/* * Copyright (c) 2025, Psychpsyo * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include namespace Web::WebXR { // https://immersive-web.github.io/webxr/#dictdef-xrrenderstateinit struct XRRenderStateInit { Optional depth_near; Optional depth_far; Optional passthrough_fully_obscured; Optional inline_vertical_field_of_view; }; // https://immersive-web.github.io/webxr/#xrrenderstate class XRRenderState : public Bindings::PlatformObject { WEB_PLATFORM_OBJECT(XRRenderState, Bindings::PlatformObject); GC_DECLARE_ALLOCATOR(XRRenderState); XRRenderState(JS::Realm&); }; }