SVG elements (except the outermost <svg>) use SVG's coordinate system,
not the CSS box model, so CSS positioning doesn't apply to them.
This adds SVGElement::adjust_computed_style() to force position:static
on all SVG elements except the outermost <svg> element (which has no
owner_svg_element()). SVGSymbolElement's existing override now calls
Base::adjust_computed_style() to inherit this behavior.
With this in place, the FIXME in layout_absolutely_positioned_element()
for SVG boxes becomes unreachable and is replaced with
VERIFY_NOT_REACHED().
This reduces the recompilation cascade when Document.h is modified,
cutting off the transitive path through ~30 SVG element headers.
Move the inline try_resolve_url_to() template body in
SVGGraphicsElement.h to a non-template helper in the .cpp file to
avoid needing Document.h and ShadowRoot.h in the header.
Add explicit includes to files that relied on the transitive dependency.
This ensures that we are explicitly declaring the allocator to use when
allocating a cell(-inheriting) type, instead of silently falling back
to size-based allocation.
Since this is done in allocate_cell, this will only be detected for
types that are actively being allocated. However, since that means
they're _not_ being allocated, that means it's safe to not declare
an allocator to use for those. For example, the base TypedArray<T>,
which is never directly allocated and only the defined specializations
are ever allocated.
An SVGLength can be read-only, e.g. all animVal values cannot be
modified. Implement this for all instantiations of SVGLength.
While we're here, add `fake_animated_length_fixme()` so we can easily
find all sites where we need to improve our animated length game.
Currently, this metadata is only provided on the insertion steps,
though I believe it would be useful to extend to the other cases
as well. This metadata can aid in making optimizations for these
steps by providing extra context into the type of change which
was made on the child.
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root
We currently have 2 virtual methods to inform DOM::Element subclasses
when an attribute has changed, one of which is spec-compliant. This
patch removes the non-compliant variant.
Now that we have RTTI in userspace, we can do away with all this manual
hackery and use dynamic_cast.
We keep the is<T> and downcast<T> helpers since they still provide good
readability improvements. Note that unlike dynamic_cast<T>, downcast<T>
does not fail in a recoverable way, but will assert if the object being
casted is not a T.
LibWeb keeps growing and the Web namespace is filling up fast.
Let's put DOM stuff into Web::DOM, just like we already started doing
with SVG stuff in Web::SVG.