Track whether any :has() relative selector in a style scope uses a
sibling combinator and let the generic ancestor walk consult that
before scanning ancestor siblings.
This keeps descendant-only :has() invalidations from walking unrelated
siblings while preserving the existing behavior for selectors that use
+ or ~. Add counter-based test coverage so the reduced sibling scans
stay visible through the invalidation counters.
Record per-feature :has() invalidation metadata instead of only tracking
whether some selector somewhere mentions a class, id, attribute, tag,
or pseudo-class. The new buckets preserve the relative selector and a
coarse scope classification for each :has() argument, which gives the
next invalidation step enough information to route mutations more
precisely.
Keep this commit behavior-preserving for mutation handling by only
switching the lookup path over to the new metadata buckets. Expose a
test-only counter for the number of candidate :has() metadata entries a
mutation matched, and add coverage showing that one feature can map to
one or multiple :has() buckets without forcing a document-wide yes/no
answer.
Introduce a small set of counters on Document that track the work done
while processing :has() invalidation: how often the upward walk runs,
how many elements it visits, how often matches_has_pseudo_class() is
invoked, how well the per-pass result cache performs, and how many
elements transition from clean to needs-style-update.
Expose the counters through internals so tests can assert precise bounds
on the invalidation work triggered by a mutation, which regular
reference tests cannot express.
Add a css-has-invalidation test suite that covers subject-position,
non-subject-position, sibling-combinator, and no-:has() cases. The
baseline tests share a helper script so later coverage can reuse the
same counter-printing path.
The counters are test-only observation; they do not affect style
computation itself.
Element::matches() and Element::closest() were re-parsing the selector
string on every call. The document already maintains a parsed-selector
cache for querySelector/querySelectorAll.
This patch folds that cache's lookup, parse, namespace filtering and
insertion behind a Document::parse_or_cache_selector_list(string)
and calls it from all four entry points. We also bump the cache's
limit to get more hits.
Saves 100ms of main thread time when loading the "insights" view on
our GitHub repo on my Linux machine. :^)
This was a pretty straightforward change of storing registered counter
styles on the relevant `StyleScope`s and resolving by following the
process to dereference a global tree-scoped name, the only things of
note are:
- We only define predefined counter styles (e.g. decimal) on the
document's scope (since otherwise overrides in outer scopes would
themselves be overriden).
- When registering counter styles we don't have the full list of
extendable styles so we defer fallback to "decimal" for undefined
styles until `CounterStyle::from_counter_style_definition`.
IntersectionObserver can keep elements from a navigated iframe's old
document alive until a later rendering update. Once that document tears
down its layout tree, descendant nodes and pseudo-elements can still
retain stale layout and paintable pointers, and destruction can bypass
the usual inactive-document teardown entirely.
Clear per-node layout and paintable pointers across the inactive
document subtree before tearing down the layout tree, and do the same
from destroy() for documents that never go through
did_stop_being_active_document_in_navigable().
Add a crash test that observes an iframe target, navigates the iframe,
and waits for rendering updates without touching stale layout state.
Fixes#8670
Stop rebuilding the counter style cache from every style update.
That made unrelated restyles pay the full counter-style cost even when
no relevant stylesheet state had changed.
Dirty the cache when stylesheet rule caches are invalidated and rebuild
it on the first counter-style lookup instead. Also make cold cache
rebuilds include user stylesheets.
Add regression tests covering insertRule() and replaceSync() updates
that should make newly defined counter styles take effect.
WebContent process keeps session history entries for pages we have
navigated away from. Before this change, those entries could prevent GC
objects (e.g. PolicyContainer and its CSP PolicyList) from being
collected, since the GC-allocated SHE/DocumentState held live GC::Ref
pointers into the heap.
By making both classes RefCounted and storing SerializedPolicyContainer
instead of a live PolicyContainer, history entries no longer keep alive
any GC objects. This eliminates the leak and is also a step toward
moving the session history entry tree to the UI process.
