The C++ pipeline has an optimization that uses the GetLengthWithThis
instruction instead of GetByIdWithThis when accessing the "length"
property. Add the same optimization to the Rust pipeline by
introducing an emit_get_by_id_with_this helper that checks for the
"length" property name and emits the optimized instruction.
Also update emit_get_by_value_with_this to use GetLengthWithThis
when the computed property is a constant "length" string.
Per spec, the property key expression should be evaluated before
calling ResolveSuperBase. Fix the Rust codegen to match the C++
pipeline's correct evaluation order.
When the left-hand side of an assignment, update, or for-in loop is
invalid (e.g. `foo() = "bar"`), the bytecode generator emits a Throw
instruction. Previously, it would also create a dead basic block after
the Throw, resulting in unreachable instructions in the output.
Fix this by returning early from the relevant codegen paths after
emitting the Throw, and by guarding for-in/for-of body generation
with an is_current_block_terminated() check.
Fix two bugs in the Rust bytecode codegen:
1. has_parameter_expressions incorrectly treated any destructuring
parameter as a "parameter expression", when it should only do so
for patterns that contain expressions (defaults or computed keys).
This caused an unnecessary CreateLexicalEnvironment for simple
destructuring like `function f({a, b}) {}`. The same bug existed
in both codegen.rs and lib.rs (SFD metadata computation).
2. emit_set_variable used is_local_lexically_declared(index) for
argument locals, but that function indexes into the local_variables
array using the argument's index, checking the wrong variable.
This caused spurious ThrowIfTDZ instructions when assigning to
function arguments that happened to share an index with an
uninitialized let/const variable.
Implement a complete Rust reimplementation of the LibJS frontend:
lexer, parser, AST, scope collector, and bytecode code generator.
The Rust pipeline is built via Corrosion (CMake-Cargo bridge) and
linked into LibJS as a static library. It is gated behind a build
flag (ENABLE_RUST, on by default except on Windows) and two runtime
environment variables:
- LIBJS_CPP: Use the C++ pipeline instead of Rust
- LIBJS_COMPARE_PIPELINES=1: Run both pipelines in lockstep,
aborting on any difference in AST or bytecode generated.
The C++ side communicates with Rust through a C FFI layer
(RustIntegration.cpp/h) that passes source text to Rust and receives
a populated Executable back via a BytecodeFactory interface.
The scope collector uses HashMaps for identifier groups and variables,
which means their iteration order is non-deterministic. This causes
local variable indices and function declaration instantiation (FDI)
bytecode to vary between runs.
Fix this by sorting identifier group keys alphabetically before
assigning local variable indices, and sorting vars_to_initialize by
name before emitting FDI bytecode.
Also make register allocation deterministic by always picking the
lowest-numbered free register instead of whichever one happens to be
at the end of the free list.
This is preparation for bringing in a new source->bytecode pipeline
written in Rust. Checking for regressions is significantly easier
if we can expect identical output from both pipelines.
When a statement in a switch case body doesn't produce a result (e.g.
a variable declaration), we were incorrectly resetting the completion
value to undefined. This caused the completion value of preceding
expression statements to be lost.
The completion value of a switch case is incorrectly reset to undefined
when a statement without a result (like a variable declaration) follows
an expression statement. This will be fixed in the next commit.
When a function has parameter expressions (default values), body var
declarations that shadow a name referenced in a default parameter
expression must not be optimized to local variables. The default
expression needs to resolve the name from the outer scope via the
environment chain, not read the uninitialized local.
We now mark identifiers referenced during formal parameter parsing
with an IsReferencedInFormalParameters flag, and skip local variable
optimization for body vars that carry both this flag and IsVar (but
not IsForbiddenLexical, which indicates parameter names themselves).
When emitting block declaration instantiation, we were not calling
set_local_initialized() after writing block-scoped function
declarations to local variables via Mov. This caused unnecessary
ThrowIfTDZ checks to be emitted when those locals were later read.
Block-scoped function declarations are always initialized at block
entry (via NewFunction + Mov), so TDZ checks for them are redundant.
