Commit Graph

68 Commits

Author SHA1 Message Date
Jelle Raaijmakers
90a211bf47 LibWeb: Use device-pixel coordinates in display list and AVC
Stop converting between CSS and device pixels as part of rendering - the
display list should be as simple as possible, so convert to DevicePixels
once when constructing the display list.
2026-02-26 07:43:00 +01:00
Aliaksandr Kalenik
5ef132ba1a LibWeb: Replace AddMask/clipShader with saveLayer+DstIn compositing
This applies the same pattern used for background-clip: text (commit
f2e6f70fbb).

Results in visible performance improvement in Discord app where
previously, according to profiles, we spent lots of time allocating
surfaces for masks.
2026-02-24 07:14:16 +01:00
Aliaksandr Kalenik
c7dc2ba0d3 LibWeb: Remove DrawPaintingSurface
No callers of draw_painting_surface remain after the previous commits
migrated canvas, video, and SVG to use ExternalContentSource or
ImmutableBitmap snapshots.
2026-02-20 18:41:33 +01:00
Aliaksandr Kalenik
291078dd87 LibWeb: Introduce ExternalContentSource
Two related problems exist in the current display list architecture:

1. DrawPaintingSurface thread safety: CanvasPaintable::paint() records
   the *same* PaintingSurface that the canvas rendering context draws
   to. The rendering thread later reads from it, but the main thread
   may be concurrently drawing — a data race.

2. Video frames force display list rebuilds: each new video frame
   triggers set_needs_display() → full display list rebuild.

Both stem from display list commands holding direct references to
content (surface/bitmap) rather than going through an indirection
layer.

ExternalContentSource is a thread-safe, atomically-refcounted
container that holds an ImmutableBitmap snapshot. The accompanying
DrawExternalContent display list command reads from it during replay,
so producers can swap in new content without rebuilding the list.

Subsequent commits migrate canvas, video, and SVG painting to
ExternalContentSource and then remove DrawPaintingSurface.
2026-02-20 18:41:33 +01:00
Callum Law
b55023fad3 LibGfx+LibWeb: Resolve font features per font rather than per element
Previously we would resolve font features
(https://drafts.csswg.org/css-fonts-4/#feature-variation-precedence)
per element, while this works for the current subset of the font feature
resolution algorithm that we support, some as yet unimplemented parts
require us to know whether we are resolving against a CSS @font-face
rule, and if so which one (e.g. applying descriptors from the @font-face
rule, deciding which @font-feature-values rules to apply, etc).

To achieve this we store the data required to resolve font features in a
struct and pass that to `FontComputer` which resolves the font features
and stores them with the computed `Font`.

We no longer need to invalidate the font shaping cache when features
change since the features are defined per font (and therefore won't ever
change).
2026-02-02 14:11:43 +00:00
Aliaksandr Kalenik
44d90af3d6 LibGfx+LibWeb: Cache SkTextBlob in GlyphRun
Previously, SkTextBlob was built on every paint in
DisplayListPlayerSkia::draw_glyph_run(), which meant:
- Repeated work when the same display list is painted multiple times
- Glyph arrays were allocated and populated on each paint

Now the blob is built once during display list recording and cached in
GlyphRun.
2026-01-24 15:22:03 +01:00
Aliaksandr Kalenik
fcd155b257 LibWeb: Remove ApplyTransform display list command
ApplyTransform is no longer recorded to the display list. Transforms are
now applied inline during display list execution when switching between
accumulated visual contexts.

Change apply_transform to accept parameters directly instead of the
ApplyTransform struct.
2026-01-23 18:56:24 +01:00
Aliaksandr Kalenik
3e54291813 LibWeb: Move VisualViewport transform to AccumulatedVisualContext tree
Move the visual viewport (pinch-to-zoom) transform from a reserved slot
in DisplayList to the AccumulatedVisualContext tree as a root transform
node. Fixed position elements now correctly inherit from this context.

This requires rebuilding the context tree and display list on each zoom
change, but this overhead will be eliminated by future partial context
tree rebuilds.
2026-01-23 18:56:24 +01:00
Aliaksandr Kalenik
cb8ecb3c11 LibGfx+LibWeb: Move SVG mask/clip composition from CPU to GPU
Previously, both mask and clip-path were rendered to separate mutable
Gfx::Bitmap objects which forced CPU rasterization. They were then
combined using a CPU pixel-by-pixel operation before being returned
as an ImmutableBitmap.

