This allows dragging elements on the page and dropping them onto other
elements. This does not yet support dragging text.
The test added here is manual; the WPT tests rely heavily on WebDriver
actions.
The spec dictates that dragenter events must be cancelled in order for
drops to be accepted on the entered element. Web reality disagrees, as
all three major browsers do not have this requirement.
The proposal has not seemed to progress for a while, and there is
a open issue about module imports which breaks HTML integration.
While we could probably make an AD-HOC change to fix that issue,
it is deep enough in the JS engine that I am not particularly
keen on making that change.
Until other browsers begin to make positive signals about shipping
ShadowRealms, let's remove our implementation for now.
There is still some cleanup that can be done with regard to the
HTML integration, but there are a few more items that need to be
untangled there.
If we fire the error event synchronously within the on_error callback,
then we'll end up destroying the PlaybackManager inside its own
callback and crash. Instead, queue a task to execute the error steps.
This could happen with or without MSE, but I observed it occurring on
YouTube with MSE when we hit a decoding error, since they immediately
try another source when an error is reported.
When a canvas belongs to a detached document (e.g. one created via
document.implementation.createHTMLDocument()), document->window()
returns null, causing a null pointer crash in set_font.
Use Length::ResolutionContext::for_document() instead of for_window(),
which handles the no-navigable case gracefully and is already the
recommended pattern (per existing FIXME in Length.h). This also fixes
the same crash path via fillText, strokeText, and measureText which
trigger lazy font initialization through set_font.
Fixes#8515.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
If we conform with the HTML specification by processing the iframe
synchronously as part of the iframe post connection steps, this test
will time out as the load event is fired in the appendChild call.
Create the promise for the load event before performing the load event
to handle this situation, which also allows the test to pass in
chromium.
Storage objects are created lazily when window.localStorage or
window.sessionStorage is first accessed. Previously, broadcast()
iterated over already-created Storage objects, so windows that had never
accessed these properties would not receive storage events.
Fix this by iterating over all active windows and initializing Storage
objects as part of the broadcast loop so all eligible windows receive
the event regardless of whether they had previously accessed
their storage property.
When img.src is changed rapidly (e.g., YouTube Music sets a GIF
placeholder then swaps to a real URL via IntersectionObserver), the
failure callback from the stale first request could corrupt the newer
request by calling abort_the_image_request on the now-reassigned
m_current_request.
Fix this by using the existing m_update_the_image_data_count generation
counter to detect stale fetch callbacks.
This fixes thumbnail loading on YouTube Music.
d146adf made the fetch callbacks use the media element via weak
references. This caused the `error` event not to fire on media elements
that are detached from the document and go out of scope, if the GC got
to them before the fetch completed.
Instead of relying on weak references in the callbacks, we can stop the
ongoing fetch when the document becomes inactive to allow it to be GCed
after that point. By storing the FetchData on the media element, we're
able to resume the fetch where it left off if the document becomes
active again.
We could potentially figure out a way to make elements with no event
handlers and no parent stop their fetches in order to be GCed sooner,
but that is probably a bit fiddly, so may not be worth it for now.
Fixes a rare flake in WPT's `html/semantics/embedded-content/media-
elements/error-codes/error.html` test. A test to force the bug using
`Internals::gc()` has been added.
As file:// URLs are considered opaque origins by default, we need
to special case them in the allowlist as any opaque origin will
not be matched in the allow list.
This test will try to load an invalid src, then in the error handler,
set the src to a valid URL. In the process, any events that should have
deterministic ordering will be logged to compare to the expectation.
Setting the filter property on a CanvasRenderingContext2D would crash
with a null pointer dereference if the canvas element had no layout
node (e.g. a detached canvas not in the document).
Instead of forcing a full layout update and requiring a layout node,
we now only update style if needed and resolve lengths via the
element's computed properties when available, falling back to
document-level defaults otherwise. This matches the pattern used by
CanvasTextDrawingStyles.
Previously, the label called `HTMLElement::click()` which dispatched a
synthetic event with all properties set to their default values. We now
preserve the properties of the original mouse event.