Move the duplicated ThrowIfTDZ emission logic from three places in
ASTCodegen.cpp into a single Generator::emit_tdz_check_if_needed()
helper. This handles both argument TDZ (which requires a Mov to
empty first) and lexically-declared variable TDZ uniformly.
This avoids emitting some unnecessary ThrowIfTDZ instructions.
Add ThisExpression handling to the expression_identifier() helper used
for base_identifier in bytecode instructions. This makes PutById and
GetById emit base_identifier:this when the base is a this expression.
Previously, the function only handled a single level of member access,
producing strings like "<object>.isWall" for chained expressions like
"graphSet[j][k].isWall". Now it recurses through nested member
expressions, identifiers, string/numeric literals, and `this`.
When MemberExpression::generate_bytecode calls emit_load_from_reference,
it only uses the loaded_value and discards the reference operands. For
computed member expressions (e.g. a[0]), this was generating an
unnecessary Mov to save the property register for potential store-back.
Add a ReferenceMode parameter to emit_load_from_reference. When LoadOnly
is passed, the computed property path skips the register save and Mov.
Per AssignmentRestElement and AssignmentElement in the specification,
the DestructuringAssignmentTarget reference must be evaluated before
iterating or stepping the iterator. We were doing it in the wrong
order, which caused observable differences when the target evaluation
has side effects, and could lead to infinite loops when the iterator
never completes.
Add Generator::emit_evaluate_reference() to evaluate a member
expression's base and property into ReferenceOperands without performing
a load or store, then use the pre-evaluated reference for the store
after iteration completes.
The AsyncIteratorClose bytecode op calls async_iterator_close() which
uses synchronous await() internally. This spins the event loop while
execution contexts are on the stack, violating the microtask checkpoint
assertion in LibWeb.
Replace AsyncIteratorClose op emissions in for-await-of close handlers
with inline bytecode that uses the proper Await op, allowing the async
function to yield and resume naturally through the event loop.
For the non-throw path (break/return/continue-to-outer): emit
GetMethod, Call, Await, and ThrowIfNotObject inline.
For the throw path: wrap the close steps in an exception handler so
that any error from GetMethod/Call/Await is discarded and the original
exception is rethrown, per spec step 5.
When a for-of or for-await-of loop exits via break, return, throw,
or continue-to-outer-loop, we now correctly call IteratorClose
(or AsyncIteratorClose) to give the iterator a chance to clean
up resources.
This uses a synthetic FinallyContext that wraps the LHS assignment
and loop body, reusing the existing try/finally completion record
machinery. The ReturnToFinally boundary is placed between Break
and Continue so that continue-to-same-loop bypasses the close
(zero overhead on normal iteration) while all other abrupt exits
route through the iterator close dispatch chain.
for-in (enumerate) does not require iterator close per spec.
Change the completion_value field from Optional<Value> to Operand
in both IteratorClose and AsyncIteratorClose bytecode instructions.
This allows passing a dynamic value from a register, which is needed
for iterator close on abrupt completion where the exception value
is not known at codegen time.
Replace the ClassExpression const& reference in the NewClass
instruction with a u32 class_blueprint_index. The interpreter now
reads from the ClassBlueprint stored on the Executable and calls
construct_class() instead of the AST-based create_class_constructor().
Literal field initializers (numbers, booleans, null, strings, negated
numbers) are used directly in construct_class() without creating an
ECMAScriptFunctionObject, avoiding function creation overhead for
common field patterns like `x = 0` or `name = "hello"`.
Set class_field_initializer_name on SharedFunctionInstanceData at
codegen time for statically-known field keys (identifiers, private
identifiers, string literals, and numeric literals). For computed
keys, the name is set at runtime in construct_class().
ClassExpression AST nodes are no longer referenced from bytecode.
Replace the FunctionNode const& stored on the NewFunction bytecode
instruction with an index into a table of pre-created
SharedFunctionInstanceData objects on the Executable.
During bytecode compilation, we now eagerly create
SharedFunctionInstanceData for each function that will be
instantiated by NewFunction, and store it on both the FunctionNode
(for caching) and the Executable (for GC tracing).
At runtime, NewFunction simply looks up the SharedFunctionInstanceData
by index and calls create_from_function_data() directly, bypassing
the AST entirely. This removes one of the main reasons the AST had
to stay alive after compilation.
