We had three instances of `pair_int_hash()` being called with a value
that was pulled through `u32_hash()`, which is not necessary - both
arguments to `pair_int_hash()` will be properly hashed.
Rework our hash functions a bit for significant better performance:
* Rename int_hash to u32_hash to mirror u64_hash.
* Make pair_int_hash call u64_hash instead of multiple u32_hash()es.
* Implement MurmurHash3's fmix32 and fmix64 for u32_hash and u64_hash.
On my machine, this speeds up u32_hash by 20%, u64_hash by ~290%, and
pair_int_hash by ~260%.
We lose the property that an input of 0 results in something that is not
0. I've experimented with an offset to both hash functions, but it
resulted in a measurable performance degradation for u64_hash. If
there's a good use case for 0 not to result in 0, we can always add in
that offset as a countermeasure in the future.
Previously we would resolve font features
(https://drafts.csswg.org/css-fonts-4/#feature-variation-precedence)
per element, while this works for the current subset of the font feature
resolution algorithm that we support, some as yet unimplemented parts
require us to know whether we are resolving against a CSS @font-face
rule, and if so which one (e.g. applying descriptors from the @font-face
rule, deciding which @font-feature-values rules to apply, etc).
To achieve this we store the data required to resolve font features in a
struct and pass that to `FontComputer` which resolves the font features
and stores them with the computed `Font`.
We no longer need to invalidate the font shaping cache when features
change since the features are defined per font (and therefore won't ever
change).
While our default font supporting variations is unlikely, this is
nevertheless required for our fallback font to be considered equal to
it's non-default/fallback equivalent (i.e. `font-family: serif`) which
in turn is required for LineBuilder to merge chunks into a single
fragment.
When rendering text, if none of the fonts in the cascade list contain a
glyph for a given code point, we now query Skia's font manager to find
a system font that can render it.
Skia deprecated some non-span versions of their API, but they provided
SK_SUPPORT_UNSPANNED_APIS to expose the legacy versions.
SkFontMgr_New_FontConfig now requires a font scanner to be passed in.
There were a few screenshot tests that visibily looked the same but skia
must've changed some rendering infrastructure as the PNGs were not
matching anymore so I rebaselined those and adjusted the fuzzy matching
config to allow them to pass on both macOS and Linux.
The empty-radial-gradient-crash Ref test started to fail as we were
setting the horizontal scale factor to inf in when the height = 0. It
looks like something changed to make doing that not valid anymore.
The overlay port is removed as the issues, mainly skcms symbol import
and export were resolved upstream in skia and utilized in the new port
version.
Skia deprecated some non-span versions of their API, but they provided
SK_SUPPORT_UNSPANNED_APIS to expose the legacy versions.
SkFontMgr_New_FontConfig now requires a font scanner to be passed in.
There were a few screenshot tests that visibily looked the same but skia
must've changed some rendering infrastructure as the PNGs were not
matching anymore so I rebaselined those and adjusted the fuzzy matching
config to allow them to pass on both macOS and Linux.
The empty-radial-gradient-crash Ref test started to fail as we were
setting the horizontal scale factor to inf in when the height = 0. It
looks like something changed to make doing that not valid anymore.
The overlay port is removed as the issues, mainly skcms symbol import
and export were resolved upstream in skia and utilized in the new port
version.
Previously when launching a UI process and/or a WebContent process on
Windows, the following message would be output to the console:
Fontconfig error: Cannot load default config file: No such file: (null)
Apparently on Windows, you have to provide a font .conf file to
fontconfig explicitly. Since we are not doing that, the default fonts
that are backed off to are not ideal.
Similar to how we aren't using fontconfig on Android, Windows also has
native font infrastructure in terms of both a collection of System
installed fonts as well as skia support for font managers that use
native Windows APIs. With that, we can remove the usage of fontconfig
entirely and improve the fonts used on websites like ladybird.org or
google.com.
Enhance `Font::harfbuzz_font()` to include font variation information
when creating HarfBuzz fonts. This required updating the `Font` struct
to store details about font variations.
I wasn’t aware of this, but it also fixed some visual artifacts with
variable fonts, so big thanks to @Lubrsi for the suggestion!
This change lays the groundwork for variable font support in LibWeb.
FontVariationSettings enables customization of existing font axes such
as weight (wght) and width (wdth).
This patch introduces a per-Gfx::Font cache for harfbuzz text shaping
results. As long as the same OpenType features are used, we now cache
the results of harfbuzz shaping, saving massive amounts of time during
text layout.
As an example, it saves multiple seconds when loading the ECMAScript
specification at <https://tc39.es/ecma262>. Before this change, harfbuzz
shaping was taking up roughly 11% of a profile of loading that page.
The cache brings it down to 1.8%.
Note that the cache currently grows unbounded. I've left a FIXME about
adding some limits.
This first pass only applies to the following two cases:
- Public functions returning a view type into an object they own
- Public ctors storing a view type
This catches a grand total of one (1) issue, which is fixed in
the previous commit.
Based very scientifically on what's listed here:
https://harfbuzz.github.io/what-does-harfbuzz-do.html
I've moved the code into LibGfx because including a HarfBuzz header
directly from LibWeb is a little unpleasant. But the Gfx::FontTech enum
follows the CSS definitions for font features for simplicity.
TrueType collections are supported. SVG and Embedded OpenType are not,
but they're not widely supported by other browsers so that's fine.
Most of the features are completely supported by HarfBuzz, so we can
just return true. Graphite support is optional (and it appears we use a
build of HarfBuzz without it) but there's a define we can check.
Incremental Font Transfer is a whole separate thing that we definitely
don't support yet.
this commit also introduces GlobalFontConfig class that is now
responsible for fontconfig initialization. it seems sane, even thought
FcInit's docs state that if the default configuration has already been
loaded, this routine does nothing.
the goal is to rely on fontconfig for font directory resolution. it
doesn't seem like it would be appropritate to call to fontconfig funcs
from within the LibCore.
i'm not 100% confident that FontDatabase is the correct place.. seems
okay?
Typeface::try_load_from_externally_owned_memory() relies on that
external owner keeping the memory around. However, neither WOFF nor
WOFF2 do so - they both create separate ByteBuffers to hold the TTF
data. So, rename them to make it clearer that they don't have any
requirements on the byte owner.
This improves the quality of our font rendering, especially when
animations are involved. Relevant changes:
* Skia fonts have their subpixel flag set, which means that individual
glyphs are rendered at subpixel offsets causing glyph runs as a
whole to look better.
* Fragment offsets are no longer rounded to whole device pixels, and
instead the floating point offset is kept. This allows us to pass
through the floating point baseline position all the way to the Skia
calls, which already expected that to be a float position.
The `scrollable-contains-table.html` ref test needed different table
headings since they would slightly inflate the column size in the test
file, but not the reference.