Use Skia's SkTextBlob::getIntercepts() to find where glyph outlines
cross the underline/overline band, then split the decoration line into
segments with gaps around those intersections.
Skia does not seem to have an API to easily draw parts of text runs, so
introduce ::slice() with which we can more easily construct spans of
text to render individually in future changes (e.g. ::selection
text-shadow support).
Previously we would resolve font features
(https://drafts.csswg.org/css-fonts-4/#feature-variation-precedence)
per element, while this works for the current subset of the font feature
resolution algorithm that we support, some as yet unimplemented parts
require us to know whether we are resolving against a CSS @font-face
rule, and if so which one (e.g. applying descriptors from the @font-face
rule, deciding which @font-feature-values rules to apply, etc).
To achieve this we store the data required to resolve font features in a
struct and pass that to `FontComputer` which resolves the font features
and stores them with the computed `Font`.
We no longer need to invalidate the font shaping cache when features
change since the features are defined per font (and therefore won't ever
change).
Previously, SkTextBlob was built on every paint in
DisplayListPlayerSkia::draw_glyph_run(), which meant:
- Repeated work when the same display list is painted multiple times
- Glyph arrays were allocated and populated on each paint
Now the blob is built once during display list recording and cached in
GlyphRun.
For ASCII text, we know the script is Latin and direction is LTR.
Set these properties directly instead of calling
hb_buffer_guess_segment_properties(), which scans the text buffer
to detect script and direction.
For non-ASCII text, use the text_type parameter to set direction
when known (Ltr/Rtl), reducing guesswork to just script detection.
I spotted this leak when WebContent was exiting with ASan enabled on a
page with a media element. MediaPaintable calls Gfx::Font::width(),
which calls through to measure_text_width(), which then drops an
hb_buffer_t* without freeing it.
This patch introduces a per-Gfx::Font cache for harfbuzz text shaping
results. As long as the same OpenType features are used, we now cache
the results of harfbuzz shaping, saving massive amounts of time during
text layout.
As an example, it saves multiple seconds when loading the ECMAScript
specification at <https://tc39.es/ecma262>. Before this change, harfbuzz
shaping was taking up roughly 11% of a profile of loading that page.
The cache brings it down to 1.8%.
Note that the cache currently grows unbounded. I've left a FIXME about
adding some limits.
We currently have a mixup in LibWeb between code unit offset and glyph
offset during hit testing. These extra fields will allow us to correct
this discrepency.
Previously we would omit the letter spacing for the end glyph of each
chunk in a misguided attempt to conform to the spec's instruction that
we "really should not append letter spacing to the right or trailing
edge of a line", this behaviour can be removed entirely as other
browsers (Firefox, Chrome) don't implement it either.
Instead of using the first font from the FontCascadeList for all glyphs
in a text, we perform a text shaping process that finds a suitable font
for each glyph and returns a list of glyph runs, where each glyph run
represents consecutive glyphs using the same font.