mirror of
https://github.com/LadybirdBrowser/ladybird
synced 2026-05-11 17:37:33 +02:00
Previously we were inconsistent by generating code for enum definitions but not generating code for dictionaries. With future changes to the IDL generator to expose helpers to convert to and from IDL values this produced circular depdendencies. To solve this problem, also generate the dictionary definitions in bindings headers.
148 lines
5.9 KiB
C++
148 lines
5.9 KiB
C++
/*
|
|
* Copyright (c) 2020-2022, Andreas Kling <andreas@ladybird.org>
|
|
* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
|
|
* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AK/Debug.h>
|
|
#include <LibGfx/Painter.h>
|
|
#include <LibWeb/Bindings/DOMMatrixReadOnly.h>
|
|
#include <LibWeb/Geometry/DOMMatrix.h>
|
|
#include <LibWeb/HTML/Canvas/CanvasPath.h>
|
|
#include <LibWeb/HTML/Canvas/CanvasState.h>
|
|
|
|
namespace Web::HTML {
|
|
|
|
// https://html.spec.whatwg.org/multipage/canvas.html#canvastransform
|
|
template<typename IncludingClass>
|
|
class CanvasTransform {
|
|
public:
|
|
~CanvasTransform() = default;
|
|
|
|
Gfx::Path& mutable_path() { return static_cast<IncludingClass&>(*this).path(); }
|
|
|
|
void scale(float sx, float sy)
|
|
{
|
|
dbgln_if(CANVAS_RENDERING_CONTEXT_2D_DEBUG, "CanvasTransform::scale({}, {})", sx, sy);
|
|
if (!isfinite(sx) || !isfinite(sy))
|
|
return;
|
|
my_drawing_state().transform.scale(sx, sy);
|
|
flush_transform();
|
|
mutable_path().transform(Gfx::AffineTransform().scale(1.0 / sx, 1.0 / sy));
|
|
}
|
|
|
|
void translate(float tx, float ty)
|
|
{
|
|
dbgln_if(CANVAS_RENDERING_CONTEXT_2D_DEBUG, "CanvasTransform::translate({}, {})", tx, ty);
|
|
if (!isfinite(tx) || !isfinite(ty))
|
|
return;
|
|
my_drawing_state().transform.translate(tx, ty);
|
|
flush_transform();
|
|
mutable_path().transform(Gfx::AffineTransform().translate(-tx, -ty));
|
|
}
|
|
|
|
void rotate(float radians)
|
|
{
|
|
dbgln_if(CANVAS_RENDERING_CONTEXT_2D_DEBUG, "CanvasTransform::rotate({})", radians);
|
|
if (!isfinite(radians))
|
|
return;
|
|
my_drawing_state().transform.rotate_radians(radians);
|
|
flush_transform();
|
|
mutable_path().transform(Gfx::AffineTransform().rotate_radians(-radians));
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-transform
|
|
void transform(double a, double b, double c, double d, double e, double f)
|
|
{
|
|
// 1. If any of the arguments are infinite or NaN, then return.
|
|
if (!isfinite(a) || !isfinite(b) || !isfinite(c) || !isfinite(d) || !isfinite(e) || !isfinite(f))
|
|
return;
|
|
|
|
// 2. Replace the current transformation matrix with the result of multiplying the current transformation matrix with the matrix described by:
|
|
// a c e
|
|
// b d f
|
|
// 0 0 1
|
|
auto transform = Gfx::AffineTransform(a, b, c, d, e, f);
|
|
my_drawing_state().transform.multiply(transform);
|
|
|
|
if (auto inverse = transform.inverse(); inverse.has_value()) {
|
|
mutable_path().transform(inverse.value());
|
|
}
|
|
flush_transform();
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-gettransform
|
|
WebIDL::ExceptionOr<GC::Ref<Geometry::DOMMatrix>> get_transform()
|
|
{
|
|
auto& realm = static_cast<IncludingClass&>(*this).realm();
|
|
auto transform = my_drawing_state().transform;
|
|
Bindings::DOMMatrix2DInit init = { transform.a(), transform.b(), transform.c(), transform.d(), transform.e(), transform.f(), {}, {}, {}, {}, {}, {} };
|
|
return Geometry::DOMMatrix::create_from_dom_matrix_2d_init(realm, init);
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-settransform
|
|
void set_transform(double a, double b, double c, double d, double e, double f)
|
|
{
|
|
// 1. If any of the arguments are infinite or NaN, then return.
|
|
if (!isfinite(a) || !isfinite(b) || !isfinite(c) || !isfinite(d) || !isfinite(e) || !isfinite(f))
|
|
return;
|
|
|
|
// 2. Reset the current transformation matrix to the identity matrix.
|
|
my_drawing_state().transform = {};
|
|
flush_transform();
|
|
|
|
// 3. Invoke the transform(a, b, c, d, e, f) method with the same arguments.
|
|
transform(a, b, c, d, e, f);
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-settransform-matrix
|
|
WebIDL::ExceptionOr<void> set_transform(Bindings::DOMMatrix2DInit& init)
|
|
{
|
|
// 1. Let matrix be the result of creating a DOMMatrix from the 2D dictionary transform.
|
|
auto& realm = static_cast<IncludingClass&>(*this).realm();
|
|
auto matrix = TRY(Geometry::DOMMatrix::create_from_dom_matrix_2d_init(realm, init));
|
|
|
|
// 2. If one or more of matrix's m11 element, m12 element, m21 element, m22 element, m41 element, or m42 element are infinite or NaN, then return.
|
|
if (!isfinite(matrix->m11()) || !isfinite(matrix->m12()) || !isfinite(matrix->m21()) || !isfinite(matrix->m22()) || !isfinite(matrix->m41()) || !isfinite(matrix->m42()))
|
|
return {};
|
|
|
|
auto original_transform = my_drawing_state().transform;
|
|
|
|
// 3. Reset the current transformation matrix to matrix.
|
|
auto transform = Gfx::AffineTransform { static_cast<float>(matrix->a()), static_cast<float>(matrix->b()), static_cast<float>(matrix->c()), static_cast<float>(matrix->d()), static_cast<float>(matrix->e()), static_cast<float>(matrix->f()) };
|
|
my_drawing_state().transform = transform;
|
|
|
|
mutable_path().transform(original_transform);
|
|
|
|
flush_transform();
|
|
return {};
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-resettransform
|
|
void reset_transform()
|
|
{
|
|
// The resetTransform() method, when invoked, must reset the current transformation matrix to the identity matrix.
|
|
my_drawing_state().transform = {};
|
|
flush_transform();
|
|
}
|
|
|
|
void flush_transform()
|
|
{
|
|
if (auto* painter = static_cast<IncludingClass&>(*this).painter())
|
|
painter->set_transform(my_drawing_state().transform);
|
|
}
|
|
|
|
protected:
|
|
CanvasTransform() = default;
|
|
|
|
private:
|
|
CanvasState::DrawingState& my_drawing_state() { return static_cast<IncludingClass&>(*this).drawing_state(); }
|
|
CanvasState::DrawingState const& my_drawing_state() const { return static_cast<IncludingClass const&>(*this).drawing_state(); }
|
|
};
|
|
|
|
}
|