The instantiate_ordinary_function_expression() helper in
Interpreter.cpp is removed as its non-trivial code path (creating a
scope for named function expressions) was dead code -- it was only
called when !has_name(), so the has_own_name branch never executed.
Add bytecode tests verifying identifier resolution produces correct
register-backed locals, global lookups, argument indices, and
environment lookups for eval/with/captured cases.
Add runtime tests for destructuring assignment patterns with
expression defaults: class expressions (named/anonymous), function
expressions, arrow functions, nested destructuring, eval in
defaults, MemberExpression targets with setter functions, and class
name scoping.
Replace the saved_lexical_environments stack in ExecutionContextRareData
with explicit register-based environment tracking. Environments are now
stored in registers and restored via SetLexicalEnvironment, making the
environment flow visible in bytecode.
Key changes:
- Add GetLexicalEnvironment and SetLexicalEnvironment opcodes
- CreateLexicalEnvironment takes explicit parent and dst operands
- EnterObjectEnvironment stores new environment in a dst register
- NewClass takes an explicit class_environment operand
- Remove LeaveLexicalEnvironment opcode (instead: SetLexicalEnvironment)
- Remove saved_lexical_environments from ExecutionContextRareData
- Use a reserved register for the saved lexical environment to avoid
dominance issues with lazily-emitted GetLexicalEnvironment
Each finally scope gets two registers (completion_type and
completion_value) that form an explicit completion record. Every path
into the finally body sets these before jumping, and a dispatch chain
after the finally body routes to the correct continuation.
This replaces the old implicit protocol that relied on the exception
register, a saved_return_value register, and a scheduled_jump field
on ExecutionContext, allowing us to remove:
- 5 opcodes (ContinuePendingUnwind, ScheduleJump, LeaveFinally,
RestoreScheduledJump, PrepareYield)
- 1 reserved register (saved_return_value)
- 2 ExecutionContext fields (scheduled_jump, previously_scheduled_jumps)
There is no need to concat empty string literals when building template
literals. Now strings will only be concatenated if they need to be.
To handle the edge case where the first segment is not a string
literal, a new `ToString` op code has been added to ensure the value is
a string concatenating more strings.
In addition, basic const folding is now supported for template literal
constants (templates with no interpolated values), which is commonly
used for multi-line string constants.
This improves and expands the ability to do dead code elimination on
conditions which are always truthy or falsey.
The following cases are now optimized:
* `if (true){}` -> Only emit `if` block, ignore `else`
* `if (false){}` -> Only emit `else if`/`else` block
* `while (false){}` -> Ignore `while` loop entirely
* `for (x;false;){}` -> Only emit `x` (if it exists), skip `for` block
* Ternary -> Directly return left/right hand side if condition is const
Previously, when parsing a named function expression like
`Oops = function Oops() { Oops }`, the parser set a group-level flag
`might_be_variable_in_lexical_scope_in_named_function_assignment` that
propagated to the parent scope. This incorrectly prevented ALL `Oops`
identifiers from being marked as global, including those outside the
function expression.
Fix this by marking identifiers individually using
`set_is_inside_scope_with_eval()` only for identifiers inside the
function scope. This allows identifiers outside the function expression
to correctly use GetGlobal/SetGlobal while identifiers inside still
use GetBinding (since they may refer to the function's name binding).
Previously, when a nested function contained eval(), the parser would
mark all identifiers in parent functions as "inside scope with eval".
This prevented those identifiers from being marked as global, forcing
them to use GetBinding instead of GetGlobal.
However, eval() can only inject variables into its containing function's
scope, not into parent function scopes. So a parent function's reference
to a global like `Number` should still be able to use GetGlobal even if
a nested function contains eval().
This change adds a new flag `m_eval_in_current_function` that propagates
through block scopes within the same function but stops at function
boundaries. This flag is used for marking identifiers, while the
existing `m_screwed_by_eval_in_scope_chain` continues to propagate
across functions for local variable deoptimization (since eval can
access closure variables).
Before: `new Number(42)` in outer() with eval in inner() -> GetBinding
After: `new Number(42)` in outer() with eval in inner() -> GetGlobal