The img inside a <picture> has to re-run "update the image data" when
nearby <source> elements change, so script-driven swaps of srcset (and
the other dimension/media attributes) actually take effect.
Per the HTML spec, the relevant mutations for an img element include:
"The element's parent is a picture element and a source element that
is a previous sibling has its srcset, sizes, media, type, width or
height attributes set, changed, or removed."
The same applies to source insertion, moving, and removal.
Fixes image loading on https://www.apple.com/mac/
Previously, the LibWeb bindings generator would output multiple per
interface files like Prototype/Constructor/Namespace/GlobalMixin
depending on the contents of that IDL file.
This complicates the build system as it means that it does not know
what files will be generated without knowledge of the contents of that
IDL file.
Instead, for each IDL file only generate a single Bindings/<IDLFile>.h
and Bindings/<IDLFile>.cpp.
Prevents observably calling Trusted Types, which can run arbitrary JS,
cause crashes due to use of MUST and allow arbitrary JS to modify
internal elements.
Before this change, we were going through the chain of base classes for
each IDL interface object and having them set the prototype to their
prototype.
Instead of doing that, reorder things so that we set the right prototype
immediately in Foo::initialize(), and then don't bother in all the base
class overrides.
This knocks off a ~1% profile item on Speedometer 3.
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root