Files
ladybird/Libraries/LibWeb/Geometry/DOMQuad.h
Shannon Booth 5adfd1c43a LibWeb/Bindings: Generate struct definitions from IDL dictionaries
Previously we were inconsistent by generating code for enum definitions
but not generating code for dictionaries. With future changes to the
IDL generator to expose helpers to convert to and from IDL values
this produced circular depdendencies. To solve this problem, also
generate the dictionary definitions in bindings headers.
2026-05-09 10:49:49 +02:00

56 lines
1.9 KiB
C++

/*
* Copyright (c) 2023, Bastiaan van der Plaat <bastiaan.v.d.plaat@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWeb/Bindings/PlatformObject.h>
#include <LibWeb/Geometry/DOMPoint.h>
#include <LibWeb/Geometry/DOMRect.h>
#include <LibWeb/Geometry/DOMRectReadOnly.h>
namespace Web::Geometry {
// https://drafts.fxtf.org/geometry/#domquad
class DOMQuad
: public Bindings::PlatformObject
, public Bindings::Serializable {
WEB_PLATFORM_OBJECT(DOMQuad, Bindings::PlatformObject);
GC_DECLARE_ALLOCATOR(DOMQuad);
public:
static GC::Ref<DOMQuad> construct_impl(JS::Realm&, Bindings::DOMPointInit const& p1, Bindings::DOMPointInit const& p2, Bindings::DOMPointInit const& p3, Bindings::DOMPointInit const& p4);
static GC::Ref<DOMQuad> create(JS::Realm& realm);
virtual ~DOMQuad() override;
static GC::Ref<DOMQuad> from_rect(JS::VM&, Bindings::DOMRectInit const&);
static GC::Ref<DOMQuad> from_quad(JS::VM&, Bindings::DOMQuadInit const&);
GC::Ref<DOMPoint> p1() const { return m_p1; }
GC::Ref<DOMPoint> p2() const { return m_p2; }
GC::Ref<DOMPoint> p3() const { return m_p3; }
GC::Ref<DOMPoint> p4() const { return m_p4; }
GC::Ref<DOMRect> get_bounds() const;
virtual WebIDL::ExceptionOr<void> serialization_steps(HTML::TransferDataEncoder&, bool for_storage, HTML::SerializationMemory&) override;
virtual WebIDL::ExceptionOr<void> deserialization_steps(HTML::TransferDataDecoder&, HTML::DeserializationMemory&) override;
private:
DOMQuad(JS::Realm&, Bindings::DOMPointInit const& p1, Bindings::DOMPointInit const& p2, Bindings::DOMPointInit const& p3, Bindings::DOMPointInit const& p4);
explicit DOMQuad(JS::Realm&);
virtual void initialize(JS::Realm&) override;
virtual void visit_edges(Cell::Visitor&) override;
GC::Ref<DOMPoint> m_p1;
GC::Ref<DOMPoint> m_p2;
GC::Ref<DOMPoint> m_p3;
GC::Ref<DOMPoint> m_p4;
};
}