When matching selectors like `:host ::slotted(div)`, the selector
engine needs to traverse up from the slot element to reach the shadow
host for `:host` matching. Previously, we passed shadow_host_to_use
which was derived from the *slotted element's* DOM position. For
elements in the light DOM (not inside any shadow root), this was null,
causing traverse_up() to use parent() instead of
parent_or_shadow_host_element(). This meant the traversal could never
cross the shadow boundary from inside the shadow tree to reach the
host element.
Fix this by deriving the shadow host from the slot's containing shadow
root, which is the correct scope for combinator traversal within
::slotted() rule matching.
When a var() fallback value contained trailing whitespace (e.g.
`var(--foo, flex )`), parse_display_value() miscounted the tokens.
The remaining_token_count() check included whitespace tokens, routing
single-keyword values like "flex" to the multi-component path. The
multi-component parser then failed when encountering the trailing
whitespace token.
Fix this by counting only non-whitespace tokens for the single vs
multi-component routing decision, and by skipping whitespace in the
multi-component parsing loop.
Replace the previous caching/binary-search approach with
Newton-Raphson iteration and bisection fallback. This is the
same algorithm used by WebKit, Chromium, and Firefox.
The old code had a broken binary search comparator that could never
return 0 (the second condition was always true when the first was
false), leading to out-of-bounds vector accesses and crashes.
Fixes#3628.
When a CSS animation keyframe uses var() referencing a nonexistent or
invalid custom property, variable substitution produces a
guaranteed-invalid value. The animation keyframe processing code did not
handle this case, allowing the value to reach compute_opacity() (and
similar functions) which would hit VERIFY_NOT_REACHED().
Fix this by skipping guaranteed-invalid values in
compute_keyframe_values, matching how the regular cascading code treats
them.
This fixes a crash on chess.com.
Both Chromium and Gecko delay the document's load event for CSS image
resource requests (background-image, mask-image, etc). We now start
fetching CSS image resources as soon as their stylesheet is associated
with a document, rather than deferring until layout. This is done by
collecting ImageStyleValues during stylesheet parsing and initiating
their fetches when the stylesheet is added to the document.
Fixes#3448
Let labels fall back to their default inline display so empty
labels do not create extra line height above following
block content.
Add a regression for the empty-label case and update the
file input layout expectation for the UA shadow label.
Implement support for the 'round' radii in 'clip-path: inset()'
by resolving and normalizing corner radii and generating a path
with elliptical arcs.
Add a screenshot test.
We now clear the computed font cache whenever a `@font-feature-values`
rule is added, removed, or has one of it's descriptors modified.
This isn't observable yet since we don't actually respect
`@font-feature-values` rules, but that will come in a later commit
In a later commit the caches to clear will be stored against a document
so the rule will require still having reference to that document to
clear it.
Also take this opportunity to mark `set_parent_style_sheet` as
`MUST_UPCALL`
Replace VERIFY assertions with fallbacks in Length::for_element()
when computed_properties or root element is null. Guard
inheritance_parent->computed_properties() in StyleComputer.
We can bail earlier in `StyleComputer::compute_style_impl()` when we
know no pseudo-element rules matched, preventing quite a lot of
CascadedProperties churn. This was especially visible in WPT's
`encoding` tests, for which this is a hot path on account of all the
`<span>`s they create.
See previous commit for details
We now support parsing of `display-p3-linear` (although it just falls
back to using Oklab since Skia doesn't support it)
Previously we had two implementations for parsing
`<color-interpolation-method>`, one for gradients and one for
`color-mix()` - this commit adds another which will unify the existing
ones in following commits.
This implementation has a couple of advantages over the existing ones:
- It is simpler in that it uses global CSS enums and their helper
functions
- It is spec compliant (unlike the `color-mix()` one which allows
arbitrary idents)
- It parses as a `StyleValue` which will be required once we support
`<custom-color-space>` since that can be an `ident()` which isn't
resolvable at parse time
We were conflating elements being the active element and elements being
activated. The :active pseudo class is supposed to be based on whether
an element will have its activation behavior run upon a button being
released.
Store whether an element is being activated as a flag that is set/reset
by EventHandler.
Doing this allows label elements to visually activate their control
without doing a weird paintable hack, so the Labelable classes have
been yeeted.
Generate correct bindings for callback interfaces: only create an
interface object when the interface declares constants, and set up
the prototype correctly.
This also lets us tidy up some IDL for these callback interfaces.
Replace per-node heap-allocated AtomicRefCounted
AccumulatedVisualContext objects with a single contiguous Vector inside
AccumulatedVisualContextTree. All nodes for a frame are now stored in
one allocation, using type-safe VisualContextIndex instead of RefPtr
pointers.
