes.
I'm caching this heading level on HTMLHeadingElement, based on the dom
tree version. That's more invalidation than is actually needed, but it
saves us calculating it over and over when the document hasn't changed.
The failing test cases are:
- Implicit headingreset for modal dialogs which is apparently unspecced
and controversial.
- Not walking the flat tree properly. A flat tree ancestor of a
slot-assigned element is its slot, which is something we don't do
anywhere that I could find. I've made a note to look into this later.
We also don't implement the `ReflectRange` IDL attribute yet, which
means we're not clamping the read value of `headingOffset`.
Corresponds to:
e774e8e318
Previously, the `preload`, `preconnect` and `dns-prefetch` keywords
took precedence over the others. When these keywords were present
the default fetch processing steps would not occur even when a relevant
keyword such as `stylesheet` or `icon` was present.
We already dealt with this for block level children, but inline level
children should also look at the anonymous wrapper's parent's available
space to be able to properly resolve percentage values, for example.
Computing the font for an element in `compute_font` is premature since
we are yet to apply animated properties - instead we should compute the
value on the fly (with a cache to avoid unnecessary work) to ensure we
are respecting the latest values
Clip frames for overflow were applied based on whether the box in
question had a non-identity matrix transformation associated with it.
That however is not correct, since specifying a no-op transform like
`scale(1)` still needs to apply clip overflow rectangles. So instead we
need to check whether the element associated with the box in question
has any CSS transforms.
This appears to have been a regression from
9bbc1cd618 and effectively reverts that
commit, but keeps its effect by unifying on the check for CSS transforms
instead.
This fixes some background boxes being rendered for the invisible items
of the carousels on https://computerbase.de/.
From what I can tell BMP files with an alpha channel always store
unpremultiplied alpha. So let's load them as such to avoid rendering
artifacts from using the wrong alpha type.
The style propagation logic in `NodeWithStyle::apply_style()`
was incomplete for anonymous nodes created during layout
(e.g., within `wrap_in_button_layout_tree_if_needed`).
1. **Non-inherited CSS values** were not being propagated to the
anonymous wrappers.
2. Propagation did not recurse into **nested anonymous wrappers**
(descendants).
This fix adds calls to `propagate_non_inherit_values(child)` and
`child.propagate_style_to_anonymous_wrappers()`, ensuring all computed
styles reach the entire anonymous wrapper hierarchy.
Fixes a bug where we would clip `box-shadow` when `overflow: hidden`
was set, which is not supposed to happen since `overflow` only affects
clipping of an element's content.
Per the CSS Namespaces spec, an empty string declared in an
@namespace rule represents no namespace.
Fixes WPT:
- css/css-namespaces/prefix-002.xml
- css/css-namespaces/prefix-003.xml
If there are multiple nested `position: fixed` or `position: absolute`
elements that are positioned based on their static position due to not
specifying any insets, we sum up all their ancestor offsets to calculate
said static position.
However, these offsets represent the offset to the containing block. So
summing up all the ancestor blocks will count elements multiple times
for cases where the containing block is not based on the closest element
capable of forming a containing block (i.e. absolute and fixed position
elements) when multiple such elements are nested.
With this change we only iterate over ancestors forming containing
blocks instead of over all ancestors boxes. To sum up everything between
the box currently being positioned and its containing block, we start
the iteration on the parent box of the current box.
This fixes 3 WPT tests that I could find. But these tests are not
intended to test the error cases fixed here, they just incidentally rely
on the correct behavior. As such, I have added dedicated tests myself.
Note that two of the tests already pass on master, but they seemed like
a good cases to have anyway.
The CSS spec says the baseline of an inline-block should be the bottom
margin when either the overflow property is not 'visible' or there are
no in-flow line boxes. Previously, only the latter case was checked.
This fixes 1 WPT test:
https://wpt.live/css/css-align/baseline-of-scrollable-1a.html
property_accepts_type() only looks at the property itself, not any
longhands it might have, so we thought that `font` didn't accept
`<custom-ident>`s, and seeing "-apple-..." makes us throw out the
declaration even though it's valid as a font name.
We'll reject these like any other unrecognized value if it's somewhere
that's not supported, so this was really just an optimization for a
rare edge case, and removing the check doesn't have any observable
effect except fixing this bug and any similar cases.
Changing property_accepts_type() to look at longhands is not
straightforward, as not all longhand values are valid in the shorthand.