Instead of including mask in the final bitmap as already rasterized
images, we now use display lists which opens opportunity to utilize
GPU if available.

Bitmap::apply_mask() and ApplyMaskBitmap display list command are no
longer used and have been removed.
2026-01-23 16:23:06 +01:00
Aliaksandr Kalenik
96a39aeaa6 LibWeb: Move effects application into AccumulatedVisualContext
Effects (opacity, blend mode, filters) must be applied in the parent's
coordinate space, before the element's transform. Previously this was
handled by manually switching to the parent's visual context when
applying effects at paint time.

By adding EffectsData to AccumulatedVisualContext and positioning it
before TransformData in the chain, effects are now naturally applied in
the correct order during display list replay, eliminating the special
case in StackingContext::paint().

For SVG filters that can generate content from empty elements (feFlood,
feImage, feTurbulence), a transparent FillRect command is emitted to
trigger the filter through the same AVC pipeline.
2026-01-21 16:19:18 +01:00
Aliaksandr Kalenik
98afd82491 LibWeb: Integrate clip-path into AccumulatedVisualContext
Previously, clip-path was applied only during painting in
StackingContext::paint(), which meant hit testing did not respect
clip-path boundaries. Clicks outside the visible clipped region but
inside the element's bounding box would incorrectly register as hits.

By moving clip-path into AccumulatedVisualContext, it becomes part of
the same system that handles transforms, clips, and scroll offsets for
both painting and hit testing, ensuring consistent behavior.
2026-01-16 13:39:02 +01:00
Aliaksandr Kalenik
932c2999e4 LibWeb: Delete unused Push{Pop}StackingContext commands
Remove the PushStackingContext and PopStackingContext display list
commands that are no longer used after the AccumulatedVisualContext
integration.

Previously, PushStackingContext was responsible for:
- Applying CSS transforms via its StackingContextTransform field
- Managing opacity layers
- Handling clip paths
- Tracking blend modes

All of this functionality has been replaced by:
- Transform/perspective tracking via AccumulatedVisualContext nodes
- The ApplyEffects command for opacity, blend modes, and filters
- The AddClipPath command for clip paths
2026-01-15 19:50:53 +01:00
Aliaksandr Kalenik
009ddd4823 LibWeb: Integrate AccumulatedVisualContext with display list
Integrate AccumulatedVisualContext with display list recording and
playback. This is the main commit of the refactoring that delivers the
architectural improvements enabled by AccumulatedVisualContext.

Recording changes:

Each display list command now stores a single
RefPtr<AccumulatedVisualContext> instead of separate scroll_frame_id
and ClipFrame. The recorder simply captures the current accumulated
context when appending commands.

The before_paint()/after_paint() hooks that pushed/popped scroll frame
IDs are replaced by directly setting accumulated_visual_context on the
recorder before painting each element.

Playback changes:

The display list player now uses LCA (Lowest Common Ancestor) based
traversal to switch between visual contexts efficiently. When
transitioning from context A to context B:

1. Find the LCA of A and B in the context tree
2. Pop (restore) states back to the LCA depth
3. Push (save + apply) states from LCA down to B

This approach minimizes redundant save/restore operations. For example,
when rendering siblings that share a common scroll container, the
player keeps that scroll state applied and only switches the divergent
parts of their context chains.

Key deletions:

- Remove translate_by() from all 45 display list commands - commands
  are now immutable
- Remove transform/perspective fields from PushStackingContext -
  transforms are tracked via AccumulatedVisualContext
- Remove push_scroll_frame_id()/pop_scroll_frame_id() from
  DisplayListRecorder
- Remove before_paint()/after_paint() hooks from Paintable
- Merge ApplyOpacity, ApplyCompositeAndBlendingOperator, ApplyFilter
  into single ApplyEffects command

Stacking context painting changes:

The StackingContext::paint() method is significantly simplified.
Instead of building a PushStackingContextParams struct with transform
matrices and pushing/popping stacking contexts, it now:

1. Sets the accumulated visual context (which already contains
   transforms)
2. Applies effects (opacity, blend mode, filters) if needed
3. Applies clip path if needed
4. Paints the content
5. Restores state