We maintain a registry of elements with an anchor-name so once they are
referenced for anchor positioning, we can find them with an O(1) lookup
instead of traversing the entire DOM tree.
This cannot happen inside the Make Active algorithm, since that gets
called during document creation, which commonly happens before the
document's navigable is created.
Aligns us with a recent spec change and rids us of some AD_HOC
behavior.
Now that Navigable directly owns its active document (m_active_document)
we can have Navigable maintain a back-pointer on Document instead of
using the old cache-with-validation pattern that fell back to a linear
scan of all navigables via navigable_with_active_document().
Replace the blocking spin_processing_tasks_with_source_until calls
in apply_the_history_step_after_unload_check() with an event-driven
ApplyHistoryStepState GC cell that tracks 5 phases, following the
same pattern used by CheckUnloadingCanceledState.
Key changes:
- Introduce ApplyHistoryStepState with phases:
WaitingForDocumentPopulation, ProcessingContinuations,
WaitingForChangeJobCompletion, WaitingForNonChangingJobs and Completed
- Add on_complete callbacks to apply_the_push_or_replace_history_step,
finalize_a_same_document_navigation,
finalize_a_cross_document_navigation, and
update_for_navigable_creation_or_destruction
- Remove spin_until from Document::open()
- Use null-document tasks for non-changing navigable updates and
document unload/destroy to avoid stuck tasks when documents become
non-fully-active
- Defer completely_finish_loading when document has no navigable yet,
and re-trigger post-load steps in activate_history_entry for documents
that completed loading before activation
Co-Authored-By: Shannon Booth <shannon@serenityos.org>
HTMLScriptElement::execute_script() and SVGScriptElement had spin_until
calls waiting for ready_to_run_scripts to become true. The race exists
because load_html_document() resolves the session history signal and
starts the parser in the same deferred_invoke — so the parser can hit a
<script> before update_for_history_step_application() sets the flag.
Instead of spinning, defer parser->run() until the document is ready.
Document gains a m_deferred_parser_start callback that is invoked when
set_ready_to_run_scripts() is called. The callback is cleared before
invocation to avoid reentrancy issues (parser->run() can synchronously
execute scripts). All three document loading paths (HTML, XML, text)
now check ready_to_run_scripts before starting the parser and defer if
needed.
create_document_for_inline_content() (used for error pages) now calls
set_ready_to_run_scripts() before mutating the document, ensuring the
invariant holds for all parser paths.
The spin_until calls are replaced with VERIFY assertions.
HTMLParser::the_end() had three spin_until calls that blocked the event
loop: step 5 (deferred scripts), step 7 (ASAP scripts), and step 8
(load event delay). This replaces them with an HTMLParserEndState state
machine that progresses asynchronously via callbacks.
The state machine has three phases matching the three spin_until calls:
- WaitingForDeferredScripts: loops executing ready deferred scripts
- WaitingForASAPScripts: waits for ASAP script lists to empty
- WaitingForLoadEventDelay: waits for nothing to delay the load event
Notification triggers re-evaluate the state machine when conditions
change: HTMLScriptElement::mark_as_ready, stylesheet unblocking in
StyleElementBase/HTMLLinkElement, did_stop_being_active_document, and
DocumentLoadEventDelayer decrements. NavigableContainer state changes
(session history readiness, content navigable cleared, lazy load flag)
also trigger re-evaluation of the load event delay check.
Key design decisions and why:
1. Microtask checkpoint in schedule_progress_check(): The old spin_until
called perform_a_microtask_checkpoint() before checking conditions.
This is critical because HTMLImageElement::update_the_image_data step
8 queues a microtask that creates the DocumentLoadEventDelayer.
Without the checkpoint, check_progress() would see zero delayers and
complete before images start delaying the load event.
2. deferred_invoke in schedule_progress_check():
I tried Core::Timer (0ms), queue_global_task, and synchronous calls.