Add 6 text tests that verify correct behavior when image loading
callbacks fire after a document has been destroyed. These tests
check that load/error events are properly suppressed and that
no additional network activity occurs after the document becomes
inactive.
Otherwise, the remote port will lose its transport and not receive
queued messages. The remote port will automatically close anyway when
EOF is received on the socket.
This allows https://www.tripadvisor.com/ to load, where it instantiates
a module by creating a MessageChannel, setting port1's onmessage to the
module's instantiation function, posting an undefined message on port2
and then immediately closing port2.
Issue #6294 describes an edge case where the browser crash if the same
module is loaded three times in a document, but all attempts fail.
Failure scenario:
1. Module load 1 set the state to "Fetching"
2. Module load 2 registers a callback to `on_complete` since the
current state is "Fetching"
3. Module load 1 finish with a failure, invoking the callback for load
number 2
4. Module load 3 cause a crash. The state is neither "Fetching" or
"ModuleScript", so we'll reset the state to "Fetching". This invokes
the callback for module load 2 again, now with an unexpected state
which will cause an assert violation.
Proposed fix is to remove the condition that invokes `on_complete`
immediately for successfully loaded modules only, the callback should
be invoked regardless of whether the fetch succeeded or failed.
This reveals a separate bug in HTMLScriptElement, where
`mark_as_ready()` can be invoked before
`m_steps_to_run_when_the_result_is_ready` is assigned.
This appears to be a spec bug, reported as
https://github.com/whatwg/html/issues/12073 and addressed by delaying
the callback by a task, similar to the issue was resolved for inline
scripts.
Previously, when creating a policy container from a fetch response, the
Referrer-Policy HTTP header was not being parsed. This meant documents
loaded with a Referrer-Policy header would ignore the policy and use the
default.
I had completely managed to forget about the special case of Window
where a WindowProxy is what is received over IDL. This was caught
by the origin-from-window WPT test, but unfortunately this cannot
be imported as it relies on a web server running and other
surroundsing WPT infrastructure.
We don't discern between opaque and non-opaque alpha types in LibGfx,
which at some point we might need to do. But for now, assume all opaque
Skia surfaces have premultiplied alpha.
Fixes#6892.
Currently these tests work, because we are lucky to have fetched
response body available in `load_document()` to correctly sniff the MIME
type. This is a preparation for upcoming change that makes fetching
unbuffered, which will break these test unless we explicitly set the
`Content-Type` header.
...for iframes with srcdoc, this ensures the test won't get stuck if the
load event fires between creating the iframe and adding the onload
handler in the `asyncTest()` callback.
Previously, this test would pass in Firefox and Safari, but get stuck in
Chrome. Now all browsers pass it.
One MessagePort can be entangled with another MessagePort, either in the
same agent, or in another agent.
In the same-agent case, the MessagePort objects point to each other via
the MessagePort::m_remote_port field.
In the separate-agent case, they live in separate processes entirely and
thus can't point at each other.
In both cases, the MessagePorts have an underlying transport channel,
which means they are "entangled". However, we can't assume that being
entangled means having a non-null m_remote_port.
This patch simply adds a missing null check for m_remote_port and thus
makes https://vscode.dev/ stop crashing with a null dereference.
We were failing to actually climb up the containing block chain,
causing this API to infinite loop for anything but the most
trivial cases.
By fixing the loop structure, we also make a bunch of the already
imported WPT tests pass. :^)
The `muted` content attribute should only affect the state of the
`muted` IDL property when the media element is first created. The
attribute should have no dynamic effect.
Opaque origins are meant to be unique in terms of equality from
one another. Since this uniqueness needs to be across processes,
use a nonce to implement the uniqueness check.
Documents created via DOMParser.parseFromString()
are parsed synchronously and do not participate in the
browsing context's loading pipeline.
This patch ensures that if the document has no browsing context
(i.e. was parsed via DOMParser),
its readiness is set to "complete" synchronously.
Fixes WPT:
domparsing/xmldomparser.html
The text track processing model would previously spin forever waiting
for the track URL to change. It would then recursively invoke itself
to handle the new URL, again entering the spin loop. This meant that
tracks could easily cause event loop hangs.
We now have an observer system to be notified when the track state
changes instead. This lets us exit the processing model and move on.