This reduces allocation churn, improves cache locality, and opens the
door for future snapshotting of visual context state — similar to how
scroll offsets are snapshotted today.
Instead of calling invalidate_style(CSSFontLoaded) which marks the
entire subtree for style recomputation, use set_needs_style_update(true)
to mark only individual elements that reference the loaded font family.
This is correct because element_uses_font_family() checks the computed
(inherited) font-family value, so descendants inheriting the font will
match individually, while descendants that override font-family to a
different font are skipped entirely.
When multiple descendant nodes change in one style invalidation cycle,
invalidate_style_of_elements_affected_by_has() walks from each pending
node up to all ancestors. Since ancestor paths converge going up, the
same ancestor elements get processed repeatedly, causing redundant
invalidate_style_if_affected_by_has() calls.
Replace the broad whole-subtree fallback for :has() invalidation with
a more targeted approach. The old code unconditionally overwrote
fine-grained :has() invalidation plans with invalidate_whole_subtree
for every non-rightmost compound containing :has(). This prevented
optimization for direct cases like `.a:has(.b) .c`.
The new approach propagates pseudo_class:Has through :is()/:where()
argument processing when :has() appears in non-rightmost compounds of
the inner selector. For complex :is() arguments (multiple compounds),
it falls back to whole-subtree invalidation since the outer plan can't
correctly capture the nested combinator structure.
The :nth-child(), :nth-last-child(), :nth-of-type(), and
:nth-last-of-type() pseudo-classes previously returned false for
elements that have no parent node. This meant that calling
element.matches(":nth-child(1)") on a standalone element created
via document.createElement() would incorrectly return false.
An element without a parent has no siblings, so its index is 1. The
simpler child-indexed pseudo-classes (:first-child, :last-child, etc.)
already handled this case correctly by checking for sibling presence
without requiring a parent. This change brings the nth-* variants in
line with that behavior by guarding the sibling iteration loops on
parent existence rather than returning false early.
Replace flat InvalidationSet with recursive InvalidationPlan trees
that preserve selector combinator structure. Previously, selectors
with sibling combinators (+ and ~) fell back to whole-subtree
invalidation. Now the StyleInvalidator walks the DOM following
combinator-specific rules, so ".a + .b" only invalidates the
adjacent sibling matching ".b" rather than the entire subtree.
Plans are compiled at stylesheet parse time by walking selector
compounds right-to-left. For ".a .b + .c":
```
[.c]: plan = { invalidate_self }
register: "c" → plan
[.b]: wrap("+", righthand)
plan = { sibling_rules: [match ".c", adjacent, {self}] }
register: "b" → plan
[.a]: wrap(" ", righthand)
plan = { descendant_rules: [match ".b", <sibling plan>] }
register: "a" → plan
```
Changing class "a" produces a plan that walks descendants for ".b",
checks ".b"'s adjacent sibling for ".c", and invalidates only that
element.
These pseudo-classes were missing from collect_properties_used_in_has,
which meant changes to the `required` attribute did not trigger
:has()-based ancestor invalidation.
While all parsed argument grammars can be represented as
`Vector<Vector<ComponentValue>>`, we can save some redundant work by
storing them in their argument-grammar-parsed format.
Note that for all currently implemented ASFs this is actually
`Vector<Vector<ComponentValue>>` and thus this change will only be
relevant for ASFs we haven't implemented yet
Split the structural-change selector metadata into directional bits for
first/last-child and forward/backward positional selectors.
This gives sibling invalidation enough information to distinguish which
side of a mutation can affect an element, instead of treating all
structural selectors as bidirectional.
When CSSRule.cssText is accessed, shorthands are recomposed from
individual longhand declarations. For coordinating-list shorthands, the
`serialize()` function always assumed that each sub-property was a
value list. This caused a crash for longhands containing `var()`. We
now fall back to serializing properties individually if any sub
property contains `var()`. This matches the behavior of other engines.
Cache the display list commands produced by each PaintableBox's paint()
on a per-phase basis. On subsequent display list rebuilds, if a
paintable's cache is still valid, replay the recorded commands directly
— skipping paint() and all the property resolution it entails.
Besides saving time on property resolution, this also enables Skia to
reuse path tessellation results across frames — e.g. border paths are
preserved in the cache and don't need to be re-tessellated on every
repaint.
Rename Document::set_needs_display() to set_needs_repaint() and make it
private. External callers must now go through Node/Paintable which
route the request to the document internally.
Fix one existing misuse in AnimationEffect that was calling
document-level set_needs_display() instead of routing through the
target element's paintable.
This is preparation for per-paintable display list command caching:
repaint requests must go through specific paintables so their cached
command lists can be invalidated.