Timers caused non-deterministic ordering with the HTML event loop's
task processing timer, leading to image layout tests failing (wrong
subtest pass/fail patterns). Synchronous calls fired too early during
image load processing before dimensions were set, causing 0-height
images in layout tests. queue_global_task had task ordering issues
with the session history traversal queue. deferred_invoke runs after
the current callback returns but within the same event loop pump,
giving the right balance.
3. Navigation load event guard (m_navigation_load_event_guard): During
cross-document navigation, finalize_a_cross_document_navigation step
2 calls set_delaying_load_events(false) before the session history
traversal activates the new document. This creates a transient state
where the parent's load event delay check sees the about:blank (which
has ready_for_post_load_tasks=true) as the active document and
completes prematurely.
When painting a navigable container (iframe/object), the hosted
document's layout may have been invalidated during the parent
document's layout pass via did_set_content_size -> set_viewport_size
-> set_needs_layout_update.
If the hosted document is not in the event loop's docs list (e.g.,
it was created during a rAF callback after the list was built), its
layout would never be re-updated, causing a VERIFY failure in
Node::paintable() which asserts layout_is_up_to_date().
Fix this by calling update_layout() on the hosted document in
NavigableContainerViewportPaintable::paint() before accessing its
paintable. This is a no-op when layout is already current.
Fixes#8297.
Add a per-Document cache that maps selector strings to their parsed
SelectorList results. This avoids re-tokenizing and re-parsing the
same selector strings on every call, which is a huge win for pages
that repeatedly call querySelectorAll with the same selectors.
On microsoft.com, where they spam querySelectorAll with the same two
selectors, profiling showed 62% of main thread time was spent
re-parsing selectors. This cache eliminates that entirely for
repeated queries.
Previously, destroyed-document tasks were forced to be runnable to
prevent them from leaking in the task queue. Instead, discard them
during task selection so their callbacks never run with stale state.
This used to cause issues with a couple of `spin_until()`s in the past,
but since we've removed some of them that had to do with the document
lifecycle, let's see if we can stick closer to the spec now.
Instead of immediately firing fullscreenchange, defer that until
WebContent's client has confirmed that it is in fullscreen for the
content. The fullscreenchange is fired by the viewport change, so in
cases where the fullscreen transition is instantaneous (i.e. the
fullscreen state is entered at the exact moment the viewport expands),
the resize event should precede the fullscreenchange event, as the spec
requires.
This fixes the WPT element-request-fullscreen-timing.html test, which
was previously succeeding by accident because we were immediately
fullscreenchange upon requestFullscreen() being called, instead of
following spec and doing the viewport (window) resize in parallel. The
WPT test was actually initially intended to assert that the
fullscreenchange event follows the resize event, but the WPT runner
didn't actually have a different resolution for normal vs fullscreen
viewports, so the resize event doesn't actually fire in their setup. In
our headless mode, the default viewport is 800x600, and the fullscreen
viewport is 1920x1080, so we do fire a resize event when entering
fullscreen. Therefore, that imported test is reverted to assert that
the resize precedes the fullscreenchange.
Pieces of the down, move, and up handlers are moved to separate
functions. Some part actually have specs, so the ones I've found thus
far have been brought in to make things more spec-aligned. A lot of
FIXMEs are added for things that the spec mentions or implies.
Pointer events are intended to be handled per pointer device, but this
still treats them the same as legacy mouse events. However, the PREVENT
MOUSE EVENT flag is implemented to block legacy mouse events for the
duration of a drag.
Behavior changes should be minimal.
One notable change is that auxclick is now fired for all non-primary
buttons, which matches the spec and other browsers.
Introduce Document::update_layout_if_needed_for_node() which only calls
update_layout() when the node is connected. Use it at all call sites
that query layout metrics (offsets, client dimensions, image size, SVG
bounding box, etc.) so disconnected elements no longer trigger an
unnecessary layout.