The visual state management that was interleaved throughout the
painting code is now handled uniformly by the context tree.
2026-01-15 19:50:53 +01:00
Aliaksandr Kalenik
98660ad2b7 LibWeb: Introduce AddClipPath display list item
Introduce a new AddClipPath display list command that applies a
path-based clip region. This command is needed for the upcoming removal
of PushStackingContext, which currently handles clip paths as part of
its functionality. By extracting clip path handling into a dedicated
command, we can eliminate PushStackingContext entirely in favor of the
more granular AccumulatedVisualContext approach.
2026-01-15 19:50:53 +01:00
InvalidUsernameException
28ba610f32 Everywhere: Avoid large rebuilds when editing (Immutable)Bitmap headers
This reduces the number of recompiled files as follow:
- Bitmap.h: 1309 -> 101
- ImmutableBitmap.h: 1218 -> 75
2025-11-28 18:32:48 +01:00
Psychpsyo
2db3796fd3 LibWeb: Implement CSS perspective-origin 2025-11-21 11:14:28 +00:00
Aliaksandr Kalenik
9862d8b4a6 LibWeb: Implement pinch-to-zoom support
Adds pinch event handling that adjusts the VisualViewport scale and
offset. VisualViewport's (offset, scale) is then used to construct a
transformation matrix which is applied before display list execution.
2025-10-10 15:37:45 +02:00
Psychpsyo
2fcacd21f5 LibWeb: Compute bounds for paint-contained stacking contexts
This makes it so that the bounds for any paint-contained stacking
context are not derived from its children, but rather just set to
the rectangle that they will be clipped to anyways due to the paint
containment. Should make rendering faster on pages that use paint
containment.
2025-09-25 15:10:10 +02:00
Aliaksandr Kalenik
ba2926f8b3 LibWeb: Calculate and use bounds for "simple" stacking contexts
Teach the display list executor to derive a bounding rectangle for
stacking contexts whose inner commands can all report bounds, that is,
most contexts without nested stacking contexts.

This yields a large performance improvement on https://tc39.es/ecma262/
where the display list contains thousands of groups like:
```
PushStackingContext blending=Multiply
    DrawGlyphRun
PopStackingContext
```
Previously, `PushStackingContext` triggered an unbounded `saveLayer()`
even when the glyph run lies wholly outside the viewport. With this
change, we (1) cull stacking contexts that fall outside the viewport and
(2) provide bounds to `saveLayer()` when they are visible.

With this change rendering thread goes from 70% to 1% in profiles of
https://tc39.es/ecma262/. Also makes a huge performance difference on
Discord.
2025-09-24 22:11:24 +02:00
Aliaksandr Kalenik
2cf10981af LibGfx+LibWeb: Implement GlyphRun::bounding_rect()
Allows us to skip painting of glyph runs lying outside of viewport.
2025-09-23 17:55:32 +02:00
Andreas Kling
6042b5631a LibWeb: Make DisplayListRecorder::draw_text() take text as UTF-16
This is prep work for getting rid of UTF-8 text shaping.
2025-09-21 13:22:38 +02:00
InvalidUsernameException
870b7c79c3 LibWeb: Add a constructor for StackingContextTransform
This avoids some code duplication in an upcoming commit.
2025-09-19 10:17:56 +02:00
Jelle Raaijmakers
64acef30ec LibWeb: Simplify filling rects with rounded corners
We can use BorderRadiiData::as_corners() to avoid converting the corners
one by one. Instead of passing all four corners one by one, use a
reference to CornerRadii.

