This tightens the implementation of video element sizing to the spec by
implementing two spec concepts:
- The media resource's natural width and height, and
- The video element's natural width and height.
The element's natural dimensions change based on the representation,
which has many inputs, so update checks are triggered from many
locations.
The resize event is fired when the media resource's natural dimensions
change, and the layout is invalidated if the element's natural
dimensions change.
Tests for a few important resize triggers have been added.
The segments are parsed for the SourceBufferProcessor by the
WebMByteStreamParser. It parses the initialization segment to update
its internal set of tracks, then SourceBufferProcessor/SourceBuffer set
them up for playback. When a media segment is received, it also parses
as much of it as is available, returning all the coded frames found so
far. SourceBufferProcessor then tells TrackBufferDemuxer to remove any
overlapping frames and insert the new ones.
TrackBufferDemuxer implements the Demuxer interface in terms of the
coded frame store maintained by the SourceBufferProcessor. It returns
the frames in decode order when requested by a data provider. When a
is needed, it finds the keyframe prior to the target timestamp, and
checks that there are no gaps in data up to the target timestamp. If
there are any gaps, it blocks until the gaps are gone.
With this commit, all PlaybackManager can do is autoplay a file from
start to finish, with no pausing or seeking functionality.
All audio playback functionality has been removed from HTMLMediaElement
and HTMLAudioElement in anticipation of PlaybackManager taking that
over, for both audio-only and audio/video.
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root