/* * Copyright (c) 2024-2026, Aliaksandr Kalenik * Copyright (c) 2025, Jelle Raaijmakers * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include #include #include #include #include #include namespace Web::Painting { class DisplayListPlayer { public: virtual ~DisplayListPlayer() = default; void execute(DisplayList&, ScrollStateSnapshotByDisplayList&&, RefPtr); protected: Gfx::PaintingSurface& surface() const { return *m_surface; } void execute_impl(DisplayList&, ScrollStateSnapshot const& scroll_state); ScrollStateSnapshotByDisplayList m_scroll_state_snapshots_by_display_list; private: virtual void flush() = 0; virtual void draw_glyph_run(DrawGlyphRun const&) = 0; virtual void fill_rect(FillRect const&) = 0; virtual void draw_scaled_immutable_bitmap(DrawScaledImmutableBitmap const&) = 0; virtual void draw_repeated_immutable_bitmap(DrawRepeatedImmutableBitmap const&) = 0; virtual void draw_external_content(DrawExternalContent const&) = 0; virtual void save(Save const&) = 0; virtual void save_layer(SaveLayer const&) = 0; virtual void restore(Restore const&) = 0; virtual void translate(Translate const&) = 0; virtual void add_clip_rect(AddClipRect const&) = 0; virtual void paint_linear_gradient(PaintLinearGradient const&) = 0; virtual void paint_radial_gradient(PaintRadialGradient const&) = 0; virtual void paint_conic_gradient(PaintConicGradient const&) = 0; virtual void paint_outer_box_shadow(PaintOuterBoxShadow const&) = 0; virtual void paint_inner_box_shadow(PaintInnerBoxShadow const&) = 0; virtual void paint_text_shadow(PaintTextShadow const&) = 0; virtual void fill_rect_with_rounded_corners(FillRectWithRoundedCorners const&) = 0; virtual void fill_path(FillPath const&) = 0; virtual void stroke_path(StrokePath const&) = 0; virtual void draw_ellipse(DrawEllipse const&) = 0; virtual void fill_ellipse(FillEllipse const&) = 0; virtual void draw_line(DrawLine const&) = 0; virtual void apply_backdrop_filter(ApplyBackdropFilter const&) = 0; virtual void draw_rect(DrawRect const&) = 0; virtual void add_rounded_rect_clip(AddRoundedRectClip const&) = 0; virtual void paint_nested_display_list(PaintNestedDisplayList const&) = 0; virtual void paint_scrollbar(PaintScrollBar const&) = 0; virtual void apply_effects(ApplyEffects const&) = 0; virtual void apply_transform(Gfx::FloatPoint origin, Gfx::FloatMatrix4x4 const&) = 0; virtual bool would_be_fully_clipped_by_painter(Gfx::IntRect) const = 0; virtual void add_clip_path(Gfx::Path const&) = 0; RefPtr m_surface; }; class DisplayList : public AtomicRefCounted { public: static NonnullRefPtr create() { return adopt_ref(*new DisplayList()); } void append(DisplayListCommand&& command, RefPtr context); struct CommandListItem { RefPtr context; DisplayListCommand command; }; auto& commands(Badge) { return m_commands; } auto const& commands() const { return m_commands; } private: DisplayList() = default; AK::SegmentedVector m_commands; }; }