No functional changes.
2025-08-19 21:53:46 +02:00
Tim Ledbetter
cfc6439c12 LibWeb: Use shape-rendering to control anti aliasing for SVG paths
Anti-aliasing is disabled if `shape-rendering` is set to
`optimizeSpeed` or `crispEdges`.
2025-08-19 09:47:28 +01:00
Aliaksandr Kalenik
41e3ddb7fa LibGfx+LibWeb: Remove aa_translation from StrokePath and FillPath
`aa_translation` is something we inherited from times when
AntiAliasingPainter was a thing. This change replaces it by applying
offset directly to path.
2025-08-03 10:42:33 +02:00
Aliaksandr Kalenik
a41d586117 LibWeb: Merge FillPathUsingPaintStyle and FillPathUsingColor
Use `Variant<PaintStyle, Gfx::Color>` in new `FillPath` instead of
duplicating two almost identical display list items.
2025-08-03 10:42:33 +02:00
Aliaksandr Kalenik
5c11a541d3 LibWeb: Merge StrokePathUsingPaintStyle and StrokePathUsingColor
Use `Variant<PaintStyle, Gfx::Color>` in new `StrokePath` instead of
duplicating two almost identical display list items.
2025-08-03 10:42:33 +02:00
Aliaksandr Kalenik
e41c85ec47 LibWeb: Replace DrawTriangleWave with StrokePathUsingColor
There's no need to have separate display list item for drawing triangle
wave when we could simply use StrokePathUsingColor. By switching to
StrokePathUsingColor we could also reduce painting because it supports
filtering out by bounding box.
2025-08-03 10:42:33 +02:00
Jelle Raaijmakers
525f609c9b LibWeb: Reuse display list command nesting level change for verification
No functional changes.
2025-08-01 14:20:51 +02:00
Jelle Raaijmakers
f28b7064ee LibWeb: Add indentation to display list dumps
Output display list dumps with an indentation level to show balanced
commands. It makes it much easier to see what is happening between e.g.
PushStackingContext and PopStackingContext, or SaveLayer and Restore.
2025-08-01 14:20:51 +02:00
Aliaksandr Kalenik
5eef78bcd8 LibWeb: Remove params suffix from paint_{inner}outer_box_shadow 2025-08-01 13:00:41 +02:00
Aliaksandr Kalenik
0a97de85c9 LibWeb: Move item no-op check from display list player to recorder
If item doesn't produce any output then let's skip appending it to the
display list.
2025-08-01 05:25:56 -04:00
Aliaksandr Kalenik
7d90d9d0a3 LibWeb: Rename m_command_list to m_display_list in DisplayListRecorder 2025-08-01 05:25:56 -04:00
Aliaksandr Kalenik
b265618bfb LibWeb: Rename Command to DisplayListCommand
Gives name more consistent with other display list related classes.
2025-08-01 05:25:56 -04:00
Aliaksandr Kalenik
0e8d70d8c3 LibWeb: Rename draw_text_run to draw_glyph_run in DisplayListRecorder
For consistency with corresponding display list item name.
2025-07-27 10:20:18 +02:00
Aliaksandr Kalenik
8569124b87 LibWeb: Fix scroll state refresh in cached display list for iframes
6507d23 introduced a bug when snapshot for iframe is saved in
`PaintNestedDisplayList` and, since display lists are immutable, it's
not possible to update before the next repaint.

This change fixes the issue by moving `ScrollStateSnapshot` for
nested display lists from `PaintNestedDisplayList` to
`HashMap<NonnullRefPtr<DisplayList>, ScrollStateSnapshot>` that is
placed into pending rendering task, making it possible to update
snapshots for all display lists before the next repaint.

This change doesn't have a test because it's really hard to make a ref
test that will specifically check scenario when scroll offset of an
iframe is advanced after display list is cached. We already have
`Tests/LibWeb/Ref/input/scroll-iframe.html` but unfortunately it did
not catch this bug.

Fixes https://github.com/LadybirdBrowser/ladybird/issues/5486
2025-07-26 11:53:21 -04:00
Andreas Kling
b4435bd50c LibWeb: Don't clip descendants outside stacking context root rect
Skia allows you to pass a bounding rect to its saveLayer() function as
an optimization when you know that you won't paint outside those bounds.
Unfortunately, we were passing a too-small rectangle that didn't take
into account transformed descendants, etc.

For now, simply pass null instead of a bounding rect. This way, Skia
figures it out internally. It may allocate larger temporary bitmaps than
needed this way, but at least we get more correct results. I've left
re-enabling the optimization as a FIXME in the code.

This fixes unwanted clipping in various parts of the Discord UI.
2025-07-24 11:15:01 -04:00
Aliaksandr Kalenik
eed47acb1f LibWeb: Expand ClipFrame into clip rectangles during display list replay
Until now, every paint phase of every PaintableBox injected its own
clipping sequence into the display list:
```
before_paint: Save
              AddClipRect (1)
              ...clip rectangles for each containing block with clip...
              AddClipRect (N)

paint:        ...paint phase items...

after_paint:  Restore
```

Because we ran that sequence for every phase of every box, Skia had to
rebuild clip stack `paint_phases * paintable_boxes` times. Worse,
usually most paint phases contribute no visible drawing at all, yet we
still had to emit clipping items because `before_paint()` has no way to
know that in advance.

