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Previously we were inconsistent by generating code for enum definitions but not generating code for dictionaries. With future changes to the IDL generator to expose helpers to convert to and from IDL values this produced circular depdendencies. To solve this problem, also generate the dictionary definitions in bindings headers.
105 lines
3.3 KiB
C++
105 lines
3.3 KiB
C++
/*
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* Copyright (c) 2022, Andreas Kling <andreas@ladybird.org>
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* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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* Copyright (c) 2024, Kenneth Myhra <kennethmyhra@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/DOMPointReadOnly.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Geometry/DOMMatrix.h>
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#include <LibWeb/Geometry/DOMPoint.h>
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#include <LibWeb/Geometry/DOMPointReadOnly.h>
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#include <LibWeb/HTML/StructuredSerialize.h>
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#include <LibWeb/WebIDL/ExceptionOr.h>
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namespace Web::Geometry {
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GC_DEFINE_ALLOCATOR(DOMPointReadOnly);
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GC::Ref<DOMPointReadOnly> DOMPointReadOnly::construct_impl(JS::Realm& realm, double x, double y, double z, double w)
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{
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return realm.create<DOMPointReadOnly>(realm, x, y, z, w);
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}
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GC::Ref<DOMPointReadOnly> DOMPointReadOnly::create(JS::Realm& realm)
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{
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return realm.create<DOMPointReadOnly>(realm);
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}
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DOMPointReadOnly::DOMPointReadOnly(JS::Realm& realm, double x, double y, double z, double w)
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: PlatformObject(realm)
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, m_x(x)
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, m_y(y)
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, m_z(z)
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, m_w(w)
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{
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}
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DOMPointReadOnly::DOMPointReadOnly(JS::Realm& realm)
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: PlatformObject(realm)
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{
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}
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// https://drafts.fxtf.org/geometry/#dom-dompointreadonly-frompoint
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GC::Ref<DOMPointReadOnly> DOMPointReadOnly::from_point(JS::VM& vm, Bindings::DOMPointInit const& other)
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{
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// The fromPoint(other) static method on DOMPointReadOnly must create a DOMPointReadOnly from the dictionary other.
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return construct_impl(*vm.current_realm(), other.x, other.y, other.z, other.w);
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}
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DOMPointReadOnly::~DOMPointReadOnly() = default;
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// https://drafts.fxtf.org/geometry/#dom-dompointreadonly-matrixtransform
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WebIDL::ExceptionOr<GC::Ref<DOMPoint>> DOMPointReadOnly::matrix_transform(Bindings::DOMMatrixInit& matrix) const
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{
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// 1. Let matrixObject be the result of invoking create a DOMMatrix from the dictionary matrix.
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auto matrix_object = TRY(DOMMatrix::create_from_dom_matrix_init(realm(), matrix));
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// 2. Return the result of invoking transform a point with a matrix, given the current point and matrixObject. The current point does not get modified.
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return matrix_object->transform_point(*this);
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}
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void DOMPointReadOnly::initialize(JS::Realm& realm)
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{
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WEB_SET_PROTOTYPE_FOR_INTERFACE(DOMPointReadOnly);
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Base::initialize(realm);
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}
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WebIDL::ExceptionOr<void> DOMPointReadOnly::serialization_steps(HTML::TransferDataEncoder& serialized, bool, HTML::SerializationMemory&)
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{
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// 1. Set serialized.[[X]] to value’s x coordinate.
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serialized.encode(m_x);
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// 2. Set serialized.[[Y]] to value’s y coordinate.
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serialized.encode(m_y);
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// 3. Set serialized.[[Z]] to value’s z coordinate.
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serialized.encode(m_z);
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// 4. Set serialized.[[W]] to value’s w coordinate.
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serialized.encode(m_w);
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return {};
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}
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WebIDL::ExceptionOr<void> DOMPointReadOnly::deserialization_steps(HTML::TransferDataDecoder& serialized, HTML::DeserializationMemory&)
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{
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// 1. Set value’s x coordinate to serialized.[[X]].
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m_x = serialized.decode<double>();
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// 2. Set value’s y coordinate to serialized.[[Y]].
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m_y = serialized.decode<double>();
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// 3. Set value’s z coordinate to serialized.[[Z]].
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m_z = serialized.decode<double>();
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// 4. Set value’s w coordinate to serialized.[[W]].
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m_w = serialized.decode<double>();
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return {};
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}
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}
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