Previously, the LibWeb bindings generator would output multiple per
interface files like Prototype/Constructor/Namespace/GlobalMixin
depending on the contents of that IDL file.
This complicates the build system as it means that it does not know
what files will be generated without knowledge of the contents of that
IDL file.
Instead, for each IDL file only generate a single Bindings/<IDLFile>.h
and Bindings/<IDLFile>.cpp.
Canvases belonging to `OffscreenCanvas` and disconnected
`HTMLCanvasElement`s use a LRC based on the initial canvas context font
size of 10px.
This will be covered by WPT tests in a later commit once we expose the
absolutized value in the font getter
This introduces two new top-level `ValueParsingContext`s,
`OnScreenCanvasContextFontValue` and `CanvasContextGenericValue`, while
these are handled the same for now, there is a distinction is whether or
not they allow tree counting functions (which will come in a later
commit)
Previously we simply serialized a concatenation of the longhand
properties, now we use the correct `font` serialization logic
implemented within `ShorthandStyleValue::serialize`
When setting to a non-string value (i.e. a `CanvasGradient` or
`CanvasPattern`) we would accidentally update the fill style instead of
the stroke style.
When a canvas belongs to a detached document (e.g. one created via
document.implementation.createHTMLDocument()), document->window()
returns null, causing a null pointer crash in set_font.
Use Length::ResolutionContext::for_document() instead of for_window(),
which handles the no-navigable case gracefully and is already the
recommended pattern (per existing FIXME in Length.h). This also fixes
the same crash path via fillText, strokeText, and measureText which
trigger lazy font initialization through set_font.
Fixes#8515.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Previously we computed font properties separately from other properties
for two reasons:
1) These font properties were computed using a different length
resolution context than the rest of the properties.
2) These properties were required to be computed before creating the
length resolution context for the rest of the properties.
The first issue was solved in the previous commit by introducing a
generic method to get the computation context for a property, and
the second is solved in this commit by computing properties in the
required order.
This simplifies the code a bit and opens up some opportunities for
optimization.
When a WebGL canvas is used as a CanvasImageSource, the underlying
PaintingSurface may not yet reflect the most recent GL commands.
This caused drawImage() to capture stale or empty content unless
gl.flush() was called manually from JS.
Call HTMLCanvasElement::present() before creating the snapshot so
that WebGL content is properly synchronized with the surface prior
to readback.
Fix#7901
Remove 11 heavy includes from Document.h that were only needed for
pointer/reference types (already forward-declared in Forward.h), and
extract the nested ViewportClient interface to a standalone header.
This reduces Document.h's recompilation cascade from ~1228 files to
~717 files (42% reduction). Headers like BrowsingContext.h that were
previously transitively included see even larger improvements (from
~1228 down to ~73 dependents).
Previously we would resolve font features
(https://drafts.csswg.org/css-fonts-4/#feature-variation-precedence)
per element, while this works for the current subset of the font feature
resolution algorithm that we support, some as yet unimplemented parts
require us to know whether we are resolving against a CSS @font-face
rule, and if so which one (e.g. applying descriptors from the @font-face
rule, deciding which @font-feature-values rules to apply, etc).
To achieve this we store the data required to resolve font features in a
struct and pass that to `FontComputer` which resolves the font features
and stores them with the computed `Font`.
We no longer need to invalidate the font shaping cache when features
change since the features are defined per font (and therefore won't ever
change).
This saves us from having our own color conversion code, which was
taking up a fair amount of time in VideoDataProvider. With this change,
we should be able to play high resolution videos without interruptions
on machines where the CPU can keep up with decoding.
In order to make this change, ImmutableBitmap is now able to be
constructed with YUV data instead of an RBG bitmap. It holds onto a
YUVData instance that stores the buffers of image data, since Skia
itself doesn't take ownership of them.
In order to support greater than 8 bits of color depth, we normalize
the 10- or 12-bit color values into a 16-bit range.
This adds visit_edges(Cell::Visitor&) methods to various helper structs
that contain GC pointers, and makes sure they are called from owning
GC-heap-allocated objects as needed.
These were found by our Clang plugin after expanding its capabilities.
The added rules will be enforced by CI going forward.
It is not guaranteed that inherited classes have the same address as the
base of the derived class. In that case a reinterpret cast leads to
undefined behavior. This occured on msvc ABI. See:
https://godbolt.org/z/jGeEW3c48
Co-authored-by: ayeteadoe <ayeteadoe@gmail.com>
Font computation and loading is distinct enough from style computation
that it makes more sense to have this in it's own class.
This will be useful later when we move the font loading process to
`ComputedProperties` in order to respect animated values.
Since we resolve any relative lengths at compute time there's no need
for the value to be passed around as a `NumberOrCalculated` and we can
just resolve it within `ComputedProperties::font_variation_settings`.
The only place this is used it is used with value_or so there's no need
to return it is an `Optional`.
This is only used for loading fonts (which occurs during style
computation) so there's no need to store it in `ComputedValues`
Integrates the new `FontVariationSettings` from LibGfx into LibWeb to
enable initial variable font functionality. Currently, only the `wght`
(weight) axis is fully supported and tested. This update also introduces
support for the CSS `font-variation-settings` property.
When direction is 'rtl':
- textAlign='start' now aligns text to the right
- textAlign='end' now aligns text to the left
Fixes the FIXME at CanvasRenderingContext2D.cpp:283
We already had the API, but drawing to the canvas was not affected by
any created CanvasPattern. This moves CanvasPatternPaintStyle to LibGfx
so we don't have to reach into LibWeb, and implements the plumbing to
let Skia use images as a fill pattern.
In this case, we should just draw a line from the last point in the
path to the start point. Previously, a division by zero caused nothing
to be drawn.
Since we now have access to the `AbstractElement` through the
`ComputationContext` we can just set the flag that this element relies
on tree counting functions directly, no need to pass this struct around.
Passing the `AbstractElement` rather than the
`TreeCountingFunctionResolutionContext` allows us to only compute the
resolution context when necessary (i.e. when we actually need to resolve
a tree counting function)
Tree counting functions should be resolved at style computation time -
to do this we will need to know the element's sibling count and index.
This commit computes that information and propagates it to the various
`StyleValue::to_computed_value` methods.
This struct will in the future hold information other than a length
resolution context (e.g. context for tree counting functions) and a
single struct is easier to work with than multiple parameters.
We now also more closely follow the spec when computing values for
font-weight and we now:
- Support relative lengths in `calc()`s
- Properly clamp `calc()`s
- Support relative keywords (e.g. lighter, bolder)
- Respect that font-weight can be a non-integer number.
This does expose a few false positives in the font-weight-computed.html
WPT test. This is because we don't recompute non-inherited font-weight
within `recompute_inherited_style` which means that relative keyword
values can fall out of sync with their parent's value. These previously
passed as we treated `bolder` and `lighter` as aliases for `bold` and
`normal` respectively.