With per-paintable display list command caching now in place, the
separate paint-only properties resolution phase is no longer needed.
Resolution now happens inline during painting and its cost is amortized
since it only runs on cache miss.
Move all property resolution to point of consumption:
- is_visible() and visible_for_hit_testing() compute on the fly
- Filter resolution moved to assign_accumulated_visual_contexts()
- Border radii, outlines computed on access
- Box shadows, backdrop filter resolved inline during painting
- Background resolution moved into paint_background()
- Mask resolution moved to StackingContext::paint()
- Text fragment and SVG stroke properties resolved during painting
Rename Document::set_needs_display() to set_needs_repaint() and make it
private. External callers must now go through Node/Paintable which
route the request to the document internally.
Fix one existing misuse in AnimationEffect that was calling
document-level set_needs_display() instead of routing through the
target element's paintable.
This is preparation for per-paintable display list command caching:
repaint requests must go through specific paintables so their cached
command lists can be invalidated.
Previously we just passed around a reference to the `CounterStyle`
stored on `Document::registered_counter_styles` but this won't be
possible for anonymous counter styles (i.e. those created by the
`<symbols()>` function)
Add unsafe_layout_node(), unsafe_paintable(), and unsafe_paintable_box()
accessors that skip layout-staleness verification. These are for use in
contexts where accessing layout/paintable data is legitimate despite
layout not being up to date: tree construction, style recalculation,
painting, animation interpolation, DOM mutation, and invalidation
propagation.
Also add wrapper APIs on Node to centralize common patterns:
- set_needs_display() wraps if (unsafe_paintable()) ...set_needs_display
- set_needs_paint_only_properties_update() wraps similar
- set_needs_layout_update() wraps if (unsafe_layout_node()) ...
And add Document::layout_is_up_to_date() which checks whether layout
tree update flags are all clear.
perform_a_scroll_of_the_viewport() accesses paintable_box() without
ensuring layout is up to date. This can lead to a null dereference
if the paintable tree was torn down (e.g. by adding a dialog to the top
layer via showModal()) between the last layout update and the scroll.
One concrete path: Window::scroll() has an optimization that skips
update_layout when scrolling to (0, 0), but still calls
perform_a_scroll_of_the_viewport if the viewport is at a non-zero
position.
Fix by adding an update_layout call at the top of
perform_a_scroll_of_the_viewport.
In practice, the event loop queries Document::fonts(), so we don't gain
anything by delaying the allocation, apart from making it unclear when
it happens.
Previously we only supported a subset of the predefined counter styles,
we now respect counter styles defined by `@counter-style` rules when
resolving the value of `counter()` and `counters()` functions
The tricky bit of this is resolving cycles in extending rules and
ensuring that counter styles are registered in the required order for
extension (i.e. for any pair of extended/extending rules the extended
one should be registered first).
The cursor blink timer fires every 500ms and only needs to toggle
the blink state and mark the paintable as needing display. If the
paintable doesn't exist yet, we can simply skip the blink -- the
cursor will appear after the next natural rendering update.
This avoids a potentially expensive synchronous layout every 500ms
for what is a purely cosmetic operation.
These properties only return the computed border width, which is a
style-level value that doesn't depend on layout geometry. Replace
the full update_layout() call with update_style_if_needed_for_element()
and resolve border widths directly from computed properties.
This avoids potentially expensive synchronous layout when only
CSS computed values are needed.
Very profitable on https://x.com/ where we avoid lots of layout work.
Setting the filter property on a CanvasRenderingContext2D would crash
with a null pointer dereference if the canvas element had no layout
node (e.g. a detached canvas not in the document).
Instead of forcing a full layout update and requiring a layout node,
we now only update style if needed and resolve lengths via the
element's computed properties when available, falling back to
document-level defaults otherwise. This matches the pattern used by
CanvasTextDrawingStyles.