This change takes a different approach:
- Clip information is now attached as metadata `ClipFrame` to each
  DisplayList item.
- `DisplayListPlayer` groups consecutive commands that share a
  `ClipFrame`, applying the clip once at the start of the group and
  restoring it once at the end.

Going from 10 ms to 5 ms in rasterization on Discord might not sound
like much, but keep in mind that for 60fps we have 16 ms per frame and
there is a lot more work besides display list rasterization we do in
each frame.

* https://discord.com/channels/1247070541085671459/1247090064480014443
  - DisplayList items:  81844  -> 3671
  - rasterize time:     10 ms  -> 5 ms
  - record time:        5 ms   -> 3 ms

* https://github.com/LadybirdBrowser/ladybird
  - DisplayList items:  7902  -> 1176
  - rasterize time:     4 ms  -> 4 ms
  - record time:        3 ms  -> 2 ms
2025-07-14 15:48:28 +02:00
Aliaksandr Kalenik
410e82c9fd LibWeb: Rearrange code such that a lot less files include Command.h
With this change number of recompiled files after modification of
`Command.h` goes down from >1000 to <100.
2025-07-11 17:37:27 +02:00
Aliaksandr Kalenik
b87e01e304 LibWeb: Skip recording display list items with color.alpha() == 0
Cuts display list size, mostly because now we avoid lots of FillRect
previusly recorded for boxes with transparent background.

Website      | DisplayList Items Before | DisplayList Items After
-------------|--------------------------|-------------------------
ladybird.org | 1431                     | 1117
null.com     | 4714                     | 4484
discord.com  | 5360                     | 4992
2025-07-08 10:24:11 +02:00
Aliaksandr Kalenik
8f39aa0d4a LibWeb: Verify that save and restore are balanced within StackingContext
Unbalanced save and restore means that effects only relevant to a
stacking context leak outside, which is never expected behavior. Having
a `VERIFY()` for that makes it much easier to catch such issues.
2025-07-06 22:18:27 +02:00
Aliaksandr Kalenik
3dffd71695 LibWeb: Verify that save/restore are balanced within paintable
Unbalanced save/restore within display list items recorded for a
paintable means that some state only relevant for the paintable leaks to
subsequent paintables, which is never expected behavior.
2025-07-06 19:21:13 +02:00
Tim Ledbetter
e2d0d8e2b9 LibWeb/CSS: Implement the scrollbar-color property
This allows the user to set the scrollbar thumb and track colors.
2025-06-02 00:17:51 +02:00
Lucien Fiorini
0fcb574041 LibGfx+LibWeb: Turn Gfx::Filter into a SkImageFilter wrapper 2025-06-01 23:22:10 +02:00
InvalidUsernameException
164afdcc59 LibWeb: Ensure scroll offset is applied to mask-images
When recording the display list for a stacking context, the following
operations (relevant to this bug) happened:
* push a stacking context
  * as part of that push a None-value to the scroll frame id stack
* apply filters
* apply masking
* paint recursively

This meant that mask-images were always recorded without scroll frame
id, causing them to be painted without any scroll offset. As a result
mask-images would break as soon as the website using them was scrolled.

Instead, push to the scroll frame id stack later to solve the problem:
* push a stacking context
* apply filters
* apply masking
* push a None-value to the scroll frame id stack
* paint recursively
2025-05-29 22:02:07 +02:00
Psychpsyo
91159df0dd LibWeb: Draw text even if it needs to go into a 0-size inline box 2025-05-12 10:49:46 +02:00
Timothy Flynn
66e422b4f1 LibWeb: Draw a scrollbar gutter when the scrollbar is enlarged 2025-04-22 11:29:06 -04:00
Andrew Kaster
ea68944149 LibWeb: Store LibGfx objects in RefPtr to const for draw commands 2025-04-16 10:41:44 -06:00
Aliaksandr Kalenik
6507d23e29 LibWeb: Save ScrollState snapshot in DisplayList to avoid race condition
With this change we save a copy of of scroll state at the time of
recording a display list, instead of actual ScrollState pointer that
could be modifed by the main thread while display list is beings
rasterized on the rendering thread, which leads to a frame painted with
inconsistent scroll state.

Fixes https://github.com/LadybirdBrowser/ladybird/issues/4288
2025-04-12 02:55:18 +02:00
Glenn Skrzypczak
6906f1722a LibWeb/Painting: Add back SaveLayer command
This reverts commit 552dd18696.
2025-04-01 13:38:00 +02:00