Commit Graph

15 Commits

Author SHA1 Message Date
Jelle Raaijmakers
90a211bf47 LibWeb: Use device-pixel coordinates in display list and AVC
Stop converting between CSS and device pixels as part of rendering - the
display list should be as simple as possible, so convert to DevicePixels
once when constructing the display list.
2026-02-26 07:43:00 +01:00
Aliaksandr Kalenik
e190f3ec23 LibWeb: Compute SVG mask/clip transforms using layout tree hierarchy
No observable behavior change — this is a refactoring of how SVG
transforms are computed for mask and clip content.

Previously, SVGGraphicsElement::get_transform() computed accumulated
transforms by walking the DOM tree. This didn't work correctly for masks
and clips because their DOM structure differs from layout: in the DOM,
mask/clip elements are siblings or ancestors of their targets, but in
the layout tree they become children of the target element. Walking the
DOM tree caused transforms from the target's ancestors to incorrectly
leak into mask/clip content.

The fix walks the layout tree instead of the DOM tree, which means
transform computation must happen during layout (where we have access to
the layout tree structure) rather than on-demand from the DOM element.
This moves the logic to SVGFormattingContext and removes get_transform()
since it can no longer serve its purpose — the DOM element only provides
element_transform() for its own transform now.

During layout, we walk up the layout tree and stop at mask/clip
boundaries, ensuring mask/clip content stays in its own coordinate
space. The target's accumulated transform is applied separately at paint
time.
2026-02-05 09:00:56 +01:00
Aliaksandr Kalenik
cb8ecb3c11 LibGfx+LibWeb: Move SVG mask/clip composition from CPU to GPU
Previously, both mask and clip-path were rendered to separate mutable
Gfx::Bitmap objects which forced CPU rasterization. They were then
combined using a CPU pixel-by-pixel operation before being returned
as an ImmutableBitmap.

Instead of including mask in the final bitmap as already rasterized
images, we now use display lists which opens opportunity to utilize
GPU if available.

Bitmap::apply_mask() and ApplyMaskBitmap display list command are no
longer used and have been removed.
2026-01-23 16:23:06 +01:00
Gingeh
690c48d912 LibWeb: Don't crash from svg mask reference cycles 2025-12-20 23:54:54 -06:00
InvalidUsernameException
28ba610f32 Everywhere: Avoid large rebuilds when editing (Immutable)Bitmap headers
This reduces the number of recompiled files as follow:
- Bitmap.h: 1309 -> 101
- ImmutableBitmap.h: 1218 -> 75
2025-11-28 18:32:48 +01:00
Aliaksandr Kalenik
61114f6d16 LibWeb: Rename PaintContext to DisplayListRecordingContext
PaintContext dates back to a time when display lists didn't exist and it
truly represented "paint context". Renaming it to better align with its
current role.
2025-08-01 05:25:56 -04:00
Aliaksandr Kalenik
789016841e LibWeb: Pass device_pixels_per_css_pixel into DisplayList constructor
Having a setter for `device_pixels_per_css_pixel` was confusing because
display lists are immutable, so it doesn't make sense to override this
value after the display list has been created.
2025-07-27 10:20:18 +02:00
Aliaksandr Kalenik
8569124b87 LibWeb: Fix scroll state refresh in cached display list for iframes
6507d23 introduced a bug when snapshot for iframe is saved in
`PaintNestedDisplayList` and, since display lists are immutable, it's
not possible to update before the next repaint.

This change fixes the issue by moving `ScrollStateSnapshot` for
nested display lists from `PaintNestedDisplayList` to
`HashMap<NonnullRefPtr<DisplayList>, ScrollStateSnapshot>` that is
placed into pending rendering task, making it possible to update
snapshots for all display lists before the next repaint.

This change doesn't have a test because it's really hard to make a ref
test that will specifically check scenario when scroll offset of an
iframe is advanced after display list is cached. We already have
`Tests/LibWeb/Ref/input/scroll-iframe.html` but unfortunately it did
not catch this bug.

Fixes https://github.com/LadybirdBrowser/ladybird/issues/5486
2025-07-26 11:53:21 -04:00
Aliaksandr Kalenik
6507d23e29 LibWeb: Save ScrollState snapshot in DisplayList to avoid race condition
With this change we save a copy of of scroll state at the time of
recording a display list, instead of actual ScrollState pointer that
could be modifed by the main thread while display list is beings
rasterized on the rendering thread, which leads to a frame painted with
inconsistent scroll state.

Fixes https://github.com/LadybirdBrowser/ladybird/issues/4288
2025-04-12 02:55:18 +02:00
Aliaksandr Kalenik
24527b6ae3 LibWeb: Pass PaintingSurface into DisplayListPlayer::execute()
Deleteing set_surface() makes DisplayListPlayer API a bit more intuitive
because now caller doesn't have to think whether it's necessary to
restore previous surface after execution, instead DisplayListPlayer
takes care of it by maintaining a stack of surfaces.
2025-04-01 23:39:05 +02:00
Gingeh
93f9ed72d2 LibWeb/SVG: Skip unwanted transformations on clip-path 2025-02-01 13:38:56 +01:00
Jelle Raaijmakers
342cb7addf LibGfx+LibWeb: Reuse DisplayListPlayer and PaintingSurface when possible
Previously, we were reinstantiating the DisplayListPlayer and
PaintingSurface on every paint.
2025-01-31 13:28:09 +01:00
Timothy Flynn
85b424464a AK+Everywhere: Rename verify_cast to as
Follow-up to fc20e61e72.
2025-01-21 11:34:06 -05:00
Aliaksandr Kalenik
68f58b23ce LibWeb: Save Gfx::ImmutableBitmap in ApplyBitmapMask display list item
This allows to delete duplicated code between DisplayListPlayerSkia.cpp
and ImmutableBitmap.cpp responsible for wrapping Gfx::Bitmap in SkImage.
2024-11-10 17:20:34 +01:00
Timothy Flynn
93712b24bf Everywhere: Hoist the Libraries folder to the top-level 2024-11-10 12:50:45 +01:00