Commit Graph

5 Commits

Author SHA1 Message Date
Zaggy1024
c75284591f LibMedia: Make PlaybackStream use the output's sample specification
Instead of specifying the sample rate, channel count/map, etc. to the
PlaybackStream, we'll now use the output device's sample specification
whenever possible. If necessary, the stream will fall back to sane
default.

This hugely simplifies AudioMixingSink, since it no longer has to take
care of reinitializing the stream with a new sample specification when
it encounters a track with a higher sample rate or more channels. We
wouldn't be likely to benefit from this anyway, since it turns out that
at least Windows's virtual surround doesn't work through WASAPI at all,
and WASAPI likely wouldn't support downmixing.

This commit breaks playback of audio files that don't match the system
default audio device's sample rate and channel count. The next commit
introduces a converter into the pipeline to allow mixing of any sample
specification.
2025-12-13 08:58:26 +01:00
ayeteadoe
dbba6c0df9 LibWeb: Enable in Windows CI 2025-06-30 10:50:36 -06:00
Timothy Flynn
dfa727a4d4 LibMedia: Remove preprocessor chain when initializing audio streams
Instead of having to duplicate the audio stream backend conditions, just
define PlaybackStream::create in each audio backend implementation file.
We provide a weak definition in PlaybackStream.cpp as the fallback.
2024-12-25 12:00:43 +01:00
Pavel Shliak
b60cb699a9 LibMedia: Clean up #include directives
This change aims to improve the speed of incremental builds.
2024-11-21 14:08:33 +01:00
Timothy Flynn
93712b24bf Everywhere: Hoist the Libraries folder to the top-level 2024-11-10 12:50:45 +01:00